Pxy brPage 2br GeometricTransformations A geometric object is repres ented by its vertices as position vectors A geometric transformation is an operation that modifies its shape size position orient ation etc with respect to its current configurati ID: 24633
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1 AML710 CAD LECTURE 4 dimensions [x y z] or alternatively by column vectors as [x y] y]Trespectively. x 2 A geometric object is represposition vectors) Mathematically a transformation P*=L(P) where P* is called It can be seen as a mapping from RTherefore P=L-1 is an inverse operator of L Given two matrices [A] and [B] find the solution matrix [T] We know that in the above case the solution works out to e know that in the above case the solution works out to -1is the inverse of the square matrix [A]An alternate way is to see the matrix [T] as a geometric and the matrices [A] and [T] are assumed known n of position vectors (vertices) w.r.tto some coordinate system that need to be transformed 3 Consider a 2-D position vector onsider a 2-D position vector Let us take a 2 x 2 matrix [Tgiven below for studying the eftransformed coordinates of the point [x y] [][][] Transformation of Points and Lines Let us consider some typical casesCase 1: a=d=1 and b=c=0 Case 2: d=1, b=c=0 Case 3: b=c=0 [][][][][][][][][] 4 Transformation of Points and LinesCase 4; a=d =|s|1 Case 5: 0|1 Compression of the entityNote that scaling with respect to origin involves translation[][][] Transformation of Points and LinesCase 6: b=c=0, a=1,d=-1 Reflection about x-axisCase 7: b=c=0, a=-1,d=1 Reflection about y-axisCase 8: b=c=0, a=d[][][][][][][][][] 5 Transformation of Points and LinesCase 9: a=d=1, c=0 Shear along yCase 10: a=d=1, b=0 Case 11: a=d=1-Two-dimensional shear[][][][][][][][][] Shear results in material deformations of mechanical problems and it is exploited in motion pictures and animated movies.