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Interaction design Interaction design

Interaction design - PowerPoint Presentation

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Uploaded On 2015-11-24

Interaction design - PPT Presentation

IS 403 User Interface Design Shaun Kane Today More on interaction design Getting started with user testing Checkin on A6 How is everybody doing Problems Need feedback A7 posted Interaction design ID: 203951

good design system mapping design good mapping system feedback affordances user status conceptual models interaction bad constraints site works

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Presentation Transcript

Slide1

Interaction design

IS 403: User Interface Design

Shaun KaneSlide2

Today

More on interaction design

Getting started with user testingSlide3

Check-in on A6

How is everybody doing?

Problems? Need feedback?

A7

postedSlide4

Interaction design

“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer – that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is.

It’s not just what it looks like and feels like. Design is how it works.

” – Steve

JobsSlide5

What makes a good design?

What skills have we picked up so far?Slide6

What makes a good design?

Requirements gathering

Good information design and architecture (IS 387)

Good interaction design

Testing, iteration, improvementSlide7

Some recap from IS 387Slide8

Consider a web site…

What questions

might a user have?Slide9

Consider a web site…

What questions

might a user have?

Where am I?

Where can I go?

What can I do here?

What did I just do?Slide10

Tools from IS 387

Site ID

Global / persistent navigation

“You are here”

BreadcrumbsSlide11
Slide12

Site ID

The main site, brand identity

Click to go homeSlide13

Global navigation

It should be

persistent

5 elementsSlide14

Utilities

Site-wide elements that are

not

part of the content hierarchy

Separate them, so we don’t have to shoehorn them into contentSlide15

“You are here”

Show user’s position in hierarchy

Helps user understand hierarchy

Can be shown in several waysSlide16

Breadcrumbs

Hierarchical vs. chronologicalSlide17

Buttons and links

Make them

actionsSlide18

More about interaction designSlide19

The holy texts of usabilitySlide20

The holy texts of usability

<- how

people think

tools, methods ->

processesSlide21

Norman

You’ve probably read it before

Worth a reread

Now you have fun projects to apply it toSlide22

Important ideas from Norman

It’s not the user’s fault

Affordances

Conceptual models

Make things visible (system status, feedback)

Feedback

Mapping

Constraints

Next time: execution and evaluatingSlide23

Affordances

Examples in everyday life/this class?Slide24

Affordances

Jared Sinclair, “

Untouchtable

”. http://

blog.jaredsinclair.com

/post/64880801326/untouchableSlide25

Perceived vs. actual affordance

Affords sitting

Affords pushing

Perceived affordanceSlide26

Affordances vs. convention

What does

this

do?Slide27

Affordances vs. convention

What does

this

do?

A cultural convention: blue underlined things are web linksSlide28

Conceptual models

How the system works vs. how the user thinks it works

Examples?Slide29

Conceptual modelsSlide30

Conceptual models

Good conceptual models aren’t always the same as the

system modelSlide31

System status and feedback

What’s going on?

What did I just do

?Slide32

System statusSlide33

System status

Good?

Bad?Slide34

System status

Good?

- Tells me I need to wait

Bad?

Why?

How long?

What is it doing?Slide35

FeedbackSlide36

Mapping

What is it?

What is a good mapping?Slide37

MappingSlide38

Mapping

Natural mapping

Arbitrary mappingSlide39
Slide40

Constraints

What are they?

Good/bad?Slide41

ConstraintsSlide42

Don’t do this

Phone number:

Phone number MUST be formatted XXX-YYY-ZZZZSlide43

Class activity

Take out your phones (no really!)

In groups of two, find

good

and

bad

examples of:

Affordances, mapping, feedback, constraintsSlide44

Next time

Norman, model of execution

Usability heuristics (Nielsen)