inforesponsivenet March 2010 Welcome to Setup and Decisions Each team consists of four players a retailer a wholesaler a distributor and a factory ID: 224004
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Slide1
May not be used without permission from Responsive Learning Technologies
info@responsive.net
March 2010. Slide2
Welcome to …Slide3
Setup and Decisions
Each team consists of four players:
a
retailer
,
a wholesaler,a distributor, and a factory. Slide4
Two Games
In the first game, you only see information for
your piece
of the supply chain
.
We will most likely run only the first game.In the second game, you see information for the entire supply chain.Slide5
Game Time
Each game lasts
30 to 50 weeks
.
Each player makes
one decision each week:The retailer orders cases of beer from the wholesalerThe wholesaler orders cases of beer from the distributorThe distributor orders cases of beer from the factory
The factory schedules production
All orders must be eventually filled. If you can’t fill an order with
inventory
, the order is backlogged until you can fill it
.Slide6
Note
Each order takes 2 weeks to get to the
upstream
player
Each shipment takes another 2 weeks to get to the
downstream player.1
2
Orders flow upstream
Shipments flow downstream
1
2Slide7
Information
Your game board displays the following information:
dem
– actual customer demand that round
order
– order placed that round
sched
– production scheduled by the factory
brew
– work in process at the factory
shipped
– goods in transit
…and for each player:
Beginning
- inventory held when that round begins
Arriving
- that round’s incoming shipment
Order In
- that round’s incoming Order
Ending
- inventory held when that round endsSlide8
Objective
Each week, every player incurs the following expense:
$0.50 for each case in inventory, shown by a
positive
ending inventory
$1.00 for each backlogged case, shown by a negative ending inventoryBeginning + Arriving
– Order In = Ending
Your objective is to finish with the
lowest
cost.Slide9
Please enter your Name, Team, and System Password.
Player Name
Team:
Password:
Connecting to Server (eb.responsive.net)…
Please enter your Name, Team, and System Password.
Accept Name
Player Registration
Enter name
Select your assigned team number
******
Enter access code
Click Accept
Joe Sample
1
^
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Select a TeamSlide10
If you aren’t Retailer, select a game and position and Join.
Open Games Players
Hello Joe Sample!
If you aren’t the Retailer, select a game and position to Join.
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.
The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Unjoin
Activate New Game Selected Below
Game Types:
Joe Sample
^
Retailer
Position:
^
Game Setup
Team leader plays the Retailer
Team leader selects Game Type
…then activates the New Game
classic: Joe Sample’s Game
A new game appears in the list of games for your section
classic
R: Joe Sample
Creating game. Please be patient...
You are in a game. If you wish to change games, click
Unjoin
.
Notice: the game’s name shares that of the RetailerSlide11
Unjoin
classic
If you aren’t Retailer, select a game and position and Join.
Open Games Players
Hello Player Sue Sample!
If you aren't Retailer, select a game and position and Join.
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.
The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Activate New Game Selected Below
Game Types:
^
Retailer
Position:
^
Players Join Game
Sue Sample
Player selects a role
Wholesaler
Player selects the correct Open Game
Player joins the selected game
R: Joe Sample
W: Sue Sample
Player is added to the team
D: Don Sample
F: Lisa Sample
Once team is complete…
Each player clicks
“
Ready to Play
”
to begin game
classic: Joe Sample’s Game
classic: Joe Sample’s Game
Wholesaler
Distributor
Factory
Wholesaler
Waiting for server to play game
***Game start pending***
***Game start pending***
Open
Games Players
(PLAY)
(PLAY)
(PLAY)
Boot
Retailer may “boot” unauthorized playersSlide12
Remember
To simulate the effect of a complex supply chain,
no
communication is allowed during your game!Slide13
Retailer’s Game Play
Retailer
Beginning= 4
+ Arriving
=
4
- Demand= -4
Ending=
4
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
dem
=4
order
order
order
order
sched
brew
brew
shipped
shipped
shipped
shipped
shipped
shipped
4
4
Time Left: 60
Beergame: classic
It is now week 1.
The order for this week is 4. Please enter an order…
SUB
WEEK
1
3
Player chooses an order quantity
Timer counts down remaining seconds
Week advances once
all players submit
their orders
2
Incoming shipment received by warehouse
3
-3
3
Customer’s demand arrives
…then clicks “submit”
=3
3
4
It is now week
2. Your costs last week were 2.0
The order for this week is
3.
Please enter an order…Slide14
Retailer’s Game Play
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order
order
order
order
sched
brew
brew
shipped
shipped
shipped
shipped
shipped
shipped
4
Time Left: 60
Beergame
: classic
SUB
WEEK
2
4
Retailer
Beginning=
4
+ Arriving
=
3
- Demand= -3
Ending=
4
3
dem
=3
It is now week
2. Your costs last week were 2.0
The order for this week is
3.
Please enter an order…
Order moves forward
3
4
Beginning
4
+
Arriving
3
-
Demand
3
=
Ending
4
Ending inventory is evaluated
Ending inventory is positive
3
Full order ships
3
4
Ending inventory updates to become initial inventory
4
Turn Ends
3
?
3
Weekly costs
update
It is now week
3. Your costs last week were 2.0
The order for this week is
?.
Please enter an order…
Week updates
Weekly expense is calculated
4 * $0.50 = $2.00
Player considers next order quantity
Only has 60 seconds to enter a
decision for that week
If no change is made, the default order
quantity is equal to the demand
The maximum order quantity is 99Slide15
Retailer
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
demand
order
order
order
order
sched
brew
brew
4
4
shipped
shipped
shipped
shipped
shipped
4
W
E
E
K
3
Time Left: 60
Beergame: classic
SUB
Wholesaler’s Game Play
Wholesaler
Beginning=
8
+Arriving
= 4
-Order
In=
-4
Ending=
8
4
3
Player chooses an order quantity
Timer counts down remaining seconds
Week advances once
all players submit
their orders
4
Incoming shipment received by warehouse
3
-5
3
Retailer’s order arrives
…then clicks “submit”
5
It is now week
3. Your costs last week were 4.0
The order for this week is
4.
Please enter an order…
It is now week
4. Your costs last week were 4.0
The order for this week is
3.
Please enter an order…Slide16
Retailer
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
demand
order
order
order
order
sched
brew
brew
4
4
shipped
shipped
shipped
shipped
shipped
4
W
E
E
K
4
Time Left: 60
Beergame: classic
SUB
Wholesaler
Beginning=
8
+Arriving
=
3
-Order
In=
-5
Ending=
8
3
Wholesaler’s Game Play
Order moves forward
3
6
Beginning
8
+
Arriving
3
-
Demand
5
=
Ending
6
Ending inventory is evaluated
Ending inventory is positive
5
3
Ending inventory updates to become initial inventory
6
Turn Ends
5
?
Player considers next order quantity
Only has 60 seconds to enter a
decision for that week
If no change is made, the default order
quantity is equal to the Order In amount
The maximum order quantity is 99
3
Week updates
It is now week
4. Your costs last week were 4.0
The order for this week is
3.
Please enter an order…
It is now week
5. Your costs last week were 3.0
The order for this week is
?.
Please enter an order…
6
Full order ships
5
6
Weekly expense is calculated
6 * $0.50 = $3.00
Weekly costs
updateSlide17
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order
order
order
order
sched
brew
brew
shipped
shipped
4
4
shipped
shipped
shipped
4
W
E
E
K
5
Time Left: 60
Beergame: classic
SUB
demand
Distributor
Beginning=
6
+Arriving
= 4
-Order
In=
-4
Ending=
6
4
Distributor’s Game Play
3
Player chooses an order quantity
Timer counts down remaining seconds
Week advances once
all players submit
their orders
6
2
-8
2
Wholesaler’s order arrives
…then clicks “submit”
8
It is now week
6. Your costs last week were 3.0
The order for this week is
3.
Please enter an order…
It is now week
5. Your costs last week were 2.0
The order for this week is
4.
Please enter an order…
Incoming shipment received by warehouseSlide18
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
order
dem
=8
order
order
sched
brew
brew
shipped
shipped
4
4
shipped
shipped
shipped
4
W
E
E
K
6
Time Left: 60
Beergame: classic
SUB
demand
Distributor
Beginning=
6
+Arriving
=
2
-Order
In=
-8
Ending=
6
3
Distributor’s Game Play
Order moves forward
3
0
Beginning
6
+
Arriving
2
-
Demand
8
=
Ending
0
Ending inventory is evaluated
Ending inventory is positive
8
3
Ending inventory updates to become initial inventory
0
Turn Ends
7
?
Player considers next order quantity
Only has 60 seconds to enter a
decision for that week
If no change is made, the default order
quantity is equal to the Order In amount
The maximum order quantity is 99
3
Week updates
Full order ships
8
0
Weekly expense is calculated
0 * $0.50 = $0.00
Weekly costs
update
It is now week
6. Your costs last week were 3.0
The order for this week is
3.
Please enter an order…
It is now week
7. Your costs last week were 0.0
The order for this week is
?.
Please enter an order…Slide19
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
order
order
order
order
4
1
shipped
shipped
shipped
shipped
4
4
shipped
W
E
E
K
7
Time Left: 60
Beergame: classic
SUB
order
order
demand
Factory
Beginning=
6
+Arriving
= 4
-Order
In=
-4
Ending=
6
4
Factory’s Game Play
3
Timer counts down remaining seconds
Week advances once
all players submit
their orders
8
1
-8
1
…then clicks “submit”
=8
8
It is now week
7. Your costs last week were 2.0
The order for this week is
4.
Please enter an order…
It is now week
8. Your costs last week were 4.0
The order for this week is
3.
Please enter an order…
Player schedules
production
Distributor’s order arrives
Finished product
enters warehouseSlide20
Retailer
Beginning
Arriving
Order In
Ending
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
order
order
order
order
4
1
shipped
shipped
shipped
shipped
4
4
shipped
W
E
E
K
8
Time Left: 60
Beergame: classic
SUB
order
order
demand
3
Factory’s Game Play
Factory
Beginning=
6
+Arriving
=
1
-Order
In=
-8
Ending=
6
Production
moves ahead
3
-1
Beginning
6
+
Arriving
1
-
Demand
8
=
Ending
-1
Ending inventory is evaluated
Ending inventory
is negative
7
3
-1
Turn Ends
9
?
3
Week updates
6
7
-1
Weekly costs
update
Partial order ships
Beginning inventory updates
to reflect backlogged orders
It is now week
8. Your costs last week were 2.0
The order for this week is
4.
Please enter an order…
Player considers next order quantity
Only has 60 seconds to enter a
decision for that week
If no change is made, the default order
quantity is equal to the Order In amount
The maximum order quantity is 99
Weekly expense is calculated
|-1 |* $1.00 = $1.00
It is now week
9. Your costs last week were 1.0
The order for this week is
3.
Please enter an order…
4
4Slide21
Game’s End
Retailer
Beginning= 4
+ Arriving
=
4
- Demand= -4
Ending=
4
Wholesaler
Beginning
Arriving
Order In
Ending
Distributor
Beginning
Arriving
Order In
Ending
Factory
Beginning
Arriving
Order In
Ending
dem
=4
order
order
order
order
sched
brew
brew
shipped
shipped
shipped
shipped
shipped
shipped
4
4
Time Left: 60
Beergame
: classic
The game is now over. Waiting for results...
Press Play Again to start a new game.
SUB
WEEK
1
A reset button
appears
??
4
Play Again
The game will end after running a predetermined number of simulated days
Press to replay Slide22
If you aren’t Retailer, select a game and position and Join.
Open Games Players
You are in a game. If you wish to change games, click
Unjoin
.
Unjoining game. Please be patient...
View Game Type
Ready to Play
Join
If you are Retailer, select a game below and click Activate.
The game will appear to your left in the Open Games list.
To view the settings, select a game type and click View.
Unjoin
Activate New Game Selected Below
Game Types:
^
Retailer
Position:
^
Replay Game
Players select
Unjoin
To enter second game
Team leader selects Game Type
…then activates the New Game
transparent: Joe Sample’s
Ga
A new game appears in the list of games for your section
transparent
R: Joe SampleSlide23
network
network
teamwork
donothing
teamwork
whiplashwhiplash1
2
3
4
5
6
7
transparent
classic
classic
transparent
transparent
classic
805.0
1010.0
1242.0
1616.0
1734.0
1795.0
2530.0
Viewing
Results
First column shows class rank
Second column shows team name
Third column shows game type
Fourth column shows total costs
(lower is better)
Once your instructor
has enabled viewing,
you may plot historic order quantities and inventory levels
All members of
donothing
always place the default order quantity.Slide24
Good Luck !