Jet Sweep Jet Sweep Signature play with Rocket Toss of our offense Run from almost any formation with or without motion Threatens the flank on every play Forces defense to adjust Advantages of Jet ID: 541055
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MARSHFIELD FOOTBALL
Jet SweepSlide2
Jet Sweep
Signature play (with Rocket Toss) of our offenseRun from almost any formation, with or without motionThreatens the flank on every play
Forces defense to adjustSlide3
Advantages of Jet
Fast run play to the flankMinimal teaching and installationMultiple formations and advantagesDo not have to block – get in the wayUnder center or gunSlide4
Keys to success
AlignmentNumbering system
Footwork – QB, RB, OL, SE
Motion is full speed
Identify what defense is doing to take it awaySlide5
Alignment
Non-negotiableImportance can not be over-statedQB Under C – TB toes need to be at 3.5 yards
Gun – QB toes need to be at 3.5 yards
Wingbacks – 1 foot by 1 foot
SE (X), TE (Y) – formation, tag, etc.
Splits err on being too tightSlide6
Numbering System
Allows us to identify who we need to blockSame system for Rocket and Jet (learn it ONCE)Can apply to any defensive alignment
Quickly allows us to see if defense is outnumbering to the outside (counters)Slide7
Numbering System
VS. 4-4 (EVEN)Slide8
Numbering System
vs 4-3 (even)*Note: the “B”, or strong backer INSIDE the TE, so he is not #2. The “W”, or Will, is out side the LT, hence, #2.Slide9
Numbering System
Vs 4-3 (even)Note: The “B” is now head up the tight
end
(“Y”), so he is now #2Slide10
Numbering System
Vs 5 – 2 (odd)Slide11
Numbering System
VS. 5 – 2 w/ reduced front backside (“Eagle”)Slide12
Numbering System
Vs. 3 – 5 (30 stack) “ODD 30”Slide13
Footwork
Key to our offenseAllows players to get in the right place consistently Can not be emphasized too much
Little thing that makes big difference
Same terminology and message
Most of the bad rockets/jets in the past are poor footwork (OL, RB, QB, SE) /snap point/motionSlide14
QB Footwork
QB footwork NEEDS to be crispAthletic position – either under C or in Gun
Under
Center
–
Put
HB in motion and snap ball when he is over BSG’s outside leg.
Turn
180 degrees and work to get but in
playside
B gap and give ball to HB
there (force it wide).
After the running back passes the quarterback he will bootleg
away (waggle)
Slide15
QB Footwork
QB footwork NEEDS to be crispAthletic position – either under C or in GunFrom ShotgunPut HB in motion and snap ball when he is over BSG’s outside leg.
Get snap and take shuffle steps with WB while handing off ball (force him wide)
After handoff QB will fake waggle-roll out-belly-counter-trap by game planSlide16
WB’s / SE’s and Nasty/Flexed TE’s
BLOCK WITH FEETWB’s or “Nasty TE” take a 45 degree directional step EVERY TIME.
Readjust path from there. Aim to a spot and adjust based on his reaction inside.
Beat the defender to the spot
Stretch – hook - wash
Use formations to put them in a different spot, especially in tough match
ups (DE in 50)
SE’s block support, UNLESS another scheme is designated
Don’t let players cut until after the first
week?Slide17
Edge Blocks – Hook, Stretch, Wash (in order of preference)
1. Hook - quick reach step; with a correct outside angle, head outside, pin the defender
2.
Stretch
– defender beats
initial block.
T
urn butt
and feet to the inside and push him to the
outside
3.
Wash
- very
hard
upfield
thrust
by defender to player’s outside.
M
ust
get your butt inside AND turned to the defense; and push him behind
your
offensive
set
**DOUBLE REACH DRILL = COMPETITION**Slide18
Jet Motion
Leaves on QB’s foot. QB controls snap.ALWAYS FULL SPEEDINTITIALLY Jet and Rocket Motion SHOULD LOOK THE SAME to the defense
Aiming
point
Under C
is
ONE
YARD
behind
the
QB
In Gun is
ONE FOOT
in front of QB Slide19
Jet Blocking Rules to “Open” for Smalls and Mediums
SE: Stalk block block #3, or, easier to understand - first defender from sideline.WB: Reach #2, keep fighting to get head outside. If #2 “runs” up field and outside, quickly make decision to kick out
QB
: Put HB in motion and snap ball when he is over BSG’s outside leg. Turn 180 degrees and work to get but in
playside
B gap and give ball to HB there. After the running back passes the quarterback he will bootleg away.
TB
: Run slightly off mid-line, brushing skin with QB. Fake Trap and look to block backside LB to safety
HB
: Leave on QB heel at full speed, never slow down.
Receive
the ball at full speed and read the block of the wingback and the front side guard. - if the wing gets his head to the outside of the #2 defender the half back will bounce the play to the sidelines. If the wing turns out the #2 defender the halfback will cut inside then look to break back to the outside
.
A
lways
run hash, numbers, and sideline.Slide20
Jet Blocking Rules to “Open” for BIGS
PST: Reach first L.O.S. man head up to outside.PSG: Fast pull and find the WB – If he is kicking out, turn up inside his block. If he is reaching, work to get outside. Read inside out.C: Hard zone steps, Reach to second level, look to get down field and cover up chasing defenders
BSG: Hard zone steps, Reach to second level, look to get down field and cover up chasing defenders
BST: Hard zone steps, Reach to second level, look to get down field and cover up chasing defenders
TE: Hard zone steps, Reach to second level, look to get down field and cover up chasing defendersSlide21
Jet Blocking to “closed” for Smalls and Mediums
WB: Reach #2, keep fighting to get head outside. If #2 “runs” up field and outside, quickly make decision to kick out SE: Three hard steps
upfield
at CB, then work across field at full speed trying to get IN FRONT of a defender.
QB
: Put HB in motion and snap ball when he is over BSG’s outside leg. Turn 180 degrees and work to get but in
playside
B gap and give ball to HB there. After the running back passes the quarterback he will bootleg away.
TB
: Run slightly off mid-line, brushing skin with QB. Fake Trap and look to block backside LB to safety
HB
: Leave on QB heel at full speed, never slow down. Aim about one yard deeper than the quarterback. Receive the ball at full speed and read the block of the wingback and the front side guard. - if the wing gets his head to the outside of the #2 defender the half back will bounce the play to the sidelines. If the wing turns out the #2 defender the halfback will cut inside then look to break back to the
outside.
always
run hash, numbers, and sideline.Slide22
Jet Blocking Rules to “closed” for Bigs
TE (Y): Even front – combo with tackle to block #1 and ILB Odd Front
– Reach #1
PST
:
Even front
– combo with TE to block #1 and ILB
Odd Front
– Reach man on head
PSG
: Fast pull and find the WB – If he is kicking out, turn up inside his block. If he is reaching, work to get outside. Read inside out
.
C
: Hard zone steps, Reach to second level, look to get down field and cover up chasing defenders
BSG
: Hard zone steps, Reach to second level, look to get down field and cover up chasing defenders
BST
: Hard zone steps, Reach to second level, look to get down field and cover up chasing defendersSlide23
ALTERATIONS to Jet Blocking
“BAT” Call:Back and Tight End, or Tackle, SWITCH assignments. Used when the DE is playing too wide and cannot be reached by down lineman.Slide24
ALTERATIONS to Jet Blocking
“LEAD” and “LEAD CHIP”Usually used with an offset TB (+/-) in formation. The TB also becomes and alley player, aiming for the outside shoulder of the TB. On LEAD CHIP the TB will “chip” the man that the WB is reaching before working up field.Slide25
ALTERATIONS to Jet Blocking
“CRACK” Call:Can be used when a Safety is running the alley on motion, 2 Deep OR a CB is cheating inside hard on motion. The SE, or whoever is the widest man in the formation to side of the Jet/Rocket, will “CRACK” inside on the safety while the guard will be making a wide pull and kicking out the CB. Same rules with the WB, if he can reach, reach and the guard will go outside and kick. Tricky read if #2 sprints outside, guard has to quickly decide to turn inside or continue outside.Slide26
ALTERATIONS to Jet Blocking
“CRACK STALK” (CS)Can be used when a Safety is running the alley on motion, 2 deep, a CB is cheating inside hard on motion OR VERY GOOD when #2 is playing really wide and running outside. The SE, or widest man in the formation, and WB switch assignments.
**
Works best from compressed sets or cheating in SE to formation**Slide27
ALTERATIONS to Jet Blocking
Double Crack or “DC”Both the wideman (often the X or a “Nasty” Y) and the inside man, WB or Slot, will “Crack” inside on the two men aligned inside them and a guard will kick out.
If run from a trips set, often a compressed trips set, it essentially becomes a version of “Crack Stalk” , with the two outside men “cracking” on the two players and the inside man leading outside on the widest man. Slide28
ALTERATIONS to Jet
Blocking“Push Crack” or “PC”
The SE (X), or widest man in formation to
playside
, works with the TB. The X has the option of blocking the CB or Cracking on the Safety. By his seventh step he must make a CLEAR and HARD decision on his choice and the TB will read. Good option on “Gun”
RocketsSlide29
ALTERATIONS to Jet
BlockingPOST LEAD or “PL”
Used when in sets with a wide man and slot inside. The wide man and slot will double team #2, often the OLB while reading for the safety. If the safety tries to play over the top, the outside man will break off, if he plays underneath, the inside man will break off. The slot man protects against an inside fire will not having to worry about getting beat outside because the wide man is taking an angle to avoid getting beat outside. Slide30