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Hann_A_S251635_ECL123_A1 Hann_A_S251635_ECL123_A1

Hann_A_S251635_ECL123_A1 - PowerPoint Presentation

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Hann_A_S251635_ECL123_A1 - PPT Presentation

Bottle caps games for Assignment 1 HannAS251635ECL123A1 Contents Materials used Activitygames Pictures of the activitygames Description of each game EYLF outcomes which I used for the children between 3yrs old to 5 years old ID: 710041

dots children ecl123 s251635 children dots s251635 ecl123 hann bottle caps number develop range activity game pattern child verbally

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Slide1

Hann_A_S251635_ECL123_A1

Bottle caps games for Assignment 1Slide2

Hann_A_S251635_ECL123_A1

Contents :

Materials used

Activity/games

Pictures of the activity/games

Description of each game

EYLF outcomes which I used for the children between 3yrs old to 5 years old Slide3

Hann_A_S251635_ECL123_A1

Materials used in the

bottle

caps game

The whole set

Bottle caps – pink

, green

, black dots

Bottle caps – red , blue dots & dice Slide4

Hann_A_S251635_ECL123_A1

Activity/games for children (kindy/reception, grade 1/2)

Start

of the activity

Middle

of the activity – each had a turn

End

of the activity

1. Recognizing numbers from 0 -5

Zero means noneSlide5

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

1. Recognizing

the numbers from 0-5 or 1-10

to

3

1 to 5kindy/receptions

Each child had bottle caps with various dots. The child matches the dots t

o the corresponding numbers above. The child will count the dots and will say the numbers.

To be able to identify the concepts of each number say 1 , it represents one dots and

so forth. This will enable them to count the number orderly. This is one of the social skills of taking turns being incorporated.

1. Recognizing numbers from 0 -5 Slide6

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

4

.

Children are confident and involved learners a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry, experimentation

, hypothesising, researching and investigating

5. Children are effective communicators a. Children interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of recognizing numbers from 0 - 5 Slide7

Hann_A_S251635_ECL123_A1

Supplying the missing number of 2 and 4

Supplying the missing number of 1, 3, 4 and 5

2. Supply the missing numbers from 1-5 Slide8

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

1. Supply the missing number

from 1-5 or 1 -10

to

3

1 to 5kindy/receptions

Each child had bottle caps with various dots. The child will place the correct number of dots on the number missing.

To be able to supply

the missing numbers. To be fluent in counting numbers too. This fosters their taking turns ability.

2

. Supply the missing numbers from1 -5 Slide9

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

4

.

Children are confident and involved learners a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry, experimentation

, hypothesising, researching and investigating

5. Children are effective communicators a. Children interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of supply the missing numbers from 1-5 Slide10

Hann_A_S251635_ECL123_A1

3

. What’s the pattern

The pattern

of one dot two dots

Pattern of four five dots and two two three dotsSlide11

Hann_A_S251635_ECL123_A1

3

. Follow the number/design pattern

Various

patterns of the numbers using the bottle caps

First

letter initial of the name, how many bottle caps used?

Create

your own design , how many bottle caps used in making the flower?Slide12

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

1. What's the pattern

to

2

1 to 3

kindy/receptions

Each child will pick the bottle caps and matches the given pattern.

To be able to recognize what will come next in each patterns.

This develops their logical thinking and enhances math skills.

2.

Follow the number/design pattern

1 to 2

1

to 5

kindy/receptions

Each child will

be given a number or make your own design. They will ask to copy using the bottle caps with different colors or same dot colors.

After the activity , they will count how many bottle caps they use.

To be able to copy the design and make their own pattern.

This will enhance

their mathematical answers based on the questions of the teacher. (ex how old are you? 4)

How many bottle caps did you use in your first initial letter J? 8

3

. What’s the pattern Slide13

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

4.

Children are confident and involved learners a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry,

experimentation, hypothesising, researching and investigating5. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of what’s

the pattern

and follow

the number/design pattern

Slide14

Hann_A_S251635_ECL123_A1

1. Sorting it out by

the same number

of dots

4. Sorting it out

Sorting out with same color dots

Comparison of big and small bottle capsSlide15

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

1. Sorting

it out in the following manner:

Same number of dots (all 1 dot, 2 dots, 3 dots, 4 dots & 5 dots)

Same color of dots(black,

green, pink, red and blue)

Comparison of big and small botte capsto

3

1 to 5

kindy/receptions/grade 1

Each child had bottle caps with various dots. The child will sort according to same number of dots

and

same color. Also in identifying

the small and big concept of the object. Have a go how far can they count.

To be able to sort out the desired colors and number. This teaches the color recognition .

It also fosters their fine motor skills.

To be able to try how far can they count.

4

. Sorting it out Slide16

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

4.

Children are confident and involved learners a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry,

experimentation, hypothesising, researching and investigating c. Children transfer and adapt what they have learned from one context to another

5. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of sorting it out Slide17

Hann_A_S251635_ECL123_A1

5. Simple Maths – addition and subtraction

Basic addition (2 dots + 2 dots =4 dots)

Subtraction with bottle caps underneath

4 dots – 2 dots = 2 dots

Subtraction w/o bottle caps underneathSlide18

Hann_A_S251635_ECL123_A1

5. Simple Maths - multiplication

Multiplication - 3 x 3 = 9

3 bottle caps x 3 dots each = 9

Count the dots

Multiplication - 2 x 5 = 10

2 bottle caps x 5 dots each = 10

(There

are 2 bottle caps of 5dots, then count the dots )

Multiplication - 1bottle cap x 5 dots =5

A number multiplied by one the answer

has been

always the number itself

Slide19

Hann_A_S251635_ECL123_A1

5. Simple Maths - division

Six bottle caps divide by 2

6/2 = 3

There are now three bottle caps on each side Slide20

Hann_A_S251635_ECL123_A1

5. Simple Maths - fraction

One whole

Divide it into two equal parts

Each part is called one fourth ¼

There are four parts

Divided into two equal parts

Each part is called one half ½

There are two halves Slide21

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

1. Basic addition

to

2

1 to 3

kindy/receptions/

grade 1

To be able to count

the number of dots on the bottle caps and will be able to give the answer.

To introduce

to the basic principle of simple addition

2. Basic subtraction

1 to 2

kindy

/receptions/

grade1

Grade 1/2

To be able to

count the dots and subtract the desired dots.

The presentation of bottle caps that corresponds the number of dots, makes the subtraction easy.

To do subraction through the use of dots only,

To introduce the concept of subtraction and its difference from addition.

5. Simple Maths Slide22

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

3. Basic Multiplication

1 to

2

Grade

1/2

To be able to count the number of bottle caps and multiply the number of dots in caps.

To know the basic

of how multiplication works.

4. Basic Division

1 to 2

Grade

1/2

Count the bottle caps

and divide it equally.

To introduce the basic concept of division.

5. Basic

fraction

1 to 2

Grade

1 /2

To

be able to divide the object equally.

To know

how to read the simple fraction.

5. Simple Maths

*for grade 1 /2 multiplication, division and fraction covers in the ACARASlide23

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

4.

Children are confident and involved learners a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry,

experimentation, hypothesising, researching and investigating c. Children transfer and adapt what they have learned from one context to another

5

. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of simple maths (addition, subtraction, multiplication, division and fraction)Slide24

Hann_A_S251635_ECL123_A1

Catch the star game board, counters, stars and bottle caps with dots

End of the game

The blue counter – 3 stars

The yellow counter – 4 stars

Middle of the game, which

spot

has stars

6. Catch the star gameSlide25

Hann_A_S251635_ECL123_A1

Catch the star game board - this can be enlarged into A3 size

start

FinishSlide26

Hann_A_S251635_ECL123_A1

6. Catch the star games – stars to be cut outSlide27

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

Catch the star game

- This game is similar to snakes and

ladders

to

2

kindy

/receptions/

grade 1

Each child must pick a counter of your choice. Place the counter in the start area. Pick one bottle cap in the box.

Read out how many dots and start to count the number of spaces. (ex got 2 dots, you land in the star area). If you land in a place with a star, you will be given a star. Once you reach the finish space you win the game. Each child will count the number of stars they got.

To be able the child

to use their knowledge of number. It helps them to solve the problems and making choices. (ex if I get 2 dots will I catch a star ?)

This teaches them to be persistent and to have a go. The social skills is develop too by taking turns.

6. Catch the star gamesSlide28

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

2. Children are connected with and contribute to their world c. Children

become aware of fairness4. Children are confident and involved learners

a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry, experimentation, hypothesising, researching and

investigating

c. Children

transfer and adapt what they have learned from one context to another

5. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of catch the star gamesSlide29

Hann_A_S251635_ECL123_A1

7

.

It's

all add up game

It's

all add up game board, dice and bottle caps with dots

Middle of the game, which

spot

has stars

End of the game

The green team – 5 caps

The red team – 2 caps Slide30

Hann_A_S251635_ECL123_A1

++

+

=

It's

all add up game board - this can be enlarged into A3 sizeSlide31

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

Its all add up games

(with plus sign)

This game can be altered by taking out the plus and equal sign.

( you can create many variations as you like)

to

2

receptions/

grade 1

Kindy

/receptions

Each child will roll the dice. The child will count the number of dots facing up. Then the child will match

the number of dots in the game board with the bottle caps. Continue the game until all spaces are filled up. If the space had a bottle cap already, the next child will have a turn. Afterwards, count how many bottle caps each child got.

To be able

to count the number of dots. This helps his thinking and reasoning ability. (ex if the dice had five dots, he will look in the game board that has five dots. 3 dots plus 2 dots).

This teaches them to be persistent and to have a go. The social skills is develop too by taking turns.

7

.

It's

all add up gamesSlide32

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

2. Children are connected with and contribute to their world c. Children

become aware of fairness4. Children are confident and involved learners

a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry, experimentation, hypothesising, researching and

investigating

c. Children

transfer and adapt what they have learned from one context to another

5

. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of

it’s

all add up gamesSlide33

Hann_A_S251635_ECL123_A1

7

. Tic tac toe game

Tic tac toe game board, counters or bottle caps with dots

- Bottle caps with dots can be use of same color or same number of dots

The winner the yellow bottle capsSlide34

Hann_A_S251635_ECL123_A1

TIC

TIC

TOE

The tic

tac

toe game board Slide35

Hann_A_S251635_ECL123_A1

Activity

Participants

Group Age

Instructions

Objectives

Tic

tac

toe games

to

2

Kindy

/receptions/

grade 1

Each child will be given counters

or bottle caps with dots of same

color

or number. Each child will put a bottle cap in a space and will take turns with the other child. The first one who can complete the space of same

color

in a diagonal, vertical or horizontal line wins the game.

To

enhance their mathematical thinking ability.

This teaches the patterns of horizontal, vertical and

diagonal lines.

7

. Tic tac toe gamesSlide36

Hann_A_S251635_ECL123_A1

1

. Children have a strong sense of identity

a. Children

feel safe, secured and

supported

b. Children

develop their emerging autonomy, inter-dependence, resilience and sense of agency

2. Children are connected with and contribute to their world c. Children

become aware of fairness4. Children are confident and involved learners

a. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity

, commitment, enthusiasm, persistence, imagination and reflexivity b. Children develop a range of skills and process such as problem solving, inquiry, experimentation, hypothesising, researching and

investigating

c. Children

transfer and adapt what they have learned from one context to another

5

. Children

are effective communicators

a. Children

interact verbally and non-verbally with others for a range of purposes

b. Children

engage with a range of texts and gain meaning from these texts

d . Children

begin to understand how symbols and pattern systems work

Outcome

EYLF

for the activity of tic

tac

toe gamesSlide37

Hann_A_S251635_ECL123_A1

EYLF – The Early Years Learning Framework for Australia

Learning Outcomes

Children have a strong sense of identity

Children feel safe, secured and supported

Children develop their emerging autonomy, inter-dependence, resilience and sense of agency

Children develop knowledgeable and confident self identities

Children learn to interact in relation to others with care, empathy and respect

Children are connected with and contribute to their world

Children develop a sense of belonging to groups and communities and an understanding of the reciprocal rights and responsibilities necessary for active community participation

Children respond to diversity with respect

Children become aware of fairness

Children become socially responsible and show respect for the environmentSlide38

Hann_A_S251635_ECL123_A1

EYLF – The Early Years Learning Framework for Australia

Learning Outcomes

Children have a strong sense of wellbeing

Children become strong in their social and emotional wellbeing

Children take increasing personality for their own health and physical wellbeing

Children are confident and involved learners

Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity

Children develop a range of skills and process such as problem solving, inquiry, experimentation, hypothesising, researching and investigating

Children transfer and adapt what they have learned from one context to another

Children resource their own learning through connecting with people, place, technologies and natural processed materialsSlide39

Hann_A_S251635_ECL123_A1

EYLF – The Early Years Learning Framework for Australia

Learning Outcomes

Children are effective communicators

Children interact verbally and non-verbally with others for a range of purposes

Children engage with a range of texts and gain meaning from these texts

Children express ideas and make meaning using a range of media

Children begin to understand how symbols and pattern systems work

Children use information and communication technologies to access information, investigate and represent their thinking

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