The BallPivoting Algorithm for Surface Reconstruction Fausto Bernardini Joshua Mittleman Holly Rushmeier Cl audio Silva Gabriel Taubin Abstract The BallPivoting Algorithm BPA computes a triangle mesh
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The BallPivoting Algorithm for Surface Reconstruction Fausto Bernardini Joshua Mittleman Holly Rushmeier Cl audio Silva Gabriel Taubin Abstract The BallPivoting Algorithm BPA computes a triangle mesh

Typically the points are surface samples acquired with multiple range scans of an object The principle of the BPA is very simple Three points form a triangle if a ball of a userspeci64257ed radius touches them without containing any other point Star

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The BallPivoting Algorithm for Surface Reconstruction Fausto Bernardini Joshua Mittleman Holly Rushmeier Cl audio Silva Gabriel Taubin Abstract The BallPivoting Algorithm BPA computes a triangle mesh




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