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Cultural Implications of Tech Cultural Implications of Tech

Cultural Implications of Tech - PowerPoint Presentation

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Cultural Implications of Tech - PPT Presentation

CS 340 Spring 2015 Where did you hear about North Korea hacking into Sony because of Sonys film The Interview Phone call conversation Read about it on Facebook Twitter or other social media ID: 561010

www computing ethics http computing www http ethics culture technology internet people online game facebook boys discussion information quality

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Slide1

Cultural Implications of Tech

CS 340

Spring 2015Slide2

Where did you hear

about North

Korea hacking into Sony because of Sony’s film The Interview?

Phone call / conversationRead about it on Facebook, Twitter or other social mediaRead about it in the paper newspaper or other mediaRead about it at an online news siteSaw it on televisionThis slide…Slide3

Where do you get your news?

Where do you get your news?Slide4

Ch. 6 “How Computing is Changing Who We Are

Page 195, Brinkman’s

Ethics in a Computing Culture“Computing is transforming our sense of personal identity, affecting the meaning and significance of our interpersonal relationships…Google and Wikipedia are changing the way we construct knowledge…Whether these changes are beneficial or detrimental is the subject of heated debate.”Slide5

Early Networking Methods

Before the semaphore, the fastest information could travel was by horse.

http://

www.youtube.com/watch?v=HZxTdzsrcIwOptical networking method Next came electric-line telegraph service in US, 1840s. Then, telephone development, 1860s-1870s:Initial adoption rates Proliferation after patent expiration in the 1890s.French, late 1790sSlide6

Does technology create new problems?Slide7

Cell

phone interruptions.

http://

www.youtube.com/watch?v=CXZU_teQjMU PC Mag’s Five funny cell interruptions http://www.pcmag.com/article2/0,2817,2398930,00.asp Slide8

Is this a *NEW* problem?

Sara

Baase’s

A Gift of Fire: Often, technology merely places “old problems into a new context.”Example: The landline telephone1897 article, about NY Gov. Chauncey Depew.“unwanted intrusion, unwelcome interruption”Could now be used to describe cell phone & text messages.Slide9

Bullying  Cyber-bullying

Compare and Contrast class discussion

Well known victims:

Phoebe Prince (Jan ’10)Tyler Clementi (Sept ’10)Watch Anderson Cooper segment: https://

www.youtube.com/watch?v=bgxNItGmiC4Sentencing: http://www.cnn.com/2012/05/21/justice/new-jersey-rutgers-sentencing/

See the fact sheet

:

http://

www.stopbullying.gov/image-gallery/what-you-need-to-know-infographic.pdf

Slide10

Stalking 

Cyber-stalking

Compare and Contrast class

discussionSlide11

Oversharing to a few  the world

Compare and Contrast class discussion on

http://

www.slideshare.net/USArmySocialMedia/social-media-roundupgeotagging-safetyThings to focus on: Adam Savage twitter exampleWired magazine experimentKnow about geotaggingSlide12

Distracted driving

Does the Internet introduce new, unique issues and dangers?

What kind of statistics/facts have you heard?

Distracted driving: vs. Impact of choicesSlide13

Thinking about the choice to adopt new technology in our lives.Slide14

Amish Ideals

Principles:

Gelassenheit

OrdnungHumilityModestyPatienceConformity to goals and community activityOther concepts:No single governing bodyDifferent groups: Old Order, Mennonites, BrethrenSlide15

The Amish Viewpoint on Technology Adoption

Central question: does it bring us together or draw us apart?

Ex. Telephone

Ex. Gas grillSlide16

Does this bring us together

or draw us apart?

Skype

FaceTimeSlide17

The set of rules that the Amish follow is

Gelassenheit

Gesundheit

OrdnungRegelnSlide18

Ch. 6 “How Computing is Changing Who We Are”Slide19

Case 6.1: Kratos and Poseidon’s Princess

Jamal is the father of two sons who want to play the game.

The only way to finish a level is to kill the princess.Slide20

What would Aristotle say about the kids playing this game

?

Video games are pretend so what is the big deal?

It is wrong to use people as means to an end.Mimicking violent and evil acts will not help the boys develop virtuous habits.It’s okay as long as the boys get their homework done first.Slide21

What would

Kant

say about the kids playing this game?

Video games are pretend so what is the big deal? It is wrong to use people as means to an end.Mimicking violent and evil acts will not help the boys develop virtuous habits.It’s okay as long as the boys get their homework done first.Slide22

Case 6.2 Virtual Two Timing

Mitch and Meghan play an online game.

Meghan is dating mutual friend Erik IRL

In the game there is sweetheart’s day, and Mitch and Meghan’s characters wear banners proclaiming love for each other.Slide23

Opinion: Is Meghan being unfaithful to Erik with this behavior?

Yes

No

MaybeSlide24

Opinion Question: Is it possible to date/be in a relationship with someone that you have never met?

Yes

No

Book section 6.5.3, pp. 216-217

Is Cyberdating really dating?Slide25

The Internet and Self

Self concept, p. 198-199

Article for discussion: “Facebook causes envy ‘on unprecedented scale’”

http://www.telegraph.co.uk/technology/facebook/9820910/Facebook-causes-envy-on-an-unprecedented-scale.html Slide26

Sociopathic behavior on the Internet

Dissocial personality disorder, definition quote, top of page 196

Types:

Cyberbully: uses the Internet to harass a particular target, often using fake identities or public Web sites to enable harassment; often chooses targets known in real lifeTroll: posts in a public forum or chat room, with the goal of either subverting the conversation or otherwise provoking an emotional responseGriefer

: online version of a spoilsport; enjoys making other players not enjoy online games26

Ethics in a Computing CultureSlide27

27

Ethics in a Computing Culture

Antisocial definitionSlide28

Social Network & Graph

Terms:

Nodes /vertices = Interconnected objects

Edges = links/lines that connectTheoriesTraditional: 6 degrees of separation‘67 Prof. Stanley Milgram’

s experiment (6.5 steps), page 210Modern: http://www.nytimes.com/2011/11/22/technology/between-you-and-me-4-74-degrees.html?_r=1&

Note figure

Note between US residents figure

Ethics in a Computing Culture

28Slide29

How the Internet Changes

How

We Know

Epistemology: study of the nature of knowledge and how we know what we knowAcquired:Indirect

DirectGrowing role of intentional bias in finding information

29

Ethics in a Computing CultureSlide30

6.5.1:

Homophily

Homophily

: the tendency for people to have close friendships primarily with people similar to themselves When searching for information about political issues on the Internet, would you prefer that the pages be sorted by quality only, or would you like your beliefs taken into account, so that high-quality pages that agree with you are shown closer to the top than high-quality pages that disagree with you?

Would you prefer to see online advertisements that are randomly selected, or would you prefer to see advertisements for things that your friends like?

30

Ethics in a Computing CultureSlide31

6.5.2: Expert fear of

Wikipedia

In evaluating the quality of information you use in your academic work, how important is it to you that the author is an expert in the topic?

For example, would you be more likely to trust a Wikipedia article on U.S. history if the author is a history professor, instead of an average person? Why or why not?CrowdsourcingWisdom of Crowds

31

Ethics in a Computing CultureSlide32

Which term relates to a collective opinion of a large set of people being as accurate or better than an expect?

Homophily

Wisdom of the crowd

Crowd sourcingSix degrees of separation