Kurt Bernhardt Executive Director of Education Technology The Maker Culture The maker culture is a contemporary culture or subculture representing a technologybased extension of DIY culture and revels in the creation of new devices as well as tinkering with existing ones ID: 579430
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Slide1
Creating a MakerSpace
Kurt Bernhardt, Executive Director of Education TechnologySlide2
The Maker Culture
The maker culture is a contemporary culture or subculture representing a technology-based extension of DIY culture and revels in the creation of new devices as well as tinkering with existing ones.
Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, the traditional arts and crafts.
Source: Wikipedia -
https://en.wikipedia.org/wiki/Maker_culture
Slide3
Maker Mindset
Considers
multiple
solutions
to a
problem
Reflects
on
work
to
gain
deeper
understanding
Work
is
carefully
planned
and
executed
...
changes
are
made
accordingly
Thinks
outside
the
box to
solve
a
problemSlide4
What do makers make?
3D Printing
Computer programs
Digital media
Photography
Software
Hardware
Robotics
Jewelry
Food
Wood works
Clothing
Knitted items
Paper Crafts
Legos & other building blocks
Etc.Slide5
Maker-Centered Learning Study (Harvard)
Some Preliminary Findings
Maker experiences help students learn to pursue their own passions and become self-directed learners, proactively seeking out knowledge and resources on their own
Students learn to problem solve, to iterate, to take risks, to see failure as opportunity, and to make the most out of unexpected outcomes
Students learn to build on each others’ strengths and interests, to persist in difficult tasks, and to be confident of their capacity to learn new things
Source: Project Zero, Harvard Graduate School of Education
http://www.pz.harvard.edu/resources/maker-centered-learning-and-the-development-of-self-preliminary-findings-of-abd
Slide6
Maker-Centered Learning Study (Harvard)
Some Preliminary Findings (continued)
Maker empowerment
: a sensitivity to the designed dimension of objects and systems, along with the inclination and capacity to shape one’s world through building, tinkering, re/designing, or hacking.
A key principle of our study, points to the importance of simply noticing that many of the objects, ideas, and systems we encounter in the world—from desktops to democracy to driver education classes—are human-made designs.
Source: Project Zero, Harvard Graduate School of Education
http://www.pz.harvard.edu/resources/maker-centered-learning-and-the-development-of-self-preliminary-findings-of-abd
Slide7
Maker-Centered Learning Study (Harvard)
Some Preliminary Findings (continued)
A conceptual framework that names three practices which help cultivate a sensitivity to the designed dimension of our world:
Looking closely
(noticing nuances and intricacies of object and system design),
Exploring complexity
(considering the people, interactions, and motivations associated with objects and systems), and
Finding opportunity
(noticing if and where there are opportunities for imagining how an object or system might be otherwise).
Source: Project Zero, Harvard Graduate School of Education
http://www.pz.harvard.edu/resources/maker-centered-learning-and-the-development-of-self-preliminary-findings-of-abd
Slide8
Maker-Centered Learning Study (Harvard)
Framework Example:
Initially motivated by the joy of riding, through ongoing observation and experience, a cyclist slowly builds an appreciation for the design of the object (her bike) as well as the associated systems connected to bike riding. She interacts with the numerous components of her bike and begins to consider it as a whole as well as a myriad of subsystems: gears, brakes, tires and wheels, and a variety of safety features. Complexity ramps up as she investigates the many external systems she interacts with each time she rides: bike lanes, traffic patterns, pedestrian crossings, etc. She makes informed observations about how her bike and biking systems are functioning, and finally begins to recognize opportunities for redesign—of the bike itself or the many internal or external systems within which her bike is situated. Our cyclist has exercised sensitivity: she recognizes the design cues in her environment, and notices opportunity for change.
Source: Project Zero, Harvard Graduate School of Education
http://www.pz.harvard.edu/resources/maker-centered-learning-and-the-development-of-self-preliminary-findings-of-abd
Slide9
Maker-Centered Learning Study (Harvard)
The Big Takeaway:
There is no doubt that students learn new skills and technologies as they build, tinker, re/design, and hack, especially when they do these things together. However, the most important benefits of maker education are neither STEM skills nor technical preparation for the next industrial revolution. Though these benefits may accrue along the way, the most salient benefits of maker-centered learning for young people have to do with
developing a sense of self
and a
sense of community
that
empower them to engage with and shape the designed dimension of their world
.
Source: Project Zero, Harvard Graduate School of Education
http://www.pz.harvard.edu/resources/maker-centered-learning-and-the-development-of-self-preliminary-findings-of-abd
Slide10
MakerSpace ExamplesSlide11
MakerSpace ExamplesSlide12
What can you put in a MakerSpace?
The real question is:
What can’t you put in a makerspace!Slide13
Lego & K’NEXSlide14
Elenco Snap CircuitsSlide15
3D PrintersSlide16
Green Screen
https://www.youtube.com/watch?v=NQu2mKRbYg0
Slide17
Stop Motion
https://www.youtube.com/watch?v=bVBEdOaBZLU
Slide18
Little Bits
https://www.youtube.com/embed/BZAFzRmAsCM?autoplay=1
Slide19
Makey Makey
https://www.youtube.com/watch?v=rfQqh7iCcOU
Slide20
Raspberry PiSlide21
Scratch ProgrammingSlide22
Minecraft EDUSlide23
Robotics
DemoSlide24
Oklahoma Example:
Clinton
Public SchoolsSlide25
Exploration TimeSlide26
Questions?Slide27
Thank you!
Kurt Bernhardt
Executive Director of Education Technology
Oklahoma State Department of Education
kurt.bernhardt@sde.ok.gov
405-521-3364
Twitter: @
kurber