PPT-Lecture 13: Manycore GPU Architectures and Programming, Part 3 -- Streaming, Library and

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Programming Part 3 Streaming Library and Tuning CSCE 790 Parallel Programming Models for Multicore and Manycore Processors Department of Computer Science and Engineering

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Lecture 13: Manycore GPU Architectures and Programming, Part 3 -- Streaming, Library and: Transcript


Programming Part 3 Streaming Library and Tuning CSCE 790 Parallel Programming Models for Multicore and Manycore Processors Department of Computer Science and Engineering Yonghong Yan. Dr A . Sahu. Dept of Comp Sc & . Engg. . . IIT . Guwahati. 1. Outline. Graphics System . GPU Architecture. Memory Model. Vertex Buffer, Texture buffer. GPU Programming Model. DirectX. , OpenGL, . Prof. Miriam Leeser. Department of Electrical and Computer Engineering. Northeastern University . Boston, MA. mel@coe.neu.edu. Typical Radar Processing . http://www.codesourcery.com/vsiplplusplus/ssar_http://www.codesourcery.com/vsiplplusplus/ssahttp://www.codesourcery.com/vsiplplusplus/ssar_whitepaper.pdfr_whitepaper.pdfwhitepaper.pdf. Supercomputing. The Next wave of HPC. Presented by Shel Waggener. HP Materials from Marc Hamilton. June. , . 2011. © Copyright 2011 Hewlett-Packard Development Company, L.P.    . GPUs – changing the Economics of Supercomputing. 2. Chapter 9 Objectives. Learn the properties that often distinguish RISC from CISC architectures.. Understand how multiprocessor architectures are classified.. Appreciate the factors that create complexity in multiprocessor systems.. The Tuning Process. Benefits of Tuning. Why Tuning is Different. What is Tuning?. A collaborative, faculty-driven . process that . “harmonizes” curricula around defining what a . student should know and be able to do in a chosen . Department of Geography and Planning. University at Albany. What is a GPU?. A GPU is a . graphics processing unit. Modern GPUs are composed of multiple processors. Each of these processors can perform operations similar to those of CPUs. CS 179: GPU Programming Lecture 7 Last Week Memory optimizations using different GPU caches Atomic operations Synchronization with __ syncthreads () Week 3 Advanced GPU-accelerable algorithms “Reductions” to parallelize problems that don’t seem intuitively parallelizable Scheduling Techniques for GPU Architectures with Processing-In-Memory Capabilities Ashutosh Pattnaik Xulong Tang, Adwait Jog, Onur Kay ı ran, Asit Mishra, Mahmut Kandemir , Onur Mutlu Lecture 7. Last Week. Memory optimizations using different GPU caches. Atomic operations. Synchronization with __. syncthreads. (). Week 3. Advanced GPU-accelerable algorithms. “Reductions” to parallelize problems that don’t seem intuitively parallelizable. Mark Notess. Jon Dunn. EDUCAUSE 2010. October 14, 2010. Survey Context: Variations on Video. Open source digital music library system. Used at a dozen institutions, mainly for streaming audio course reserves. Scientific Computing and Visualization. Boston . University. GPU Programming. GPU – graphics processing unit. Originally designed as a graphics processor. Nvidia's. GeForce 256 (1999) – first GPU. Patrick Cozzi. University of Pennsylvania. CIS 565 - Fall 2014. Lectures. Monday. 6-9pm. Moore 212. Fall. and . Spring. 2012 lectures were recorded. Attendance is required for guest lectures. Image from . The Desired Brand Effect Stand Out in a Saturated Market with a Timeless Brand

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