PPT-Leveraging Virtual Worlds for Real World Results
Author : aaron | Published Date : 2017-09-17
Dr Robin Teigland aka Karinda Rhode in SL Stockholm School of Economics wwwknowledgenetworkingorg wwwslideshareneteteigland Serdar Temiz Royal Institute of Technology
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Leveraging Virtual Worlds for Real World Results: Transcript
Dr Robin Teigland aka Karinda Rhode in SL Stockholm School of Economics wwwknowledgenetworkingorg wwwslideshareneteteigland Serdar Temiz Royal Institute of Technology Photo Lundholm Metro . CS5038 The Electronic Society. Lecture : Online Games. Lecture Outline. What are Virtual Worlds and MMOGs. How many people are playing. Types of Games – mainly Fantasy Genre. Example: World of Warcraft (WoW). Virtual Lives = . Real Money. Presented By:. Lindsey Bonner. Daniel Kaser . Travis Carlston. Top 3 Virtual Worlds. Second Life. Internet-based virtual world launched in 2003. Changchun American International School (CAIS). AACE Global Learn Asia Pacific: March 30, 2011. Establishing 3D Virtual World Presences for the International Baccalaureate’s Teachers, Administrators . IP Law. Outer space is not the “Final Frontier”. The BIG SEVEN. The Magic Circle. The nature of ownership in virtual worlds. Which IP . rights?. “Place” and Jurisdiction. Control and Process: TOS. Contradictions Manifest . in the . Digital World*. 2015 Isaac . Pitblado. Lectures. Blackacre. to BlackBerry: . Redefining Property & Ownership. Winnipeg, Manitoba. November 6, 2015 . Jon Festinger Q.C.. By Brandon Thomas, Ashley . Uhrin. , and Mayumi Velasquez. Outline. What is online gaming?. Types of online gaming. History of online . gaming. Benefits of gaming. Definition of virtual worlds. History of Virtual Worlds. Virtual Worlds Morality . Kevin Macnish (IDEA CETL). Plan. Online Interactions. Hurt, harm, benefit, kindness to others. Proxy personae. Virtual “Crime”. Habbo Hotel. Second Life. Real-World / Virtual-World Interactions. Vision Sunday. . Jesus . said, “For . judgment I have come into this world, so that the blind will see and those who see will become blind. .”. John 9:39. . Jesus . said, “For . judgment I have come into this world, so that the . Real Money. Presented By:. Lindsey Bonner. Daniel Kaser . Travis Carlston. Top 3 Virtual Worlds. Second Life. Internet-based virtual world launched in 2003. World of . Warcraft. Bus 550 Professor Chen. WHAT IS VIRTUAL REALITY ??. Virtual reality. (. VR. ) is a . computer. technology that uses . virtual reality headsets. or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual or imaginary environment. . Virtual World pros & cons Outline Virtual Reality Virtual World Second Life Pros & Cons How Second life Affects Real Life Are we ready to live in a Virtual World? Virtual Reality Virtual reality (VR) is a powerful technique that uses computer representations to transform people's sense of presence, so that they feel themselves to be in a virtual environment rather their current one. I-Room : Integrating Intelligent Agents and Virtual Worlds Introduction Application of a virtual space for Intelligent Interaction Jeff Le Blanc. VW CG Co-leader. Please tweet using . #EDU14. Introductions. Jeff Le Blanc, VW CG Co-leader, exiting. VP for IT. University of Northwestern Ohio. Scott . Diener, . VW CG . Co-leader. Associate . By . Nitin. . Gupta, . Alan . Demers, . Johannes . Gehrke. , . Philipp . Unterbrunner. , . Walker . White. at ICDE 2009. Presented By,. Pratik . Patre. , . Biplab. . Kar. 1. Net-VEs. Networked Virtual Environments.
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