Untangling the Web Presentation to accompany Untangling the web Facilitator Guide McCreary Centre Society Improve youth health in BC Communitybased research evaluation and youth engagement projects The focus of our research and projects is youth health in BC ID: 771658
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Untangling the Web Presentation to accompany Untangling the web Facilitator Guide
McCreary Centre Society Improve youth health in BCCommunity-based research, evaluation and youth engagement projects The focus of our research and projects is youth health in BCYouth health – factors which directly or indirectly affect a young person’s overall healthy development and well-being
This Workshop aims to… Share the results of Untangling the web Ensure young peoples’ perspectives are included in discussion of youth health in BCPromote reflection on youth health in your community Explore action that can be taken to improve youth health
The workshop also… Shares results from Untangling the web report through the Fast Facts Game Shares tips on how to stay safe online and make safer online choices
Fast Facts Game
Online safety Question 1: What % of youth in BC owned a cellphone or other portable electronic device?60%70% 80%90%
Online safety Question 2: Which of the following is false ?In comparison to males… Females were more likely to meet someone online who made them feel unsafeFemales were more likely to have been cyberbullied Females were more likely to have engaged in sexting
Cyberbullying Question 3: What percentage of youth reported that they had been cyberbullied in the past year?4%14% 24%34%
Mental health Question 4: Students who had met someone online who made them feel unsafe, had been bullied online, or who engaged in sexting were more likely to report:Poorer mental health Fewer hours of sleepExtreme stress and despair Self-harm, suicidal thoughts All of the aboveNone of the above
Technology use Question 5: Youth were more likely to report cyber safety issues if they were:Gaming after their expected bed timeOn social media during the day Doing lots of different online activitiesAll of the above None of the above
Risk factors Question 6: Youth who had been cyberbullied themselves were _____ as likely to cyber bully someone else.Twice5 times 10 timesNo more
Risk factors Question 7: Who was less likely to report cyber safety issues:Youth who started using alcohol at an early ageYouth who started using marijuana at an early age Youth who had not used alcohol or marijuanaYouth who drank heavily in the past month
Protective factors Question 8: Cyber safety issues were reduced when:Youth felt connected to schoolYouth felt connected to their family Youth felt connected to communityAll of the above None of the above
Protective factors Question 9: Which of the following is true? When parents knew what youth were doing in their free time: It did not affect cyber safety Youth were less likely to report sexting Youth were less likely to report being a victim of cyberbullying Youth were less likely to meet someone online who made them feel unsafe
Discussion Where there any results you found surprising?Where there any results you found interesting?
Questions What was the most surprising thing you learned today?What information do you think should be shared with other youth?What do you think are the most important aspects of online safety for youth?What are some factors that can help protect a young person from experiencing cyber safety issues?
Your Life Online Merlyn Horton Safe Online Education Associates merlyn@safeonline.ca
You Can’t Take It Back Everything is PUBLICEverything is PERMANENT
Who is Responsible? Social Media sites are NOT responsible for how you act You choose what you post, like, share Make the right choices for you
You have the right to feel safe online No one deserves to be humiliated, embarrassed or threatened Do you ever fear going online? Stress about your “friends” response to selfies? Common decency, human compassion and the social contract Avoid spaces where you know hate is popular
Gaming Tips Use in game reporting buttons to report Trolls Block players who harass you Play age appropriate game to avoid Adult Content Play just with your “off line” friends in guilds or teams
Privacy Tips Don’t share your usernames and passwords Pick smart passwords If you login on a family, friends’ or public device - sign out when you are done Don’t provide your private* information Disable GeoTagging unless you specifically need it
Social Media Tips Check out your online presence and monitor it Be your offline self, online Don’t connect all your accounts Be ‘real’ and compassionate online Nurture offline relationships, activities and purpose Don’t sleep with your device
Check Yourself Out
Don’t Sleep With Your Device
“Cyberbullying” Online Drama:• Arguing/teasing back & forth• Both people have equal power• Social negotiationCyber Abuse: • One person feels hurt or harmed• Targeted, mean and/or abusive actions online• Legally questionable
Online Drama and Cyber Abuse Tips Show Compassion Block and Walk Away If You Make a Mistake, Acknowledge It Seek Out Support Document and Report it Right to Feel Safe Legal Remedies
Report It Anonymously! erasebullying.ca
kidshelpphone.ca
NeedHelpNow.ca
Don’t allow any sexual pictures of you to be made.Any sexual images of anyone under the age of 18 are considered child pornography, regardless of whether you made them yourself or not.
Sexting Safety Tips Don’t create intimate images Don’t ask anyone for an intimate image Someone who loves you and understands what they are asking for, wouldn’t ask for a pic Don’t ever ask someone you love or care about for an intimate picture
Make Safe Online Choices Everything online is public and permanent Value your privacy and data Conduct yourself kindly and compassionately online Game with positive, supportive people Seek out support for cyber abuse Don’t take, or allow anyone to take sexual pictures of you
SafeOnline Web Page
THANK YOU FOR TAKING PART!!