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Command  Colors Ancients   GMT Games LLC RULE BOOK Gam Command  Colors Ancients   GMT Games LLC RULE BOOK Gam

Command Colors Ancients GMT Games LLC RULE BOOK Gam - PDF document

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Uploaded On 2015-04-28

Command Colors Ancients GMT Games LLC RULE BOOK Gam - PPT Presentation

INTRODUCTION The Commands Colors Ancients game system allows play ers to portray important engagements of ancient history The battles included in the scenario booklet focus on the historical deployment of forces and important terrain features on th ID: 56137

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Game Design by Richard Borg 3rd Edition Command & Colors: Ancients 2 © 2009 GMT Games, LLC 1. INTRODUCTION The Commands & Colors: Ancients game system allows play - ers to portray important engagements of ancient history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features on the scale RIWKHJDPHV\VWHP7KHVFDOHRIWKHJDPHLVÁH[LEOHDQGYDULHV from battle to battle. For some scenarios, an infantry unit may represent an entire legion of soldiers, while in other scenarios, a 7KH&RPPDQGFDUGV\VWHPGULYHVPRYHPHQWFUHDWHV´IRJRI war”, and presents players with many interesting challenges DQGRSSRUWXQLWLHVZKLOHWKHEDWWOHGLFHUHVROYHFRPEDWTXLFNO\ DQGHIÀFLHQWO\7KHEDWWOHÀHOGWDFWLFV\RXZLOOQHHGWRH[HFXWH WRJDLQYLFWRU\FRQIRUPUHPDUNDEO\ZHOOWRWKHVWUHQJWKVDQG OLPLWDWLRQVRIWKHYDULRXVDQFLHQWXQLWW\SHVWKHLUZHDSRQVWKH terrain, and history. ,QWKLVFRUHJDPHRIWKHVHULHVZHIRFXVRQEDWWOHVLQYROYLQJ Rome and Carthage, with a few additional scenarios that pit &DUWKDJHDJDLQVWRWKHUKLVWRULFHQHPLHV$GGLWLRQDOH[SDQVLRQ PRGXOHVDUHDYDLODEOHWRFRYHUEDWWOHVRI*UHHNVYDULRXV(DVWHUQ Kingdoms, Gauls, Celts, and many other situations, from the VWUXJJOHVDPRQJ$OH[DQGHU·V6XFFHVVRUVWRWKHPDQ\FLYLOZDUV 5RPHZDVLQYROYHGLQ