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CS 4363/6353 Texture Mapping Part II CS 4363/6353 Texture Mapping Part II

CS 4363/6353 Texture Mapping Part II - PowerPoint Presentation

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Uploaded On 2018-10-28

CS 4363/6353 Texture Mapping Part II - PPT Presentation

What we Know We can open image files for reading We can load them into texture buffers We can link that texture buffer to a variable in the fragment shader We can access the texture in the fragment ID: 699088

map texture image cube texture map cube image camera vec3 vec4 shader void vvertex vvaryingtexcoord uniform gltexparameteri fragment coordinates

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