What makes this game special eSports Based on the success of traditional sports Professionals make a living off the game Connect casual players and fans to professionals Broadcast professional games over TV and internet ID: 804957
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Slide1
Jimmy Cao
Slide2Product(s)
Largest game studio in the world with only one released title
What makes this game special?
Slide3eSports!
Based on the success of traditional sports
Professionals make a living off the
gameConnect casual players and fans to professionals
Broadcast professional games (over TV and internet)
RIOT Games’ success in
eSports
Slide4Key People
Brandon Beck, CEO
Marc Merrill, President
Matt Marcou, eSports
Director
Slide5Financials
Privately
traded
Bought by Tencent Holdings in Feb 2011 for $400MEstimated 500 employees
Slide6Biggest gaming event, ever.
Oct 4
th
-13th$2,000,000 prize pool, 8 teams
8.2 Million unique viewers on 13
th
for grand finals
Slide7Competition
Game
Genre
# Active
Players
2012
Payout to Pros
League of Legends
MOBA
11.5 Million
5
Million
DOTA
2 (Beta)
MOBA
1 Million
2 Million
Starcraft
2
RTS
3.9 Million
2 Million
Slide8Future
Ambitious plans for 2013 pro circuit
Upcoming competition
International growth, especially China and Korea