PPT-Computer Animation

Author : yoshiko-marsland | Published Date : 2017-07-12

Group E Patrick Korianski Quincy Chapman Efrain Goyzueta and Alex Raffone Computer Animation Topics An Overview of Computer Animation History of Computer Animation

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Computer Animation: Transcript


Group E Patrick Korianski Quincy Chapman Efrain Goyzueta and Alex Raffone Computer Animation Topics An Overview of Computer Animation History of Computer Animation People in Computer Animation. Artists/Animators. PowerPoint. Written by Kyle Xayyavong . 2. nd. period . Info Tech . Multimedia:. Artist/Animator . A(n) Multimedia Artist or Animator is a person who creates animation for any type of media such as movies, video games, TV shows whatever. . Inovácia obsahu a metód vzdelávania prispôsobená potrebám vedomostnej spoločnosti. Animation. . techniques. . II. C. omputer. . animation. VYPRACOVAL: . Mgr. , . Vladislav. , . Kravec. . . Ruben Sierra . P.4. skills to be a 3D animator. -To be an animator you have to be . creative. with your work by making your own animations with lots of detail.. - Another skill that animators need are . By: Jennifer Marcial. A presentation on animation film-making, and how it works.. Definitions. *. Rigs. -Steadicam is a brand of camera stabilizer mount for motion picture cameras that mechanically isolates it from the operator's movement. It allows for a smooth shot, even when moving quickly over an uneven surface. The Steadicam was invented by cameraman Garrett Brown and was introduced in 1975.. Submitted by- . Aashish. (. Hina. . mam. ). Roll no.-1615905 . Class – . B.Voc. (. s.d. ) . . . subject-P C SOFTWARE. . ANIMATION AND SOUND . By Max Kelly and David . Caggiano. Example of . Animation. What is Animation?. It is the creation of moving images (animation) using computer technology. .. http://www.webopedia.com/TERM/C/computer_animation.html. ScenE. GRAPHS. BASIC ANIMATION. CS770/870. A scene Graph. A data structure to hold components of a scene. Usually a Tree of a Directed Acyclic Graph. Contains. Objects and parts of objects. Transformations (rotates, translates, scales). Week 9 :CCT370 – Introduction to Computer Visualization. Animation. Animate = “to give life to”. Specify, directly or indirectly, how ‘thing’ moves in time and space. Tools. Two main categories. Rotoscoping. Motion capture. Key Frame capture and morphing, geometric interpolation. Tweening. Morphing. Go motion. is a variant of model animation which uses various techniques to create . motion blur. Computer. . Graphics. LET US ENTER INTO THE MAGICAL WORLD OF ANIMATION. Contents. INTRODUCTION. APPLICATIONS. DESIGN OF ANIMATION SEQUENCES. GENERAL COMPUTER ANIMATION FUNCTIONS. RASTER ANIMATIONS. COMPUTER ANIMATION LANGUAGES. Gladys Nzita-Mak. Movement. Movement is when an object changes its place or position, goes from A to B.. For example in the picture below, the person is moving from A to B. It starts off with a hunched back and keeps moving until it is straight and walking tall.. 3D Computer Graphics. Computer animation is the art of creating moving images via the use of computers.. 3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Crowds (and research in computer animation and games) CSE 3541/5541 Matt Boggus Foundation of Digital Games See site for paper topics CASA – computer animation and social agents Social Agents and Outline. Definition of the Problem. History Highlights. Interested Topics. Data driven facial animation. Mesh deformation. Physical based facial animation. Definition of the Problem. (Computer) . facial animation.

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