Using Wordbuilding Knowledge and Critical Thinking Skills in Scrabble The Communities in Schools Scrabble Clubs is in no way affiliated with Hasbros School Scrabble Scrabble Scrabble is a game of words You can improve your score by using your wordbuilding knowledge with some Scrabble s ID: 396622
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Slide1
Scrabble Strategies
Using
Word-building Knowledge
and Critical Thinking Skills in
Scrabble
The Communities in Schools Scrabble Clubs is in no way affiliated with Hasbro's School ScrabbleSlide2
Scrabble
Scrabble is a game of words. You can improve your score by using your word-building knowledge with some Scrabble strategies. We share a few examples here. Each photo shows the board and one player’s tray of letters. Slide3
Early in a game
It’s early in a game and the board has three words:
WAY
, GRAY, and GOOD.
Our
player has seven letters on their tray: G, S, L, A, E, N, T.
Slide4
Our Player Considers Options
Option #1:
The player adds letters E, N, T to the D in GOOD and makes the word DENT.
Notice
that the T in DENT lands on a Double Word Score so this would score 10 points instead of 5. Slide5
Our Player Considers Options
Option #2:
The player
could add
letters T, E, N to the D in GOOD and makes the word TEND.
Notice
that the T in TEND also lands on a Double Word Score so this would score 10 points instead of 5. Slide6
Our Player Considers Options
Option #3:
The player adds letters A, N, T to the W in WAY and makes the word WANT.
Notice
that the T in WANT lands on a Triple Letter Score so this would score 10 points instead of 7 points. Slide7
Which is the Best Option?
All three options score 10 points.
All use score extra points by landing on bonus squares like
Double Word Score
and
Triple Letter Score
.
But our player goes with Option #3 because it could set up using the
Triple Word Score
space on a future move.
Be careful though! It could allow another player to use the
Triple Word Score
space.
Our player goes with Option #3 and draws 3 new tiles. Slide8
Another Player Moves
Another player creates the word MOOD by adding the letters M, O, and O to the D in GOOD. Slide9
Next Move: Checking Options
Option
#1:
The player
could add an S to the word MOOD.
It’s a move that would score 8 points.
S is a suffix (word ending like –ED or –ING) that makes smaller words bigger.Slide10
Next Move: Checking Options
Option
#2:
The player
could add an S to the word WAY.
It’s a move that would score 10 points. Slide11
Next Move: Checking Options
Option
#3:
The player
could add an S to the word WANT to create WANTS.
It’s a move that would score 8 points. Slide12
Next Move: Checking Options
Option #4:
The player could add an S to the word WANT to create WANTS but can do more!!!
Our player builds a new word onto WANT by adding SOME.
This is called a
hook
because the two words form an L shape or “hook.”
Slide13
Next Move: A Big Score!!!
Option
#4 continued
This move scores
26 points
!!!
Our player gets 18 points for SOME because of the
Triple Word Score
but also by adding the S to WANT gets 8 points for WANTS.
18 + 8 = 26 points
That’s a GREAT MOVE. Slide14
Look for Hooks!
It’s easy to add a suffix or ending to a word that is already on the Scrabble board.
There are lots of easy suffixes to use like:
-
ly
-
ed
-s
-
ing
Can you think of other suffixes to use?
When you find a one-letter suffix to add at the end of a word (like adding –s to a word), try to make a hook!
That really adds a lot of points to your score because you get two words instead of one. Slide15
Another Player Moves
Another player adds a suffix to the word GOOD by adding the letter Y to form the word GOODY.
This move scores 10 points. Slide16
Move #3: Using a Word Ending
Our player rebuilds to 7 tiles and adds another word ending to a word by adding IER to the word MOOD to make the word MOODIER.
The R falls on a
Double Word Score
so this scores 20 points instead of 10 points. Slide17
Another Player Moves
To our player’s word MOODIER, another player creates the word READ using the R.
This scores 5 points. Slide18
Move #4: Considering Options
Our player has an S that can be added to READ to make READS.
What would that score?Slide19
Move #4: Making a Hook
Our player remembers that in adding an –S at the end of a word that a hook can be created.
Building on the –S in READS makes the word SIGH for two words (two for one!).
How much would this score? Slide20
Move #4: Making a Hook
How much would this score?
READS has 6 points and SIGH has 9 points (don’t forget to count the
Double Letter Score
on the letter I in SIGH).
6 + 9 = 15 points
Another good score!!! Slide21
Another Player Moves
Another player adds the letter S to the end of SIGH to make SIGHS.
The S lands on a
Triple Word Score
!!!
What does this move score? Slide22
Another Player Moves
What does this move score?
SIGHS = 9 points
9 X 3 = 27 points
That’s a great score and all the other player did was add the suffix S to the word SIGH. Slide23
Using Word Knowledge and Strategy
Look for suffixes like –
ly
, -
ed
, -s, and –
ly
to add at the end of words on the board.
Try adding prefixes to the beginning of words. Here are some common prefixes:
re, un, in, dis, non,
mis
, pre, sub, trans, super
Take a few minutes and think of other prefixes you can add to words.
Remember, you can get two words for one by creating hooks!
Finally, look for bonus squares like
Double Word Score, Triple Word Score,
and
Double Letter Score
spaces.