PPT-CS112: Culling and Clipping
Author : desha | Published Date : 2024-02-02
Clip Coordinates vs NDC Clip space lefthanded Clip coordinate Normalized device coordinate NDC Culling discarding invisible polygons Backface culling Discarding
Presentation Embed Code
Download Presentation
Download Presentation The PPT/PDF document "CS112: Culling and Clipping" is the property of its rightful owner. Permission is granted to download and print the materials on this website for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.
CS112: Culling and Clipping: Transcript
Clip Coordinates vs NDC Clip space lefthanded Clip coordinate Normalized device coordinate NDC Culling discarding invisible polygons Backface culling Discarding all faces ie polygons that face backward ie whose . In rendering complex 3D images it has to be done several thousand times Ef64257cient algorithms are therefore very important We present such an ef64257cient algorithm for clipping arbitrary 2D polygons The algorithm can handle arbitrary closed polyg A couple important questions to ask are what is the potential for increased profits on farms and what are the management issues that impact the cull rate In discussing these issues with dairy producers and agriservice I have heard different comments S domestic beef production 25 percent of US nonfed beef available for consumption in the US and about 18 percent of US ground beef Due to a lack of national information about cull dairy cows the USDAs National Animal Health Monitoring System NAHMS Viewing In 2D. Contents. *. Windowing Concepts. *. Clipping. Point Clipping . Line Clipping. . -Cohen-Sutherland Clipping Algorithm. *. Area Clipping. Sutherland-. Hodgman. Area Clipping Algorithm. Images were taken from the book: “Interactive Computer Graphics” by Angel and Shreiner. Normal Vectors. How to compute the normal per . planar. face?. . Normal Vectors. However, vertex normals are not well defined. Wildlife Techniques. Capturing. Pitfall Trap. the use of a pit in the ground into which an animal falls and cannot escape. . The ecologist's pitfall trap consists basically of a glass, plastic or metal container, sunk into the soil so that the mouth is level with the soil surface. . 1. Clipping. Clipping is a process of dividing an object into visible and invisible portions and displaying the visible portion and discarding the invisible portion.. Types of Clipping:. Generally we have Clipping algorithm for the following primitive type:. Infection . Prevention Consultant . . Boston. , MA. www.maureenspencer.com. Pre-Operative Surgical Clipping: . New Advances in Efficiency and Infection Prevention. Agenda. Why? Clinical Rationale for Clipping. Introduction to Computer Graphics. Forward Rendering Pipeline. Clipping and Culling. Rendering Pipeline. Sequence of operations that is used to draw primitives defined in a 3D coordinate system on a 2D window. Ouhyoung. 歐陽明. . Professor . Dept. of CSIE and GINM. NTU. 3D Viewing Process. Transform. into viewport. in 2D device. coordinates. for display. Project onto. projection. plane. Clip against. view. 1. of 16 . Clipping - 10/12/17. Clipping endpoints. If . x. min. ≤ x ≤ . x. max. . . and. . y. min. . ≤ . y . ≤ . y. max. . , . the point is inside the clip rectangle.. Endpoint analysis for lines:. CMSC 435/634. Graphics Pipeline. Object-order approach to . rendering. Vertex Processing. Clipping. Rasterization. Fragment Processing. Visibility & Blending. Transformations. Vertex components of shading. J.D. Johnston. Chief Scientist, Immersion. First, a reminder of some technical issues:. Digital clipping aliases all out of band harmonics down into the passband.. This means that NONE of them “go away” like happens in an analog system. CSE 3541. Prof. Roger Crawfis. Culling Problem. Hardware will clip against view frustum. Hardware will optionally perform . backface. culling.. Hardware will do . z-Buffer. test for each fragment. 500,000+ triangles to test.
Download Document
Here is the link to download the presentation.
"CS112: Culling and Clipping"The content belongs to its owner. You may download and print it for personal use, without modification, and keep all copyright notices. By downloading, you agree to these terms.
Related Documents