Fast, high-quality PRNG for heterogeneous

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Fast, high-quality PRNG for heterogeneous computing Marco Barbone, Georgi Gaydadjiev, Alexander Howard, Wayne Luk, George Savvidy, Konstantin Savvidy, Andy Rose, Alexander Tapper m.barbone19imperial.ac.uk Monte Carlo simulations 2

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Fast, high-quality PRNG for heterogeneous computing Marco Barbone, Georgi Gaydadjiev, Alexander Howard, Wayne Luk, George Savvidy,
Konstantin Savvidy, Andy Rose, Alexander Tapper

m.barbone19@imperial.ac.uk<br>
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Monte Carlo simulations 2 https://doi.org/10.22323/1.390.0009 Over 50% is required by Monte Carlo related workloads<br>
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Motivation GPUs/FPGAs RNGs are:
Slow and high-quality
Fast and low-quality
In the GPU case, closed-source 3 There is no middle-ground https://docs.nvidia.com/cuda/curand/index.html<br>