VS Zombies HvZ Rules amp Regulations Humans vs Zombies is a game of tag All players begin as humans and one human is randomly chosen to be the Original Zombie The OZ tags human players and turns them into Zombies ID: 414033
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Slide1
Humans
VS
ZombiesSlide2
HvZ
Rules & Regulations
Humans vs. Zombies is a game of tag. All players begin as humans and one human is randomly chosen to be the Original Zombie. The OZ tags human players and turns them into Zombies.Slide3
The Winner
The Zombies win when all human players have been tagged and turned into Zombies. The Humans win by surviving and succeeding in the final mission.Slide4
Required
EquipmentBandana- This helps show if you are a Human or ZombieFoam
Dart Blaster-
Used by humans to stun
Zombies
Balled
socks-
Used by humans to stun
Zombies (Recommended)
Player
ID Card-
Your personal ID number to give to a Zombie if
tagged
Wristband
- This shows you have filled out a waiver to play and to help in “random Selection”Slide5
Restricted Equipment:
Sock Flails - A tube sock with a tennis ball/or multiple socks stuffed into the tube sockNerf Swords or Axes
Your
Nerf Blaster as a
melee
Blowguns
Thrown
blaster
dartsSlide6
The Golden Rule
Don’t Be “THAT GUY”Everyone plays HvZ to have fun. Remember, this is just a game!These
rules only exist because we all agree that they do.
The
most important rule in
HvZ
is to treat your fellow players with respect and gracefully accept when you have been tagged or stunned. Slide7
Safe Zones:
While inside any of these safe zones, Humans are safe from being tagged and Zombies are safe from being stunned:
Library
Dorms
Inside an Apartment
Crossroads
Café
Shack
Commons
Student Union
Academic Courtyard
Student
Life
Edrington
Any Classroom
Faculty
Offices
Activities Warehouse
Chapel
Administration Office
Anywhere indoors off campus
Walmart, Target,
starbucks
, etc. Slide8Slide9
CONSTRUCTION ZONES:
If you are found within a construction zone at any time, you will be immediately removed from the game and will face further consequences.Slide10
CHAPEL
From 9am-11am on Wednesday and Friday, HvZ will take a 2 hour break for Chapel. This is a designated time that all HvZ participants must abide by or will be removed from play immediately. Slide11
“Safe”
Humans: You must have both feet securely inside the safe zone to be considered safe. You are allowed to stun a zombie from a safe zone
Zombies
:
You must have both feet securely inside the safe zone to be considered safe. You are not allowed to tag a human while they are inside a safe
zone. You are not “live” if you tag a human from inside. Slide12
Required Academic Events:
Students that are required to attend academic events are safe for the duration of the event (even if the event is in a free-play zone) but they are not safe on the way to or from the event.Slide13
Human Rules
Stunning a ZombieHumans
may stun a Zombie for 15 minutes by blasting them with a dart blaster or throwing a sock at
them
You are not allowed to use the Nerf Gun itself as a melee weapon to be considered as a “tag”Slide14
Wearing a Bandana
Humans must wear a headband around their arm to identify them as players of the game at all timesSlide15
When tagged by a Zombie
When tagged by a Zombie, a Human is required to provide their ID number to the Zombie.
One
hour after being tagged, you must tie your bandana around your
head
you are now a member of the Zombie Team!Slide16
Zombie Rules
Wear your headbandThe Zombie team must wear a bandana around their head at all timesSlide17
Tagging
A tag is a firm touch to any physical part of their body. A confirmed tag excludes hair, bags and nerf guns
After
tagging a Human, the Zombie must collect their ID card. Tags must be reported within 3 hoursSlide18
Feeding
Zombies must feed every 48 hours. A Zombie feeds by reporting their tags on the HvZ
Source Website.
A
Zombie may choose two other Zombies to join in on the feedSlide19
Getting Shot
When shot with a dart blaster or hit with a sock, a Zombie is stunned for 15 minutes. A stunned Zombie may not interact with the game in anywayThis includes shielding other Zombies from bullets or continuing to run toward a humanSlide20
Getting Shot
If a zombie is re-shot while already stunned the time does not restart Before rejoining the game from being stunned, you must go into a safe zone, put your bandana back on then join.
Stunned
Zombies may not follow humans and must leave the immediate area of where they were
stunned.
You
must remove yourself from sight from the group of humans that you were engaged with and stunned by Slide21
Original Zombie
The Original Zombie (OZ) follows all of the same rules as a regular Zombie except for a few differencesThe OZ becomes infected at 12:01am on Monday,
March 24th
They
will wear a bandana on their
arm,
like a Human, until they are
revealed
An
OZ is revealed after they have tag 3 Humans or at 9pm on Monday,
March 24
th
at
the Mission Briefing.Slide22
Non-Players
Blasting non-players with darts or socks is a BANNABLE OFFENSE. People who are not registered participants may not directly interact with the game. This includes:Bringing food to HumansSpying on or for either teams
Blocking tacticsSlide23
Class Attendance
As a participant of Humans vs. Zombies, you are required to attend your classes. If moderators get word you are ditching class because of game-play, you will be removed from play. Professors are aware of game play and have been encouraged to let us know if you have been ditching class! Slide24
Missions
Players are required to attend 2 missions and the final mission. There is no limit to how many missions you can participate in. Missions Locations & Times:
Humans:
Monday-9pm in the Student Union
Tuesday-9pm in the Student Union
Wednesday- 9pm in the Student Union
Thursday- 9pm in the Student Union
Friday-9pm in the Student Union
Zombies:
Monday-9pm in the Warrior Arena (New Gym)
Tuesday-9pm in the Warrior Arena (New Gym)
Wednesday- 9pm in the Warrior Arena (New Gym)
Thursday- 9pm in the Warrior Arena (New Gym)
Friday-9pm in the Warrior Arena (New Gym)