PPT-listenfd(3)
Author : celsa-spraggs | Published Date : 2017-11-12
Client 1 Server blocks in accept waiting for connection request on listening descriptor listenfd clientfd Server listenfd3 Client clientfd Server 2 Client makes
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listenfd(3): Transcript
Client 1 Server blocks in accept waiting for connection request on listening descriptor listenfd clientfd Server listenfd3 Client clientfd Server 2 Client makes connection request by. Programming. 15-. 213: . Introduction to Computer Systems. 22. nd. Lecture, Nov. 11, 2010. Instructors:. . Randy Bryant and Dave O’Hallaron. Concurrent Programming is Hard!. The human mind tends to be sequential. 15-213 / 18-213: Introduction to Computer Systems. 22. n. d. Lecture, Nov. 11, 2014. Instructors:. . Greg Ganger, . Greg . Kesden. , . and . Dave . O’Hallaron. Client / Server. Session. Reminder: Iterative echo server. Evan . Frenn. (ejfrenn@cs.wpi.edu). 1. Overview. Objective. : Implement both a client and concurrent server with an overlay network emulating four layers of the TCP/IP stack.. Application Layer: Medical Examiner functionality (Messages). 23. rd. Lecture, Nov. . 15, 2012. Instructors:. . Dave O’Hallaron, Greg Ganger, and Greg . Kesden. Concurrent Programming is Hard!. The human mind tends to be sequential. The notion of time is often misleading. Assignment 1. Having trouble?. Resolve it as early as possible!. Assignment 2:. Handling text-based protocol . HTTP Proxy. Assignment 3: Concurrency. Assignment 4: Distribute file system. Last lecture. 213: . Introduction to Computer Systems. 20. th. Lecture, Nov. 2, 2010. Instructors:. . Randy Bryant and Dave O’Hallaron. Last Time: Client-Server . Transaction. Client. process. Server. process. 21. st. Lecture, Nov. . 7, 2013. Instructors:. . Randy Bryant, Dave . O’Hallaron, . and . Greg . Kesden. A Programmer’s View of the Internet. Hosts are mapped to a set of 32-bit . IP addresses. Client-server programming model. Sockets interface. Writing clients and servers. CS 105. “Tour of the Black Holes of Computing”. Computer Networks. A network is a hierarchical system of boxes and “wires” organized by geographical proximity.
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