PPT-ID-Based Design Patterns for M2M Secure Channels

Author : tatiana-dople | Published Date : 2016-03-25

Francisco Corella fcorellapomcorcom Karen Lewison kplewisonpomcorcom 10292014 Presentation to M2MSec14 1 Motivation The IoT is extremely diverse and gives rise

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ID-Based Design Patterns for M2M Secure Channels: Transcript


Francisco Corella fcorellapomcorcom Karen Lewison kplewisonpomcorcom 10292014 Presentation to M2MSec14 1 Motivation The IoT is extremely diverse and gives rise to a broad range of requirements for secure channel protocols. For CSE 3902. By: Matt . Boggus. Why Design?. Objects and Systems. Processes. http://ipostr.com/pic-275-Planning. Patterns. “Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice”. . J. ason . Smith. The Software Revolution, Inc. .. b. ased on UNC PhD work, and . “Elemental Design Patterns”, Addison-Wesley, 2012. Decorator (GOF). Used to extend behavior dynamically, at run time. Activity . Resource. . C. oordination. : . E. mpirical. . E. vidence. . of . E. nhanced. . S. ecurity . A. wareness . in . Designing . S. ecure. . B. usiness. Processes. Oct 2008. Reviewed . by. Curtsy. : . Fahad. Hassan (. TxLabs. ). Outline. Software Design Principles . What are Design Patterns. ?. Types of Design Patterns. Details on the Design Patterns. What are Software Design Principles?. By Doug, Jeremy, & Mike. What is a design pattern?. A design pattern is a reusable solution to a common problem in software design. . A design pattern is not code.. A design pattern can vary in scope from very simplistic to an entire system.. For CSE 3902. By: Matt . Boggus. Why Design?. Objects and Systems. Processes. http://ipostr.com/pic-275-Planning. Patterns. “Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice”. When. . UX . meets. a11y. . by . @. goetsu. Funka. Accessibility . D. ay 2016. I . speak. anglais . very. bien. 2. Back in the . past. : DHTML. 3. Software world. 4. Software world. 5. Section 508. SENG 301. Learning Objectives. By the end of this lecture, you should be able to:. Describe the rationale for the use of design patterns in software engineering. Identify some common design patterns (all the ones we discuss today), both from a description or when instantiated in code. Structural-. 1. Design Patterns. refactoring scripts. structural patterns. delegate patterns. grammar patterns. frameworks. concern patterns. in-class examples. Fundamentals. What makes one design better than another?. “Patterns are discovered, not invented”. Richard Helm. What’s a pattern?. A pattern is a named abstraction from a concrete form that represents a recurring solution to a particular problem. . Categories of Patterns. CSCI577A Fall2015. Kan. Qi, Bo Wang. Goals of This Lecture. In this lecture, we will cover:. Terminology: Architecture, Styles, Patterns, etc.. Basic Examples: . typical design . patterns and . architectural . Architecture and Design Patterns CSCI577A Fall2018 Kan Qi, Bo Wang Goals of This Lecture In this lecture, we will cover: Terminology: Architecture, Styles, Patterns, etc. Basic Examples: typical design patterns and architectural Styles. More about identity and authentication Tuomas Aura T-110.5241 Network security Aalto University, Nov-Dec 2013 This lecture shows that authentication is much more diverse field than it first seems 2 What is hard about authentication in a network? Bruce Eckel. http://www.mindview.net/Books/TIPatterns/. Design Patterns Classification. Creational Design Patterns. Structural Design Patterns. Behavioral Design Patterns. Creational Design Patterns.

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