FLEX FINALE March 13 th 2017 Adapted from Slideshare Presentation Table of Contents Introduction The First Video Games 19621971 Arcades Video Games Become Popular Arcade Games ID: 590224
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Slide1
History of Video Games
FLEX FINALE
March 13
th
2017
Adapted from
Slideshare
PresentationSlide2
Table of Contents
Introduction
The “First” Video Games (1962-1971)ArcadesVideo Games Become PopularArcade Games
Console Timeline (1972-1996)
ConclusionSlide3
Introduction
Video games have been an important concept in the advancement of technology for over 40 years now.
Since 1975, they have not only become one of the most popular sources of entertainment, they have also played a major role in globalization, allowing people from all over the world to communicate amongst each other.Slide4
The “First” Video Game
In 1962 Steve Russell invents
SpaceWar!, a game that was developed at the Massachusetts Institute of Technology.It wasn’t the first actual video game developed, however it was the first intended to be played on computers
Game was developed for a computer that cost over $150,000 making it unmarketable and unknown to the general public.Slide5
Arcades
In 1971, Nolan Bushnell along with Ted
Dabney (whom later founded Atari together in 1975) programmed the
SpaceWars
!
game to play on a television screen
Together they created the first Arcade Machine,
Computer Space
, which operated at 25 cents per 90 seconds.Slide6
The Golden Age of Arcade Games
Video games began to become increasingly popular
Space Invaders was the #1 game for years
Soon replaced by Pac-Man, which became the most popular gameSlide7
Video Games Become Popular
In 1975, Atari released Pong as a home video game on their first console
Pong becomes a huge success among a teenage marketThe sales of video game entertainment systems also begin to skyrocketSlide8
Arcade Games
From 1977 to the late 1980’s, video games became extremely popular as coin-operated machines in arcades.
Games such as Pac-Man, Donkey Kong, and Space Invaders became extremely successful.Slide9
Early Consoles
In 1972, Ralph Baer created the Magnavox Odyssey. It was the first video game console playable on home televisions
Magnavox mass-produced these consoles which featured 5 diskettes that generated different code already located in the machine and 2 huge controllers that used 6-C batteries apiece
HAL (A.I.) first introduced
Atari releases 2600 in 1975, these entertainment systems are referred to as the 1
st
generation of consolesSlide10
The Golden Age of Arcade Games
Video games began to become increasingly popular
Space Invaders was the #1 game for years
Soon replaced by Pac-Man, which became the most popular gameSlide11
The Pinball Era
Evolved from shuffleboard and bocce ball
Were originally used as gambling devices
Two bumpers, one ball, and a crazy playing field
Play for the highest scoreSlide12
Home Computers
Home PC
’
s were new wave of gaming
Pole Position was very popular
Dungeons of Daggorath featured in the movie
BigSlide13
Early Online Gaming
Many popular bulletin boards
Players would play gambling games
Played for points rather than moneySlide14
The Home MarketSlide15
ALL THE SYSTEMS
…
Console: Intellivision. Manufacturer: Mattel Electronics. ...Console: Game & Watch - Japan. Manufacturer: Nintendo. ...
Console: VIC-20. Manufacturer: Commodore. ...
Console: IBM PC (model 5150) ...
Console: Sinclair ZX81 - UK. ...
Console: Cassette Vision - Japan. ...
Console:
PhilipsVideopac
G7200 - UK. ...
Console: Atari 5200 Super System
.
AND MORE!Slide16
Atari
In 1976 Atari 2600 was the first game console and one of the most successful consoles in the history. Slide17
The Dawning of a New Era
Nintendo revitalizes an almost dead video game industry
Becomes most popular console ever, and paves the way for Xbox,
Playstation
, and the
Nintendo’s other hardware
…
Super MarioSlide18
2
nd & 3rd
Generation Consoles(8-Bit)
Atari 2600
Nintendo Entertainment System(NES - 1985)Slide19
Nintendo is a Japanese multinational corporation.
In 1983 NES a 8-bit video game console,was realesed. It helped revitalize the video game industry and set the standard for subsequent consoles in everything from game to business practices.Slide20
4th Generation
(16-Bit)
Super Nintendo (SNES)
Sega Genesis
Turbografx-16Slide21
5
th Generation
(32-64 bit)Atari Jaguar(32 Bit)
Sega CD(32 Bit)
Playstation
(64 Bit)
Nintendo 64(64 Bit)
This era began what would later be known as “the Console Wars”. Both 64 Bit machines ended up being mainstream machines that would later be the downfall for both the Sega and Atari companies as console developers due to cost efficiency and playability
With the release of the 64-Bit console, video games became playable in 3-Dimensional worldsSlide22
Conclusion
Technology continues to grow and improve on a daily basis
The consoles we use today (XbOne, PS4, Nintendo Switch, etc.)contain processors so much more powerful than as little as 5 years ago that the measurement of bits is no longer appropriate
Video games are now in a stage of voice recognition, motion detection, among other things that will continue to bring technology to further developmentsSlide23
Inquiry and Discussion
Why do we play video games? Why do you think this is such a large part of our western culture?
As future coders/game players, what do you think comes next in the timeline?In the 80s, people didn’t have cell phones or nearly the same access to technology as we do
now. Do you think instant communication is a good thing or bad thing?
Couch Co-op/
Vs
or Online Co-op/
Vs
? Discuss.
What is the most important? Graphics or experience?Slide24
Design a Video Game
You are Indie developers working for a company
What are some Indie games? Shovel Knight
Rocket League
(Mr.
Rino’s
Fave
Indie Game)
Has Been Heroes
Snipperclips
And more
…
that I would love to discuss
… but they are rated M… okay fine you convinced me!
BINDING OF ISAAC, SUPER MEAT BOY!!!!!Anyway…Slide25
Design a Video Game
Your task is to come up with a concept for a video game
You do NOT have the hugest budget ever.You must specify if it is 8 bit or 16 bitYou must provide ONE design sketch: Landscape, characters, cover art, etc.
You will then pitch your game at the end of the class! Hopefully we can hear from everyone!
Go!Slide26
Enjoyed This Class?
Next year stay tuned about a
history of video games/game design class.Do we have the technology to build a real game?NO! Not yet
…
But can we come up with concept art and storylines?
YES!
Am I open to your suggestions?
SO MUCH
YES
!
Will be play games in the flex?
Hopefully!
Subscribe to Mr. Rino
and Mrs. Bohaychuk’s learning ideas… by talking to them face to face… you thought we were going to give a
youtube channel… no… We’re not that cool. Yet
…
Slide27
Sources
A History of Home Video Games from Atari to Xbox,
Playstation and Wii. (
n.d
.).
A History of Home Video Games from Atari to Xbox,
Playstation
and
Wii
. Retrieved April 6, 2010, from http://www.thegameconsole.com/
Bellis
, M. (
n.d
.). The History of Computers & Video Games.
inventors.about.com. Retrieved April 6, 2010, from inventors.about.com/library/inventors/blcomputer_videogames.htm Herman, L.,
Horwitz, J., Kent, S., & Miller, S. (n.d.). GameSpot Presents: The History of Video Games.
GameSpot
is your go-to source for video game news, reviews, and entertainment
. Retrieved April 6, 2010, from http://www.gamespot.com/gamespot/features/video/hov/
Stack, P. (
n.d
.). Video Game Console Timeline - Video Game History - Xbox 360 - TIME Magazine.
Breaking News, Analysis, Politics, Blogs, News Photos, Video, Tech Reviews - TIME.com
. Retrieved April 6, 2010, from http://www.time.com/time/covers/1101050523/console_timeline/