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Shortest path problems - PowerPoint Presentation

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Shortest path problems - PPT Presentation

The discrete way Alexander amp Michael Bronstein 20062009 Michael Bronstein 2010 toscacstechnionacilbook 048921 Advanced topics in vision Processing and Analysis of Geometric Shapes ID: 617342

shortest path 346 distance path shortest distance 346 graph 183 compute 904 connectivity metric vertices shapes unprocessed adjacent 617

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Slide1

Shortest path problems

The discrete way

© Alexander & Michael Bronstein, 2006-2009

©

Michael Bronstein, 2010tosca.cs.technion.ac.il/book

048921 Advanced topics in vision

Processing

and Analysis of Geometric Shapes

EE

Technion

,

Spring 2010Slide2

How to compute the intrinsic metric?

So far, we represented itself.

Our model of non-rigid shapes as metric spaces involves

the intrinsic metric

Sampling procedure requires as well.

We need a tool to

compute geodesic distances

on .Slide3

Shortest path problem

Paris

Brussels

Bern

Munich

Prague

Vienna

346

183

566

194

285

504

407

271

943

1146

1542

902Slide4

Shapes as graphs

Sample

the shape at vertices .

Represent shape as an

undirected graph set of edges

representing

adjacent

vertices.Define

length functionmeasuring local distances as

Euclidean ones,Slide5

Shapes as graphs

Path

between is an ordered set of connected edges

where and .

Path length = sum of edge lengthsSlide6

Geodesic distance

Shortest path

between

Length metric in graph

Approximates the geodesic distance on the shape.

Shortest path problem:

compute and

between any .

Alternatively: given a source point , compute the

distance map .Slide7

Bellman’s principle of optimality

Let be

shortest path between and a point on the path.

Then, and are

shortest sub-paths between , and .

Suppose there exists a

shorter

path .

Contradiction

to being shortest path.

Richard Bellman

(1920-1984)Slide8

Dynamic programming

How to compute the

shortest path

between source and on ?

Bellman principle

: there exists such that

has to

minimize path length

Recursive

dynamic programming equation

.Slide9

Edsger Wybe Dijkstra

(1930–2002)[‘ɛtsxər ‘wibə ‘dɛɪkstra]Slide10

Dijkstra’s algorithm

Initialize and for the rest of the graph;

Initialize

queue of unprocessed vertices .

While Find vertex with smallest value of ,

For each

unprocessed adjacent vertex

,

Remove

from .

Return distance map .Slide11

Dijkstra’s algorithm

Paris

Brussels

Bern

Munich

Prague

Vienna

346

183

566

194

285

504

407

271

0

0

183

346

183

346

0

679

749

679

749

183

183

617

346

346

346

617

617

904

904

617

749

749

904

904

904Slide12

Dijkstra’s algorithm – complexity

While there are still

unprocessed vertices Find and remove minimum

For each unprocessed adjacent vertex

Perform update

Every vertex is processed

exactly once

:

outer iterations

.

Minimum extraction

straightforward complexity:

Can be reduced to using

binary

or

Fibonacci heap

.

Updating

adjacent vertices is in general .

In our case, graph is

sparsely connected

,

update

in .

Total complexity:

.Slide13

Troubles with the metric

Grid with

4-neighbor

connectivity.

True

Euclidean distance

Shortest path in

graph

(

not unique

)

Increasing

sampling density

does

not help.Slide14

Metrication error

4-neighbor

topology

Manhattan distance

Continuous

Euclidean distance

8-neighbor

topology

Graph representation

induces an

inconsistent metric

.

Increasing

sampling size

does not make it consistent.

Neither does increasing

connectivity

.Slide15

Connectivity solves the problem!

Inconsistent

Consistent

Geodesic approximation consistency

depends on the graphSlide16

Sufficient conditions for consistency

Theorem

(Bernstein et al. 2000)

Let , and . Suppose

Connectivity is a -covering

The length of edges is bounded

ThenSlide17

Why both conditions are important?

Insufficient density

Too long edgesSlide18

Stick

to

graph

representation

Change

connectivity

Consistency guaranteed under

certain conditions

Stick

to given

sampling

Compute distance map

on the

surface

New algorithm

Discrete solution

Continuous solution