PPT-Chapter 3 Software for Educators

Author : aaron | Published Date : 2018-11-11

Chapter Objectives Explain the role of an operating system and list the main operating systems used on todays computers Define and describe a user interface and

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Chapter 3 Software for Educators: Transcript


Chapter Objectives Explain the role of an operating system and list the main operating systems used on todays computers Define and describe a user interface and a graphical user interface Identify the important features of widely used software applications. Lecture 1. 1. Chapter 17 Software reuse. Topics covered. Components and component models . CBSE processes. Component composition. 2. Chapter 17 Software reuse. Component-based development. Component-based software engineering (CBSE) is an approach to software development that relies on. Software. Chapter Contents. Section A: Software Basics. Section B: Office Suites. Section C: Installing Software and Upgrades. Section D: Buying Software. Section E: Security Software. Chapter 3: Software. Lecture 1. 1. Chapter 16 Software reuse. Topics covered. The reuse landscape . Application . frameworks. Software . product lines . COTS . product reuse. Chapter 16 Software reuse. 2. Software reuse. Lecture 1. Way back when . . .. “The name ‘software engineering’ was proposed in 1969 at a NATO conference to discuss software development problems – large software systems were late, did not deliver the functionality needed by their users, cost more than expected, and were unreliable.”. Lecture 1. 1. Chapter 8 Software testing. Topics covered. Development testing. Test-driven development. Release testing. User testing . 2. Chapter 8 Software testing. Program testing. Testing is intended to show that a program does what it is intended to do and to discover program defects before it is put into use. . Lecture 1. 1. Chapter 2 Software Processes. Topics covered. Software process models. Process activities. Coping with change. The Rational Unified Process. An example of a modern software process. . 2. Computer Software. Chapter 3: Computer Software. 2. Chapter Contents. Section A: Software Basics. Section B: Popular Applications. Section C: Buying Software. Section D: Installing Software and Upgrades. Chapter 3: Computer Software. 2. Chapter Contents. Section A: Software Basics. Section B: Popular Applications. Section C: Buying Software. Section D: Installing Software and Upgrades. Section E: Security Software. Chapter 3: Computer Software. 2. Chapter Contents. Section A: Software Basics. Section B: Popular Applications. Section C: Buying Software. Section D: Installing Software and Upgrades. Section E: Security Software. Section A: Software Basics. Section B: Office Suites. Section C: Installing Software and Upgrades. Section D: Buying Software. Section E: Security Software. Chapter 3: Software. 2. FastPoll True/False Questions. Lecture 1. 1. Chapter 9 Software evolution. Topics covered. Evolution processes. Change processes for software systems . Program evolution dynamics. Understanding software evolution. Software maintenance. Section A: Software Basics. Section B: Office Suites. Section C: Installing Software and Upgrades. Section D: Buying Software. Section E: Security Software. Chapter 3: Software. 2. FastPoll True/False Questions. . consists of programs designed to make users more productive and/or assist with personal tasks. Discovering Computers 2011: Living in a Digital World Chapter 3. 2. Page 142. Application Software. Discovering Computers 2011: Living in a Digital World Chapter 3. Lecture 1. 1. Chapter 8 Software testing. Topics covered. Development testing. Test-driven development. Release testing. User testing . 2. Chapter 8 Software testing. Program testing. Testing is intended to show that a program does what it is intended to do and to discover program defects before it is put into use. .

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