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BTC640 - PPT Presentation

Multimedia Presentations Shi Yue Sunny Office T2095 sunnyshisenecacollegeca SENECA COLLEGE Outline Welcome Introduction Course overview Introduction to Multimedia Next Class ID: 458560

video multimedia information section multimedia video section information applications class reality virtual projects delivering user web http audio text

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Slide1

BTC640 - Multimedia Presentations

Shi, Yue (Sunny)Office: T2095sunny.shi@senecacollege.ca

SENECA

COLLEGESlide2

Outline

WelcomeIntroductionCourse overviewIntroduction to MultimediaNext Class

Paper review

2Slide3

Welcome to BTC640

Your Instructor :CareDiligentOpen mindedApply a variety of teaching strategiesWilling to helpHope you all learn and succeed in your future

3Slide4

4

Course Overview

Subject Outline:

https://

scs.senecac.on.ca/course/btc640

Text Book:

Multimedia: Making It Work,

Ninth Edition (May 2014),

by

Tay

Vaughan,

Publisher: McGraw Hill

Osborne Media

,

ISBN:

978-0071832885

Seneca Academic Policy:

http://www.senecac.on.ca/academic-policy

Slide5

EvaluationNO

Final exam Academic Paper Reviews 10% Assignments (3) (10% + 20%+ 15% =) 45%Test (1) (1 * 25% =) 25%Labs + in-class activities 20%--------------------------------------------------------------

Total 100%

5Slide6

Course StandardsAssignments & Labs

Late submission: 10% off /each day up to 5 school daysNo Work will be accepted afterwards.

6Slide7

Communication

7

In, before, or after class

Blackboard

Email:

sunny.shi@senecacollege.ca

Important

: include your Section,

zenit

, subject

Office: T2095 (individual appointment

)

My Website

https://scs.senecac.on.ca/~sunny.shi/

Slide8

Discussion(in-class activity 1)

5Ws + 1H

What is multimedia?

Why need multimedia? (advantages)

Who/When/where needs multimedia? (examples)

How to create/ deliver multimedia?Slide9

What is multimedia?- Section A

Using more than one medium of communication.Often includes audio and videoIs a means to represent an information: graphical, music, photo, etcSlide10

Why need multimedia? (advantages)- Section A

A toolset to help illustrate and convey complex ideas and concepts.Easier to grasp information and make it user friendly and exciting.A way of delivering multiple mediums forms of information.Keep the Audience’s attention.Appeals to multiple senses of the audience, encourages easy feedbackSlide11

Who/When/where needs multimedia? (examples) - Section A

Used in a working environment to present new ideasProfessionals and other people who need to convey information in interesting waysCan be used whenever a person have access to electronic devicesCan be used to innovate web and mobile developmentGood for school projectsSlide12

How to create/ deliver multimedia?- Section A

Various forms of software: Adobe Premiere, iMovie, Publisher, etc.Delivery methods include: internet, CD, DVD, etc.Using a computer or any electrical deviceSlide13

Discussion – Section B(in-class activity 1)

What is multimedia?Multimedia presentation is a representation of data which includes electronically manipulated audios, videos,text,images,etc.Media – a medium of which to communicate or transmit information to othersMultimedia – the use of MULTIPLE forms of mediums to communicate information

13Slide14

Discussion – Section B(in-class activity 1)

What is multimedia?Delivering information through a combination of different content forms.Multimedia is using a visual presentation using audio, video, pictures and any interactive contents.Slide15

Discussion – Section B(in-class activity 1)

Why need multimedia (advantages)?Aid and improve user senses.It is fast to get idea and share idea through speech, picture and so on.Reach more people and get them to take the action that you want them to take. Helps to reinforce ideas with the addition of possible graphs or images.Slide16

Discussion – Section B(in-class activity 1)

Who/where/when need multimedia? (Examples) Businesses for presentations, marketing, advertising, etc.

16Slide17

Discussion – Section B(in-class activity 1)

How to create/deliver multimedia? (tools/ procedure) iMovie, Windows Movie Maker, FlashDelivering a message using multimedia ex. Website, audio, videoEntertainment that can be shared amongst others.

17Slide18

Introduction

to

Multimedia - what

Multimedia

is a

combination

of

text

,

art,

sound

,

animation

, and

video

.

It is

delivered

to the user by

electronic

or

digitally manipulated means.

A

multimedia project development

requires

creative

,

technical

,

organizational,

and

business skills.

A project can also be launched on the

Web.

18Slide19

Multimedia projects can be

linear

or

nonlinear

.

Projects that are

not interactive

are called

linear

.

Projects where

users

are given

navigational control

are called

nonlinear

and

user-interactive

.

Introduction

to

Multimedia - what

19Slide20

For viewers presented with

graphics

&&

words

.

23% increase in

retention

(ability to remember information)

89% increase in

transfer

(ability to creatively apply information)

Applications of Multimedia

-

Why

20Slide21

Applications of Multimedia –

who/

when/where

Business

-

Business applications for multimedia include:

presentations training,

marketing,

advertising,

product demos,

databases,

catalogs,

instant messaging,

networked communication.

21Slide22

Applications of Multimedia

who/when/where/why

Schools - Educational software can be developed to enrich the learning process.

Figure on the right:

instructional videos

used for

training emergency medicine specialists

.

Advantages include:

Such online e-learning provides

a cost-effective vehicle

to learn clinical techniques outside of the hospital setting.

22Slide23

Applications of Multimedia

(continue

–who/when/where/

why

d

)

Home - Most multimedia projects reach homes via television sets or monitors with built-in user inputs.

Genealogy software

such as Reunion from Leister Productions lets families add text, images, sounds, and video clips as they build their family trees.

23Slide24

Applications of Multimedia

–who/when/where/why

Public places - Multimedia will become available

at stand-alone

terminals

or

kiosks

to provide information

and help.

Kiosks in public places can make everyday life simpler.

24Slide25

Authoring

tool (

A.K.A.

authorware

)

:

software allowing

the user

to create multimedia applications for manipulating multimedia objects.

Authoring tools

are used to merge multimedia elements into a project.

These software tools are designed to

manage individual multimedia elements

and

provide user interaction

.

Authoring tools -how

25Slide26

Primary multimedia delivery methods:the Internet,

wireless, CD-ROM (Compact disc read-only )DVD (Digital Versatile Disc )Virtual reality (VR)

26

Delivering

Multimedia

-

howSlide27

Delivering Multimedia

-

how

Compact disc read-only (CD-ROM)

CD-ROM is the

most cost-effective distribution medium

for multimedia projects.

It can contain

up to 80 minutes

of full-screen

video or sound.

CD burners

are used for reading discs and converting the discs to audio, video, and data formats.

27Slide28

Delivering Multimedia

-

how

Digital Versatile Disc (DVD)

Multilayered

DVD technology

increases the capacity

of current optical technology to

18GB

.

DVD authoring and integration software is used

to create interactive front-end menus for films

and games.

DVD burners

are used for reading discs and converting the discs to audio, video, and data formats.

28Slide29

Delivering Multimedia

-how

Virtual reality (VR)

Virtual reality is an

extension of multimedia.

It uses the basic multimedia elements of

imagery

,

sound

, and

animation

.

It requires terrific computing horsepower

to be realistic.

The standards for transmitting VR in

Virtual Reality Modeling Language (VRML)

documents have been developed on the World Wide Web.

VRML documents have the file extension

.wrl.

29Slide30

Virtual reality (VR

)Oculus Rift: consumer-focused virtual-reality headset

http://www.independent.co.uk/life-style/gadgets-and-tech/features/virtual-reality-just-got-real-could-the-oculus-rift-change-the-way-we-play-work-and-learn-9033066.html

30

Delivering

Multimedia

-howSlide31

Summary

Multimedia is a

combination

of

text

,

graphic

art

,

sound,

animation

, and

video

.

Multimedia projects can be

linear

or

nonlinear

.

Multimedia projects are often stored on

CD-ROM

or

DVD

s. They can also be hosted on the

Web

.

Multimedia is widely used in

business

,

schools

,

public places

, and

at home

.

Virtual reality

is an extension of multimedia.

31Slide32

Technologies

HTML (http://littlesvr.ca/) CSS (

http://www.w3schools.com/css/css_examples.asp) Static images (http://littlesvr.ca/misc/lacloche/

) Animated images (http://en.wikipedia.org/wiki/Animation) JavaScript (any modern website)

Traditional slideshows (MS

Powerpoint

,

LibreOffice

Impress)

Slideshows on the web (

http://www.w3.org/Talks/Tools/Slidy2/

)

Browser plugins (Java, Flash, Silverlight)

Video (TV, files, disks, on the web)

Audio (Radio, files, disks, on the web)

VRML

(Virtual Reality Modeling Language)

Traditional applications (using rich text, images, sound, video)

Kiosk type applications (e.g. Seneca Freedom Toaster)

32Slide33

Next Class

Paper Review33Slide34

Thank you!

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