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Geometric Optics Geometric Optics: The process of using light rays to determine how light Geometric Optics Geometric Optics: The process of using light rays to determine how light

Geometric Optics Geometric Optics: The process of using light rays to determine how light - PowerPoint Presentation

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Geometric Optics Geometric Optics: The process of using light rays to determine how light - PPT Presentation

Light travels in a STRAIGHT LINE ANOTHER WAY TO THINK OF LIGHT Light leaving the candle travels in all directions but we only SEE the light that travels in to our EyeBrain ANOTHER WAY TO THINK OF ID: 784268

image light mirror reflection light image reflection mirror rays ray virtual angle reflected plane object incident question surface diffuse

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Slide1

Geometric Optics

Geometric Optics: The process of using light rays to determine how light behaves when it strikes an object.

Light travels in a STRAIGHT LINE

Slide2

ANOTHER WAY TO THINK OF LIGHT

Light leaving the candle travels in all directions, but we only SEE the light that travels in to our Eye-Brain

Slide3

ANOTHER WAY TO THINK OF

LIGHT (CONT’D)

We don’t see light that doesn’t enter our eyes.

Slide4

ANOTHER WAY TO THINK OF LIGHT (CONT’D)

If the light going away from eyes is reflected in to our Eye-Brain, then we will see it.

Slide5

SIDE NOTE

When we look at diagrams, we will ignore light that doesn’t enter our Eye-Brain.

Don’t forget that the other light exists, we are just ignoring it to simplify our lives!

Slide6

RAYS & DIAGRAMS

Ray Diagrams

show how light moves from the object to the eye.

Light Ray –

a line on a diagram representing the direction and path that light is travelling.

Slide7

LUMINOUS SOURCES

Atoms in

LUMINOUS OBJECTS

emit light rays in all directions produced from other energy sources.

Atoms in

NON-LUMINOUS OBJECTS

scatter the light rays from luminous objects in all

directions.

Slide8

NOTE

Atoms in all objects produce or scatter light rays.

This diagram only shows light rays from atoms at the top and bottom of the objects.

Slide9

KEEP IT SIMPLE

To make diagrams simpler, we only show one ray of light from the top and bottom of objects.

We simplify it even more and just show only the rays coming from the top of the object.

Slide10

MEDIUMS

A

TRANSPARENT MEDIUM allows nearly all rays to pass straight through unaltered. (Ex. Air)

An OPAQUE MEDIUM

absorbs or scatters all the rays. (Ex. Textbook, wall, etc.)

Slide11

MEDIUMS (CONT’D)

A

TRANSLUCENT MEDIUM transmits and scatters the rays. Wax paper causes light rays to bounce off and scatter, so you can see light coming through but no clear image.

Slide12

The Laws of Reflection

Slide13

Reflection -

Images in Plane Mirrors

Slide14

a mirror.

calm water surface.

a piece of shiny metal wall.

a piece of window glass.

Where can we see an image of ourselves?

Slide15

What are mirrors?

A mirror is any polished surface that allows an image to be produced through reflection. An

image

is a reproduction of the original object in front of the mirror that is produced through the use of light.

Slide16

Incident ray

Normal

Reflected ray

Angle of incidence

Angle of reflection

Mirror

Slide17

Properties of Light that Lead to Reflection

Light reflects off of

ALL surfacesA beam of light can be thought of as a group of individual rays of light all travelling together

Slide18

Laws of Reflection Investigation

Page 482

Slide19

The Two Laws of Reflection

Slide20

LAW #1

Angle of incidence = Angle of reflection

In other words, light gets reflected from a surface at

the same

angle it hits it.

normal

incident ray

reflected ray

mirror

Slide21

LAW #2

The incident ray, the reflected ray, and the normal all lie in the same plane.

Slide22

Question 1

The angle between an incident ray and the mirror is 20

.

The angles of incidence and reflection are ____

 and

____

.

20

Slide23

Question 1

The angle between an incident ray and the mirror is 20

.

The angles of incidence and reflection are ____

 and

____

.

20

70

70

Slide24

P.O.E

Predict!

Will there be a difference if I shine light off of a smooth piece of aluminum foil compared to if I shine light off a crumpled piece of aluminum foil?

VS

Slide25

P.O.E

Observe!

Slide26

P.O.E

Explain!

This can be explained with the terms

specular

reflection

and

diffuse reflection!

Slide27

parallel

incident rays

parallel

reflected rays

Specular

Reflection

Light reflects off a smooth, shiny surface

Examples: plane mirror, still water, smooth piece of aluminum foil

Produces a clear reflection

Slide28

parallel

incident rays

reflected rays

in different directions

Diffuse Reflection

Light reflects off a rough, not perfectly smooth surface

Examples: cover of a book, waves, a crumpled piece of aluminum foil

Produces a diffuse (unclear) reflection

Slide29

True or False?

Reflection of light by a rough surface does not obey the 2 laws of reflection.

Does the angle of incidence = angle of reflection?

Does the incident ray, normal, and reflected ray lie in the same plane?

Slide30

True or

False

?

Reflection of light by a rough surface does not obey the 2 laws of reflection.

Does the angle of incidence = angle of reflection?

Does the incident ray, normal, and reflected ray lie in the same plane?

Slide31

Even in diffuse reflections, each incident ray is reflected back at the same angle it strikes the object!

Angle of incidence = Angle of reflection

Additional example:

Textbook page 485

Figure 5

Slide32

Specular Reflection

A

specular reflection is reflection off a smooth surfaceThe light bounces off in a predictable and consistent way

Slide33

Specular Reflection

A

specular reflection is reflection off a smooth surfaceThe light bounces off in a predictable and consistent way

Slide34

Diffuse Reflection

A

diffuse reflection occurs off a surface that is not smoothLight rays are scattered and reflect in many different directions

Even microscopically rough surfaces will produce this effect

Slide35

Diffuse Reflection

A

diffuse reflection occurs off a surface that is not smoothLight rays are scattered and reflect in many different directions

Even microscopically rough surfaces will produce this effect

Slide36

Slide37

Types of Mirrors

Plane Mirrors

Parabolic (curved) Mirrors

Slide38

Properties of Plane Mirrors

The image is right-side-up (not inverted)

Left and right are reversedThe image is the same size as the object (unmagnified)Light reflects with the properties of angles discovered earlier this class

Slide39

Challenge Question:

Which of these appears on the front of an ambulance?

Slide40

The writing on an ambulance is reversed because…

The image in a plane mirror is

reversed

Therefore,

this is what we see when we look in the rearview mirror

Slide41

More examples…

Slide42

Question

What letters of the alphabet will appear the same in a plane mirror?

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Slide43

Question

What letters of the alphabet will appear the same in a plane mirror?

A

B C D E F G

H I

J K L

M

N

O

P Q R S

T

U V W X Y

Z

Slide44

Using Light Rays to Locate an Image

We know that light travels in straight lines!

Our brain doesn’t understand that light reflects

When our eyes detect reflected light from a plane mirror, we project these rays backwards in a straight line

Slide45

Source and Apparent Source

Light Source

Apparent Light

Source

Virtual rays are shown using dotted lines

Slide46

Using Equal Perpendicular Lines to Locate an Image

Two Helpful Hints:

The distance from the object to the mirror is the same as the distance from the image to the mirror

If the tip of the pencil is 3 cm away from the mirror, the reflection of image will also be 3 cm away

3 cm

3 cm

2.7 cm

2.7 cm

Slide47

Using Equal Perpendicular Lines to Locate an Image

Two Helpful Hints:

The object-image line is perpendicular to the mirror surface

Slide48

Diagram

O

I

N

M

The Ray Diagram shows that:

ON = IN

OI ⊥NM

Slide49

Locating Images

So how do we draw ray diagrams?

Slide50

Drawing the virtual image

Step One:

Choose several points on the object and draw a perpendicular line to the mirror

Slide51

Drawing the virtual image

Step Two

Measure the distance of this line

1 cm

1.5 cm

2 cm

Slide52

Drawing the virtual image

Step Three

Extend this line an equal distance behind the mirror

1 cm

1.5 cm

2 cm

Slide53

Drawing the virtual image

Step Four

Repeat these steps until you have enough lines to accurately locate your image

1 cm

1.5 cm

2 cm

Virtual image

= an image in which light does not actually arrive at

Slide54

Drawing the virtual image

Step Five

Draw in the reflected ray

1 cm

1.5 cm

2 cm

Virtual image

= an image in which light does not actually arrive at

Slide55

Drawing the virtual image

Step Five

Draw in the incident ray

1 cm

1.5 cm

2 cm

Virtual image

= an image in which light does not actually arrive at

Slide56

Practice Question 1

Mirror

Slide57

Practice Question 1

Mirror

Slide58

Practice Question 2

Mirror

Slide59

Practice Question 2

Mirror

Slide60

Going back to the beginning…

Slide61

Four Characteristics of an Image

SALT

But….

How are we suppose to remember this?

Slide62

S stands for SIZE

What is the size of the object?

Larger, Smaller, or the Same Size as the object?

LARGER

SAME

SMALLER

Slide63

A stands for ATTITUDE

How is the image oriented?

Is the image upright or inverted?

UPRIGHT

INVERTED

Slide64

L stands for LOCATION

Is the image in front or behind the mirror?

Is the length from the object to mirror the same as the image to mirror?

?

Slide65

T stands for TYPE

Is the image real or virtual?

VIRTUAL

REAL

A real image is formed when light is actually arriving at the image location

A virtual image is formed from an apparent light source

Slide66

Question:

What is the SALT for plane mirrors?

Same Size

Upright

Behind the Mirror

(the same distance behind)

Virtual