PPT-Virtual Reality Educational Games: a Case Study in Large Scale Particle Physics Research

Author : relylancome | Published Date : 2020-06-17

An Educational Game for the KATRIN experiment Till Bergmann DownloadLink httpwwwipefzkdebergmannkatringame or http wwwtillbergmannde Till Bergmann HST Workshop

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Virtual Reality Educational Games: a Case Study in Large Scale Particle Physics Research: Transcript


An Educational Game for the KATRIN experiment Till Bergmann DownloadLink httpwwwipefzkdebergmannkatringame or http wwwtillbergmannde Till Bergmann HST Workshop 2015 CERNGeneva. Vin Sumner – CEO. Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. . Gia. . Dvali. . . . CERN Theory Division . & Max Planck Institute for Physics . . . Cumrun. . Vafa. . May 9, 2012. Phenomenology 2012 Symposium. University of Pittsburgh . Vin Sumner – CEO. Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. . . Cumrun. . Vafa. . May 9, 2012. Phenomenology 2012 Symposium. University of Pittsburgh . Presented By: Angela Hall, MOTS. March 24, 2012. Objectives. Background Information on CVA, Unilateral Spatial Neglect, and Virtual Reality. Objective of the Systematic Review. Search Strategies. Summary of Study Procedures. CS3540. Dr. Brian Durney. World of . Borecraft. by Justin Peters, June 27, 2007. “Never play a video game that’s trying to teach you something”. . http://www.slate.com/id/2169019/. Peters asks these “philosophical questions”:. Aleksi . Vuorinen. MAT-PAP . meeting. Helsinki, 13.6.2017. Theoretical particle physics and cosmology in Helsinki. Aleksi . Vuorinen. MAT-PAP . meeting. Helsinki, 13.6.2017. High energy physics: looking into the smallest and largest in Nature. COMP 50 . Game Design. TODAY:. Playtest Workplace . Games, and team Unity production time. Introduction to VR/AR. Intro to Unity for VIVE VR dev. Unity Physics Considerations. Niche Games. Final Project Planning. January 2016. NTU Libraries presents. What Is Virtual . Reality?. Mashable Explains in this video. A little bit of history…. VR is not really new. Interest was high . during the 80s and early 90s. , when the consumer PC took off. However, the computer hardware and software technologies then were not good enough. VR still continued but remained niche and high-end ($$$), such as training simulators for soldiers, pilots, doctors.. Jonathan Van Beneden. @. Osuryn. Jonathan.VanBeneden@Realdolmen.com. . . https://github.com/Osuryn. Before. we get . started. Ask. . Questions. Get your “Golden Ticket”. Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. Over the past 20 years or so there have been various attempts at furthering virtual reality with companies such as Sega, Nintendo and Sony releasing console based accessories to the market with little success. . General & HEP. RECFA visit to DK. May 2013. Ulrik. I. . Uggerhøj. , Department of Physics and Astronomy, Aarhus University. Peter Hansen, Discovery center, Niels Bohr Institute University of Copenhagen. General & HEP. RECFA visit to DK. May 2013. Ulrik. I. . Uggerhøj. , Department of Physics and Astronomy, Aarhus University. Peter Hansen, Discovery center, Niels Bohr Institute University of Copenhagen.

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