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MAPPING  GAME  USERS & DESIGNERS NEEDS TO TECHNOLOGIES MAPPING  GAME  USERS & DESIGNERS NEEDS TO TECHNOLOGIES

MAPPING GAME USERS & DESIGNERS NEEDS TO TECHNOLOGIES - PowerPoint Presentation

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Uploaded On 2020-08-29

MAPPING GAME USERS & DESIGNERS NEEDS TO TECHNOLOGIES - PPT Presentation

TOUCHHAPTICS photo by Camille Moussette license CC BYSA 20 UX DESIGNER photo by Zeke Franco license CC BYNCND 20 GAMERS HARDWARE DEVELOPER photo by Nathan Yergler license CC BYSA 20 ID: 810458

license photo technologies users photo license users technologies

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Presentation Transcript

Slide1

MAPPING

GAME

USERS & DESIGNERS NEEDS TO TECHNOLOGIES

Slide2

TOUCH/HAPTICS

photo by Camille Moussette

license CC BY-SA 2.0

Slide3

UX DESIGNER

photo by Zeke Franco

license CC BY-NC-ND 2.0

Slide4

GAMERS

Slide5

HARDWARE DEVELOPER

photo by Nathan Yergler

license CC BY-SA 2.0

Slide6

SERIOUS GAMES

Prototype by Paul Eliasz

Slide7

THE WORKSHOP

split into 3 groups

What are users needs

Create a matrix of needs and technologies

Speculate on the future and how to get there