C onsoles Carloe U Distor What is Gaming consules Gaming consoles have proved themselves best in digital entertainment Gaming consoles were designed for the sole purpose of playing electronic games and nothing else A gaming ID: 468546
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Slide1
Evolution of Gaming Consoles
Carloe
U.
DistorSlide2
What is Gaming consulesGaming consoles have proved themselves best in digital entertainment. Gaming consoles were designed for the sole purpose of playing electronic games and nothing else. A gaming console is a highly specialised piece
of hardware
that has rapidly evolved.Slide3
WHY GAMING IS SO IMPORTANT TO THE COMPUTER INDUSTRYResearch conducted in 2002 show that 60% of US residents aged six. And above play computer games. Over 221 million computer and video games were sold in the U.S. Earlier .research found that 35% of U.S..Slide4
First Generation – 1972Magnavox odyssey, Atari Pong
The Odyssey was initially only moderately
successful, and it was not until
Atari's arcade game Pong popularized video
games (1975), that the public began
to take more notice of the
emerging industry. Slide5
Second Generation – 1976Fairchild VES, Atari 2600
The VES, however, contained a programmable microprocessor
so its cartridges only needed a single
ROM chip to store microprocessor instructions.
RCA and Atari soon released their
own cartridge-based consoles. the Atari
2600, and marketed as improvements
over the Atari 2600. Slide6
Third Generation – 1983Sega Master system, NESIn 1983, Nintendo released the Family
Computer (
or Famicom) in Japan.
Sega's
Master System
was
intended to
compete
with
the
NES
, but never gained any significant market share in the US or Europe. Slide7
Fourth Generation – 1988Sega MegaDrive, SNES
Sega regained market share by releasing
its next-generation console, the Mega
Drive
,, two years before Nintendo could
release
the Super Nintendo Entertainment System (SNES). Slide8
Fifth Generation – Jaguar, 3DO, PS1, Sega Saturn, Nintendo 64
The first fifth generation consoles were
the
Atari Jaguar
and
the 3DO.
Both of these
systems were much
more
powerful than
the
Super Nintendo Entertainment System (SNES) or
Mega Drive; they were better at rendering polygons.Slide9
Sixth Generation – 1999PS2, Dreamcast, Xbox, GameCube
This generation saw a move towards
PC-like
architectures in gaming
consoles,This
brought games that were both longer
and
more visually
appealing
.
this generation
also saw experimentation with online console gaming and implementing both flash and hard drive. Slide10
Seventh Generation – 2005PS3, Xbox 360, WiiThe features introduced in this generation include
the
support of new disc
formats.
Another
new technology is the use
of motion as input, and IR
tracking Also
, all seventh generation consoles
support
standard wireless controllers. Slide11
Eighth Generation?Xbox 720Playstation orbis
Will USlide12
THE END!