/
Gaming technology company Gaming technology company

Gaming technology company - PowerPoint Presentation

phoebe-click
phoebe-click . @phoebe-click
Follow
411 views
Uploaded On 2017-03-27

Gaming technology company - PPT Presentation

Casino Management System Online Lottery Sports Betting System Virtual Sports and Progressive Gaming Solutions for Casinos Over 20 customers across 5 continents A Valuable Group Company ID: 530282

system player loyalty coin player system coin loyalty point casino recency management frequency units points monetary flat spending club

Share:

Link:

Embed:

Download Presentation from below link

Download Presentation The PPT/PDF document "Gaming technology company" is the property of its rightful owner. Permission is granted to download and print the materials on this web site for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.


Presentation Transcript

Slide1
Slide2

Gaming technology company

Casino Management System

Online Lottery Sports Betting System Virtual Sports and Progressive Gaming Solutions for CasinosOver 20 customers across 5 continents.

A Valuable Group CompanySlide3
Slide4

Vidyadhar

Desai

vidyadhard@diipl.comCasino ManagementCRM Hospitality Management Club Management Slide5

Faiyaz

Engineer

  faiyaze@diipl.comCasino ManagementEmbedded TechnologyElectronics in hospitalitySlide6

Spending Pattern of Casino Evolution of Player Loyalty System

Flat structure in Player Loyalty and its Challenges

RFM in player loyalty and its ChallengesDusane Player Loyalty Solution: R F M + B DCompetitive

Tiering LogicPlayer Base Points and Bonus points setupQ & A

5Slide7
Slide8

of the marketing

budget is spent over

Player Club and CompsSlide9

Only monetary value of Coin InTier allocation is based on flat slabs

Tier 1 >= 20000$ Coin In

Tier 2 >= 10000$ Coin In etc.. Recency and frequency of Player are not considered Only Coin In value is considered for calculation, neglecting the win/ loss amount of the player Slide10

Benefit:

Improved target marketing due to

recency and frequencyRFM analysis determines customers byA recency scoreA frequency scoreMonetary value (Coin In)Slide11

Win and loss values of Players are not taken into account

Customers with low RFM scores may be ignored

Low recency score and high spending could be rankedlowerSlide12
Slide13
Slide14
Slide15

Coin In Percentage :

This will tell the system how much of the coin in we want to give back

to the player for carded play.Unit Value : This is normally the smallest monetary unit for the currency being used.Units Per Point : This is a number value that tells the system how much units make up one point.

Point Value : This is a result of the Unit Value Multiplied by the Units per Point. It gives the Monetary Value of one point.Slide16
Slide17

Spending Pattern of Casino Challenges with Flat Structure and RFM Analysis

Dusane

Player Loyalty Solution: R F M + B D Analysis Tiering System and Bonus Points Conclusion:A Scientific Approach to tier allocation by using advanced data analytics and data mining, leading to cutting edge Loyalty System Slide18

Click on the link below to reach us for a free consultation

on Player Club Management

http://www.dusaneinfotech.com/reach-us/Or write to us at solutions@dusaneinfotech.com Slide19