MA9 Threedigit Numbers and Zeros Card Covertheboard and Bingo Section 1 Unit 2 YUMI DEADLY CENTRE School of Curriculum Enquiries 61 7 3138 0035 Email ydcquteduau ID: 777555
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Slide1
Measurement Games and Activities
MA9: Three-digit Numbers and Zeros Card, Cover-the-board and Bingo
Section
1, Unit 2
YUMI DEADLY CENTRE
School of CurriculumEnquiries: +61 7 3138 0035Email: ydc@qut.edu.au http://ydc.qut.edu.au
YuMi Deadly MathsPast Project Resource
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Slide2THREE-DIGIT NUMBERS & ZEROS
CARD, COVER-THE-BOARD AND
BINGO
GAMES1© 2007, 2013 QUT YuMi Deadly CentreASISTM Cherbourg-Woorabinda projectMeasurement Activities BookletSection 1, Unit 2
Slide33-DIGITS & ZEROS CARD GAMES
Materials
: Four pages of pictures following these instructions (symbols, expanded forms, language, place value chart)Number of players: 2-4Directions:
Print the four pages in 4 different colours, laminate and cut each page into 12 cards (making 48 cards of 4 different colours). Shuffle the cards. Follow instructions for these games: Snap. Two players, cards divided equally between players. Together, the two players play the top card of their deck face up in front of them. First to call snap when two cards show the same number wins a point. The player with the most points wins when all cards played. Rummy. Two to four players, deal out 7 cards to each player. Remaining cards face down in middle with one card face-up beside deck. Players put out any doubles or triples. Players in turn pick up a card (either the top face-up card or face-down card) and place a card face-up on the face-up pile. Doubles and triples are put out as they are formed. The winner is the first player to put out all their cards as doubles and triples. Concentration. Place all cards face down on table. Players take turns selecting 2 cards. If they are the same, keep the pair and take another turn. The winner is the player with the most pairs when all cards used.2© 2007, 2013 QUT YuMi Deadly Centre
Slide43-DIGITS & ZEROS
COVER-THE-BOARD GAME
Materials: Same materials as for card games except the symbols page is kept as a base board, while the other 3 pages are cut into 12 picture cardsNumber of players: 2-3
Directions:Print the four pages from the card games, each on different colour paper or light card (laminate if possible).Use the symbols as a base board.Cut the other pages into 12 cards each.Each player gets a set of cards.In turn, each player places a card correctly on base board (card and board have to display same number) or on top of another card already placed.At the end, the player with most cards on top wins. 3© 2007, 2013 QUT YuMi Deadly Centre
Slide5307
370
37
506
12
120102
605800
8
80
500
4
© 2007, 2013 QUT YuMi Deadly Centre
Slide67 tens
3 hundreds
7 ones
3 tens
6 ones
5 hundreds2 ones1 ten 1 hundred2 tens 5 ones 6 hundreds8 hundreds
8 ones 8 tens
7 ones
3 hundreds
2 ones
1 hundred
5 hundreds
5
© 2007, 2013 QUT YuMi Deadly Centre
Slide7three hundred and seven
Three hundred and seventy
Thirty-seven
five hundred
and six
twelveone hundred and twenty
one hundred and twosix hundred and five
eight hundred
eight
eighty
five hundred
6
© 2007, 2013 QUT YuMi Deadly Centre
Slide8hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
5 6
hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
6 5
hundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
5
7
© 2007, 2013 QUT YuMi Deadly Centre
Slide92-DIGIT COMPARISON BINGO
Materials: 10 pages of material following these instructions – one set of symbol flash cards and nine bingo base boards, unifix cubes.
Number of players: 2-9Directions:
Print the flash cards (symbols) on white paper or card, cut out and laminate if possible.Print the nine bingo base boards, each on different coloured paper or card (laminate if possible). One player (caller) takes the flash cards and shuffles them, the rest take a base board and unifix cubes.Caller shows cards one at a time.Players cover same operation on their board with unifix cube.First player to get 3 in a row (across, down or diagonal) is the winner (calls “bingo”) and becomes caller in next game.8© 2007, 2013 QUT YuMi Deadly Centre
Slide10307
370
37
506
12
120102
605800
8
80
500
9
© 2007, 2013 QUT YuMi Deadly Centre
Slide117 tens
3 hundreds
7 ones
3 tens
6 ones
5 hundreds7 ones 3 hundredshundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
5
twelve
one hundred
and twenty
one hundred
and two
six hundred
and five
10
© 2007, 2013 QUT YuMi Deadly Centre
Slide12hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
6 5
8 hundreds
8 ones
8 tens
5 hundreds
three hundred and seven
Three hundred and seventy
Thirty-seven
five hundred
and six
11
© 2007, 2013 QUT YuMi Deadly Centre
Slide13hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
5 6
2 ones
1 ten
1 hundred
2 tens
5 ones
6
hundreds
2 ones
1 hundred
eight hundred
eight
eighty
five hundred
12
© 2007, 2013 QUT YuMi Deadly Centre
Slide147 tens
3 hundreds
7 ones
3 tens
6 ones
5 hundreds7 ones 3 hundredshundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
5
twelve
one hundred
and twenty
one hundred
and two
six hundred
and five
13
© 2007, 2013 QUT YuMi Deadly Centre
Slide15hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
6 5
8 hundreds
8 ones
8 tens
5 hundreds
three hundred and seven
Three hundred and seventy
Thirty-seven
five hundred
and six
14
© 2007, 2013 QUT YuMi Deadly Centre
Slide16hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
5 6
2 ones
1 ten
1 hundred
2 tens
5 ones
6
hundreds
2 ones
1 hundred
eight hundred
eight
eighty
five hundred
15
© 2007, 2013 QUT YuMi Deadly Centre
Slide177 tens
3 hundreds
7 ones
3 tens
6 ones
5 hundreds7 ones 3 hundredshundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
8
hundreds tens ones
5
twelve
one hundred
and twenty
one hundred
and two
six hundred
and five
16
© 2007, 2013 QUT YuMi Deadly Centre
Slide18hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
1 2
hundreds tens ones
6 5
8 hundreds
8 ones
8 tens
5 hundreds
three hundred and seven
Three hundred and seventy
Thirty-seven
five hundred
and six
17
© 2007, 2013 QUT YuMi Deadly Centre
Slide19hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
3 7
hundreds tens ones
5 6
2 ones
1 ten
1 hundred
2 tens
5 ones
6
hundreds
2 ones
1 hundred
eight hundred
eight
eighty
five hundred
18
© 2007, 2013 QUT YuMi Deadly Centre