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CSE 554 - PPT Presentation

Lecture 10 Extrinsic Deformations Fall 2015 Review Nonrigid deformation Intrinsic methods deforming the boundary points An optimization problem Minimize shape distortion Maximize fit Example ID: 259014

cage deformation points form deformation cage form points source based plate thin free control spline point weights coordinates lattice

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Slide1

CSE 554Lecture 10: Extrinsic Deformations

Fall

2016Slide2

Review

Non-rigid deformation

Intrinsic

methods: deforming the boundary points

An optimization problem

Minimize shape distortionMaximize fitExample: Laplacian-based deformation

Source

Target

Before

AfterSlide3

Extrinsic DeformationGiven source and target point pairs (handles)

Compute deformation of any point in the plane or volume

Not just points on the boundary curve or surfaceSlide4

Extrinsic DeformationApplicationsRegistering contents between images and volumes

Interactive animationSlide5

TechniquesThin-plate spline deformationFree form deformation

Cage-based deformationSlide6

Thin-Plate SplineA minimization problemMinimizing distances between source and target points

Minimizing distortion of the space

There is a closed-form solution

Solving a linear system of equationsSlide7

Thin-Plate SplineInputSource points: p

1

,…,

pnCorresponding target points: q1

,…,qn

OutputA deformation function f[p] (p is any point)

p

i

q

i

p

f[p]Slide8

Thin-Plate SplineMinimization formulation

E

f

: fitting termMeasures how close is the deformed source to the targetEd: distortion term

Measures how much the space is warped

: weightControls how much distortion is allowedSlide9

Thin-Plate SplineFitting termMinimizing sum of squared distances between deformed source points and target pointsSlide10

Thin-Plate SplineDistortion termPenalizes non-linear deformation:

The energy is zero when the deformation is a linear transformation

Translation, rotation, scaling, shearingSlide11

Thin-Plate SplineFinding the minimizer forUniquely exists, and has a closed form:

M

: a global transformation

v

i: translation vectors (one per source point)

Both M and vi are determined by pi,qi,By solving a linear equation system

whereSlide12

Thin-Plate SplineResultAt higher

, the deformation is closer to an affine transformation

Credits: Sprengel et al, EMBS (1996)Slide13

Thin-Plate SplineApplication: landmark-based image registrationManual or automatic detection of landmarks and correspondences

Source

Target

Deformed source

Credits: Rohr et al, TMI (2001)Slide14

Thin-Plate Spline

Application: landmark-based image registration

Manual or automatic detection of landmarks and correspondences

Source

Target

Source

Credits: Rohr et al, TMI (2001)Slide15

Thin-Plate SplineProsOnly requires scattered point correspondencesClosed-form solution makes it efficient to compute the deformationOnce the global transformation (M) and local vectors (v

i

) are solved

ConsSolving M, vi could be time-consuming for large number of handlesNot for interactive deformation (e.g., user moving the handles in real-time)Slide16

Free Form DeformationUses a control lattice that embeds the shapeDeforming the lattice points (

control points

) warps the embedded shape

Credits: Sederberg and Parry, SIGGRAPH (1986)Slide17

Free Form DeformationBlending the deformation at the control points (handles)

Each deformed point is a weighted sum of deformed lattice points Slide18

Free Form Deformation

Input

Source control points: p

1

,…,p

nTarget control points: q1,…,qnOutputA deformation function f[p] for any point p within the space of the grid.

wi[p]: “influence” of pi on p (regardless

of qi, so it can be pre-computed)

pi

q

i

p

f[p]Slide19

Free Form DeformationDesirable properties of the weights w

i

[p]

Decreases with distance from p to pi So that the influence of each control point is local Smoothly varies with location of p

So that the deformation is smooth

So that f[p] =  wi[p] qi is an affine combination of qi

So that f[p]=p if the lattice stays unchanged

p

i

q

i

p

f[p]Slide20

Free Form DeformationFinding weights (2D)Let the lattice points be p

i,j

for i=0,…,k and j=0,…,l

Compute p’s relative location in the grid (s,t)Let (xmin,xmax), (y

min,y

max) be the range of grid

p

0,0

p

0,1

p

0,2

p

1,0

p

1,1

p

1,2

p

2,0

p

2,1

p

2,2

p

3,0

p

3,1

p

3,2

p

s

tSlide21

Free Form DeformationFinding weights (2D)Let the lattice points be p

i,j

for i=0,…,k and j=0,…,l

Compute p’s relative location in the grid (s,t) The weight wi,j for lattice point pi,j is:

i,j: importance of pi,jB: Bernstein basis function:

p

0,0

p

0,1

p

0,2

p

1,0

p

1,1

p

1,2

p

2,0

p

2,1

p

2,2

p

3,0

p

3,1

p

3,2

p

s

tSlide22

Free Form Deformation

Finding weights (2D)

Weight distribution for one control point (max at that control point):

p

0,0

p

0,1

p

0,2

p

1,0

p

1,1

p

2,0

p

3,0

p

3,1

p

3,2Slide23

Free Form DeformationA deformation exampleSlide24

Free Form DeformationImage registrationEmbed the source in a lattice

Compute new lattice positions over the target

Manually or automatically

Deform each source pixel using FFD

www.slicer.orgSlide25

Free Form DeformationProsFast updates when control points are movedConsToo many control points (a lot of them are interior to the shape)Cartesian grid is too inflexible for complex shapesSlide26

Cage-based DeformationUse a control mesh (“cage

”) to embed the shape

Deforming the cage vertices warps the embedded shape

Credits: Ju, Schaefer, and Warren, SIGGRAPH (2005)Slide27

Cage-based Deformation“Blending” the deformation at the cage vertices

w

i

[p]: pre-computed “influence” of pi on p

More challenging to compute than FFD: not regular lattice structure

p

f[p]

p

i

q

iSlide28

Cage-based DeformationFinding weights (2D)Problem: given a closed polygon (cage) with vertices p

i

and an interior point p, find smooth weights

wi[p] such that:1)

2)

p

i

pSlide29

Cage-based DeformationFinding weights (2D)A simple case: the cage is a triangle

The weights are unique (3

eqs

, 3 vars)

wi

are known as the barycentric coordinates of p

p

1

p

2

p

3

pSlide30

Finding weights (2D)

The harder case: the cage is an arbitrary (possibly concave) polygon

The weights are not unique (“generalized

barycentric coordinates”)A good choice: Mean Value Coordinates (MVC)

[Floater, 2003]

Cage-based Deformation

p

i

p

α

i

α

i+1

p

i-1

p

i+1Slide31

Cage-based DeformationFinding weights (2D)Weight distribution of one cage vertex in MVC:

p

iSlide32

Cage-based DeformationMVC be extended to 3D [Ju, 2005; Floater, 2005

]

Other types of coordinates: Harmonic coordinates; Green coordinates; etc.

Application: character animationSlide33

Cage-based DeformationRegistrationEmbed source in a cage

Compute new locations of cage vertices over the target

Deform source pixels using MVC or other generalized

barycentric coordinatesSlide34

Cage-based DeformationProsFast update when control points are movingFewer control points and better fitting to shape than FFDConsConstructing the cage is mostly a manual process

Although there is some recent progress in automation

Sacht

et al., Siggraph Asia 2015Slide35

Further ReadingsThin-plate spline deformation“

Principal warps: thin-plate splines and the decomposition of deformations

”, by Bookstein (1989)

“Landmark-Based Elastic Registration Using Approximating Thin-Plate Splines”, by Rohr et al. (2001)Free form deformation“

Free-Form Deformation of Solid Geometric Models”, by Sederberg and Parry (1986)

“Extended Free-Form Deformation: A sculpturing Tool for 3D Geometric Modeling”, by Coquillart (1990)Cage-based deformation“Mean value coordinates for closed triangular meshes”, by Ju et al. (2005)“Harmonic coordinates for character animation”, by Joshi et al. (2007)“Green coordinates

”, by Lipman et al. (2008)

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