TOUCHHAPTICS photo by Camille Moussette license CC BYSA 20 UX DESIGNER photo by Zeke Franco license CC BYNCND 20 GAMERS HARDWARE DEVELOPER photo by Nathan Yergler license CC BYSA 20 ID: 810458
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Slide1
MAPPING
GAME
USERS & DESIGNERS NEEDS TO TECHNOLOGIES
Slide2TOUCH/HAPTICS
photo by Camille Moussette
license CC BY-SA 2.0
Slide3UX DESIGNER
photo by Zeke Franco
license CC BY-NC-ND 2.0
Slide4GAMERS
Slide5HARDWARE DEVELOPER
photo by Nathan Yergler
license CC BY-SA 2.0
Slide6SERIOUS GAMES
Prototype by Paul Eliasz
Slide7THE WORKSHOP
split into 3 groups
What are users needs
Create a matrix of needs and technologies
Speculate on the future and how to get there