/
May not be used without permission from Responsive Learning May not be used without permission from Responsive Learning

May not be used without permission from Responsive Learning - PowerPoint Presentation

pasty-toler
pasty-toler . @pasty-toler
Follow
365 views
Uploaded On 2016-02-19

May not be used without permission from Responsive Learning - PPT Presentation

inforesponsivenet March 2010 Welcome to Setup and Decisions Each team consists of four players a retailer a wholesaler a distributor and a factory ID: 224004

game order shipped week order game week shipped enter retailer inventory inending costs player arriving play quantity order

Share:

Link:

Embed:

Download Presentation from below link

Download Presentation The PPT/PDF document "May not be used without permission from ..." is the property of its rightful owner. Permission is granted to download and print the materials on this web site for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.


Presentation Transcript

Slide1

May not be used without permission from Responsive Learning Technologies

info@responsive.net

March 2010. Slide2

Welcome to …Slide3

Setup and Decisions

Each team consists of four players:

a

retailer

,

a wholesaler,a distributor, and a factory. Slide4

Two Games

In the first game, you only see information for

your piece

of the supply chain

.

We will most likely run only the first game.In the second game, you see information for the entire supply chain.Slide5

Game Time

Each game lasts

30 to 50 weeks

.

Each player makes

one decision each week:The retailer orders cases of beer from the wholesalerThe wholesaler orders cases of beer from the distributorThe distributor orders cases of beer from the factory

The factory schedules production

All orders must be eventually filled. If you can’t fill an order with

inventory

, the order is backlogged until you can fill it

.Slide6

Note

Each order takes 2 weeks to get to the

upstream

player

Each shipment takes another 2 weeks to get to the

downstream player.1

2

Orders flow upstream

Shipments flow downstream

1

2Slide7

Information

Your game board displays the following information:

dem

– actual customer demand that round

order

– order placed that round

sched

– production scheduled by the factory

brew

– work in process at the factory

shipped

– goods in transit

…and for each player:

Beginning

- inventory held when that round begins

Arriving

- that round’s incoming shipment

Order In

- that round’s incoming Order

Ending

- inventory held when that round endsSlide8

Objective

Each week, every player incurs the following expense:

$0.50 for each case in inventory, shown by a

positive

ending inventory

$1.00 for each backlogged case, shown by a negative ending inventoryBeginning + Arriving

– Order In = Ending

Your objective is to finish with the

lowest

cost.Slide9

Please enter your Name, Team, and System Password.

Player Name

Team:

Password:

Connecting to Server (eb.responsive.net)…

Please enter your Name, Team, and System Password.

Accept Name

Player Registration

Enter name

Select your assigned team number

******

Enter access code

Click Accept

Joe Sample

1

^

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

Select a TeamSlide10

If you aren’t Retailer, select a game and position and Join.

Open Games Players

Hello Joe Sample!

If you aren’t the Retailer, select a game and position to Join.

View Game Type

Ready to Play

Join

If you are Retailer, select a game below and click Activate.

The game will appear to your left in the Open Games list.

To view the settings, select a game type and click View.

Unjoin

Activate New Game Selected Below

Game Types:

Joe Sample

^

Retailer

Position:

^

Game Setup

Team leader plays the Retailer

Team leader selects Game Type

…then activates the New Game

classic: Joe Sample’s Game

A new game appears in the list of games for your section

classic

R: Joe Sample

Creating game. Please be patient...

You are in a game. If you wish to change games, click

Unjoin

.

Notice: the game’s name shares that of the RetailerSlide11

Unjoin

classic

If you aren’t Retailer, select a game and position and Join.

Open Games Players

Hello Player Sue Sample!

If you aren't Retailer, select a game and position and Join.

View Game Type

Ready to Play

Join

If you are Retailer, select a game below and click Activate.

The game will appear to your left in the Open Games list.

To view the settings, select a game type and click View.

Activate New Game Selected Below

Game Types:

^

Retailer

Position:

^

Players Join Game

Sue Sample

Player selects a role

Wholesaler

Player selects the correct Open Game

Player joins the selected game

R: Joe Sample

W: Sue Sample

Player is added to the team

D: Don Sample

F: Lisa Sample

Once team is complete…

Each player clicks

Ready to Play

to begin game

classic: Joe Sample’s Game

classic: Joe Sample’s Game

Wholesaler

Distributor

Factory

Wholesaler

Waiting for server to play game

***Game start pending***

***Game start pending***

Open

Games Players

(PLAY)

(PLAY)

(PLAY)

Boot

Retailer may “boot” unauthorized playersSlide12

Remember

To simulate the effect of a complex supply chain,

no

communication is allowed during your game!Slide13

Retailer’s Game Play

Retailer

Beginning= 4

+ Arriving

=

4

- Demand= -4

Ending=

4

Wholesaler

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

dem

=4

order

order

order

order

sched

brew

brew

shipped

shipped

shipped

shipped

shipped

shipped

4

4

Time Left: 60

Beergame: classic

It is now week 1.

The order for this week is 4. Please enter an order…

SUB

WEEK

1

3

Player chooses an order quantity

Timer counts down remaining seconds

Week advances once

all players submit

their orders

2

Incoming shipment received by warehouse

3

-3

3

Customer’s demand arrives

…then clicks “submit”

=3

3

4

It is now week

2. Your costs last week were 2.0

The order for this week is

3.

Please enter an order…Slide14

Retailer’s Game Play

Wholesaler

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

order

order

order

order

sched

brew

brew

shipped

shipped

shipped

shipped

shipped

shipped

4

Time Left: 60

Beergame

: classic

SUB

WEEK

2

4

Retailer

Beginning=

4

+ Arriving

=

3

- Demand= -3

Ending=

4

3

dem

=3

It is now week

2. Your costs last week were 2.0

The order for this week is

3.

Please enter an order…

Order moves forward

3

4

Beginning

4

+

Arriving

3

-

Demand

3

=

Ending

4

Ending inventory is evaluated

Ending inventory is positive

3

Full order ships

3

4

Ending inventory updates to become initial inventory

4

Turn Ends

3

?

3

Weekly costs

update

It is now week

3. Your costs last week were 2.0

The order for this week is

?.

Please enter an order…

Week updates

Weekly expense is calculated

4 * $0.50 = $2.00

Player considers next order quantity

Only has 60 seconds to enter a

decision for that week

If no change is made, the default order

quantity is equal to the demand

The maximum order quantity is 99Slide15

Retailer

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

demand

order

order

order

order

sched

brew

brew

4

4

shipped

shipped

shipped

shipped

shipped

4

W

E

E

K

3

Time Left: 60

Beergame: classic

SUB

Wholesaler’s Game Play

Wholesaler

Beginning=

8

+Arriving

= 4

-Order

In=

-4

Ending=

8

4

3

Player chooses an order quantity

Timer counts down remaining seconds

Week advances once

all players submit

their orders

4

Incoming shipment received by warehouse

3

-5

3

Retailer’s order arrives

…then clicks “submit”

5

It is now week

3. Your costs last week were 4.0

The order for this week is

4.

Please enter an order…

It is now week

4. Your costs last week were 4.0

The order for this week is

3.

Please enter an order…Slide16

Retailer

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

demand

order

order

order

order

sched

brew

brew

4

4

shipped

shipped

shipped

shipped

shipped

4

W

E

E

K

4

Time Left: 60

Beergame: classic

SUB

Wholesaler

Beginning=

8

+Arriving

=

3

-Order

In=

-5

Ending=

8

3

Wholesaler’s Game Play

Order moves forward

3

6

Beginning

8

+

Arriving

3

-

Demand

5

=

Ending

6

Ending inventory is evaluated

Ending inventory is positive

5

3

Ending inventory updates to become initial inventory

6

Turn Ends

5

?

Player considers next order quantity

Only has 60 seconds to enter a

decision for that week

If no change is made, the default order

quantity is equal to the Order In amount

The maximum order quantity is 99

3

Week updates

It is now week

4. Your costs last week were 4.0

The order for this week is

3.

Please enter an order…

It is now week

5. Your costs last week were 3.0

The order for this week is

?.

Please enter an order…

6

Full order ships

5

6

Weekly expense is calculated

6 * $0.50 = $3.00

Weekly costs

updateSlide17

Retailer

Beginning

Arriving

Order In

Ending

Wholesaler

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

order

order

order

order

sched

brew

brew

shipped

shipped

4

4

shipped

shipped

shipped

4

W

E

E

K

5

Time Left: 60

Beergame: classic

SUB

demand

Distributor

Beginning=

6

+Arriving

= 4

-Order

In=

-4

Ending=

6

4

Distributor’s Game Play

3

Player chooses an order quantity

Timer counts down remaining seconds

Week advances once

all players submit

their orders

6

2

-8

2

Wholesaler’s order arrives

…then clicks “submit”

8

It is now week

6. Your costs last week were 3.0

The order for this week is

3.

Please enter an order…

It is now week

5. Your costs last week were 2.0

The order for this week is

4.

Please enter an order…

Incoming shipment received by warehouseSlide18

Retailer

Beginning

Arriving

Order In

Ending

Wholesaler

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

order

dem

=8

order

order

sched

brew

brew

shipped

shipped

4

4

shipped

shipped

shipped

4

W

E

E

K

6

Time Left: 60

Beergame: classic

SUB

demand

Distributor

Beginning=

6

+Arriving

=

2

-Order

In=

-8

Ending=

6

3

Distributor’s Game Play

Order moves forward

3

0

Beginning

6

+

Arriving

2

-

Demand

8

=

Ending

0

Ending inventory is evaluated

Ending inventory is positive

8

3

Ending inventory updates to become initial inventory

0

Turn Ends

7

?

Player considers next order quantity

Only has 60 seconds to enter a

decision for that week

If no change is made, the default order

quantity is equal to the Order In amount

The maximum order quantity is 99

3

Week updates

Full order ships

8

0

Weekly expense is calculated

0 * $0.50 = $0.00

Weekly costs

update

It is now week

6. Your costs last week were 3.0

The order for this week is

3.

Please enter an order…

It is now week

7. Your costs last week were 0.0

The order for this week is

?.

Please enter an order…Slide19

Retailer

Beginning

Arriving

Order In

Ending

Wholesaler

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

order

order

order

order

4

1

shipped

shipped

shipped

shipped

4

4

shipped

W

E

E

K

7

Time Left: 60

Beergame: classic

SUB

order

order

demand

Factory

Beginning=

6

+Arriving

= 4

-Order

In=

-4

Ending=

6

4

Factory’s Game Play

3

Timer counts down remaining seconds

Week advances once

all players submit

their orders

8

1

-8

1

…then clicks “submit”

=8

8

It is now week

7. Your costs last week were 2.0

The order for this week is

4.

Please enter an order…

It is now week

8. Your costs last week were 4.0

The order for this week is

3.

Please enter an order…

Player schedules

production

Distributor’s order arrives

Finished product

enters warehouseSlide20

Retailer

Beginning

Arriving

Order In

Ending

Wholesaler

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

order

order

order

order

4

1

shipped

shipped

shipped

shipped

4

4

shipped

W

E

E

K

8

Time Left: 60

Beergame: classic

SUB

order

order

demand

3

Factory’s Game Play

Factory

Beginning=

6

+Arriving

=

1

-Order

In=

-8

Ending=

6

Production

moves ahead

3

-1

Beginning

6

+

Arriving

1

-

Demand

8

=

Ending

-1

Ending inventory is evaluated

Ending inventory

is negative

7

3

-1

Turn Ends

9

?

3

Week updates

6

7

-1

Weekly costs

update

Partial order ships

Beginning inventory updates

to reflect backlogged orders

It is now week

8. Your costs last week were 2.0

The order for this week is

4.

Please enter an order…

Player considers next order quantity

Only has 60 seconds to enter a

decision for that week

If no change is made, the default order

quantity is equal to the Order In amount

The maximum order quantity is 99

Weekly expense is calculated

|-1 |* $1.00 = $1.00

It is now week

9. Your costs last week were 1.0

The order for this week is

3.

Please enter an order…

4

4Slide21

Game’s End

Retailer

Beginning= 4

+ Arriving

=

4

- Demand= -4

Ending=

4

Wholesaler

Beginning

Arriving

Order In

Ending

Distributor

Beginning

Arriving

Order In

Ending

Factory

Beginning

Arriving

Order In

Ending

dem

=4

order

order

order

order

sched

brew

brew

shipped

shipped

shipped

shipped

shipped

shipped

4

4

Time Left: 60

Beergame

: classic

The game is now over. Waiting for results...

Press Play Again to start a new game.

SUB

WEEK

1

A reset button

appears

??

4

Play Again

The game will end after running a predetermined number of simulated days

Press to replay Slide22

If you aren’t Retailer, select a game and position and Join.

Open Games Players

You are in a game. If you wish to change games, click

Unjoin

.

Unjoining game. Please be patient...

View Game Type

Ready to Play

Join

If you are Retailer, select a game below and click Activate.

The game will appear to your left in the Open Games list.

To view the settings, select a game type and click View.

Unjoin

Activate New Game Selected Below

Game Types:

^

Retailer

Position:

^

Replay Game

Players select

Unjoin

To enter second game

Team leader selects Game Type

…then activates the New Game

transparent: Joe Sample’s

Ga

A new game appears in the list of games for your section

transparent

R: Joe SampleSlide23

network

network

teamwork

donothing

teamwork

whiplashwhiplash1

2

3

4

5

6

7

transparent

classic

classic

transparent

transparent

classic

805.0

1010.0

1242.0

1616.0

1734.0

1795.0

2530.0

Viewing

Results

First column shows class rank

Second column shows team name

Third column shows game type

Fourth column shows total costs

(lower is better)

Once your instructor

has enabled viewing,

you may plot historic order quantities and inventory levels

All members of

donothing

always place the default order quantity.Slide24

Good Luck !