Lorraine Lynch Justin evans amp laura taylor Dice game The Dice Game is a fast moving gamelike activity for groups of two in which students race under the control of the roll of a die to see who can complete the most work on an assigned task One student in each group rolls ID: 535894
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Slide1
TEACHING FOR EXCELLENCE STRATEGIES
Lorraine Lynch, Justin
evans
&
laura
taylorSlide2
Dice game
The
Dice Game is a fast moving “game-like” activity for groups of two in which students race under the control of the roll of a die to see who can complete the most work on an assigned task. One student in each group rolls a die until a six is rolled while the other student in the pair works on the content task as quickly as possible. As soon as a six is rolled, the die roller takes the pen or pencil from the worker and begins the same task on his or her own paper while the other student grabs the die and starts rolling it as quickly as possible trying to get a six in order to be able to once again work on the task. Students continue in this manner until time is called.Slide3Slide4
Deuces wild
Deuces Wild provides a review of content for students who are familiar with the content and another learning opportunity for students not quite there.
The
activity is most
ef
f
ective
with conceptual content that can be explored deeply by
students.
Deuces Wild is actually several vocabulary strategies built into one activity. Students roll a die to determine which strategy they will use to review a concept. If they roll a two, because twos are wild, the students have a choice as to which strategy they prefer to complete. Before implementing this strategy, take the time to use each of the individual strategies separately as an activitySlide5Slide6
Core races
Students respond to as many prompts or list as many critical “things” as possible in a given time.
This is repeated
multiple times over several days and then periodically with students recording their progress each time to compete with themselves for their new “personal best.” T ese prompts can be math facts, simple problems, labeling diagrams, identifying basic vocabulary or drawing and labeling diagrams, charts, maps or graphs.Slide7Slide8
Note to a friend
Research clearly shows people learn information
better
and retain it longer when they describe or explain it to someone else.
This
strategy has the students doing exactly that through “writing a note to a
fictitious
friend.” Slide9
Squeeze
& release