Yung Hsien Chu Background National Basketball Association NBA is a popular mens professional basketball league that includes 30 clubs Many experts gambling websites and even fans themselves are trying to make prediction to NBA games ID: 759921
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Slide1
Predicting Outcome of NBA Games Using Artificial Neural Network
Yung-
Hsien
Chu
Slide2Background
National Basketball Association (NBA) is a popular men’s professional basketball league that includes 30 clubs.Many experts, gambling websites, and even fans themselves are trying to make prediction to NBA games.
Slide3Development of Prediciton Methods
Originally, gamblers predict NBA games with their own experiences and instincts.
In recent years, especially after the MLB
Sabermetrics
mania, experts and gamblers started to develop similar method and using some form of computer models to support their predictions.
Slide4Project Goal
This project aims to predict outcome of NBA games based mostly on the statistics numbers, be it traditional statistics like point per game (PPG), or advanced statistics like True Shooting Percentage (TS%). Other possible features including injury status, team chemistry, and fatigue factor.
Slide5Data Collection
All data extracted from
basketball-reference
website.
The reason I choose this site is because this site provides not only traditional data, but also advanced data such as TS% and Turnover Percentage (TOV%).
Another advantage of this website is it allows its data to be converted to CSV form for data processing.
Slide6Slide7Neuron Network Choice
Back-propagation multilayer perceptron
Supervised learning – win/lose outcome classification
Non-linear
Flexibility to process
large amount of data.
Slide8Difficulties encountered so far
There are many non-statistic factors that can have a great impact on the game outcome: injuries, rumors, and “team chemistry”.
Team composition changes a lot between each year or even during basketball season due to trade or contract operation.
Even though there are advanced statistics, many are still questioning whether or not they can represent the ability of a player or team.
Basketball is a sport that involving heavy interaction between players, so far there is no related data to represent it.
Slide9Project Expectation
58% accuracy should be expected, since it is the common percentage a normal gambler could achieve.
70% accuracy would be the ultimate goal, best analyzers and gamblers are known to have accuracy around 70%. (ESPN: 68.3
%, Bob
Voulgaris
: Around 70%)
Slide10Reference
Miljkovic
, D., et al. "The use of data mining for basketball matches outcomes prediction." Intelligent Systems and Informatics (SISY), 2010 8th International Symposium on. IEEE, 2010
.
Yang
, Jackie B., and
Ching-Heng
Lu. "PREDICTING NBA CHAMPIONSHIP BY LEARNING FROM HISTORY DATA." (2012
).
Zhang, Tao,
Gongzhu
Hu, and Qi Liao. "Analysis of offense tactics of basketball games using link prediction." Computer and Information Science (ICIS), 2013 IEEE/ACIS 12th International Conference on. IEEE, 2013.