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January 23 2011 Temperature 1 SelfAssembly Deterministic Assembly in 3D and Probabilistic Assembly in 2D Matthew Cook University of Zurich and ETH Zurich Yunhui Fu Clemson University ID: 215583

temp tile outputs temperature tile temp temperature outputs simulating systems geometry tiles collection north encode macro

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Slide1

1

SODA January 23, 2011

Temperature 1 Self-Assembly: Deterministic Assembly in 3D and Probabilistic Assembly in 2D

Matthew Cook University of Zurich and ETH ZurichYunhui Fu Clemson UniversityRobert Schweller University of Texas Pan AmericanSlide2

2

OutlineBackground InformationModel

ResultsSlide3

3

A C G C

T G C G

Molecular Building BlocksSlide4

4

Molecular Building Blocks

[Reif’s Group, Duke University]Slide5

5

DNA Scaffolding

[Sung Ha Park, Constantin Pistol, Sang Jung Ahn, John H. Reif, Alvin R. Lebeck, Chris Dwyer, and Thomas H. LaBean, 2006]Slide6

6

Paul Rothemund, Nick Papadakis, Erik Winfree, PLoS Biology 2: e424 (2004)

340nm

Simulation of Cellular AutomataSlide7

7

Example of 3D Self-Assembly

[Shaw, University of Southern California]Slide8

8

3D DNA Cube

[Seeman, New York University]Slide9

9

3D DNA Truncated Octahedron

[Seeman, New York University]Slide10

10

OutlineBackground InformationModel

ResultsSlide11

11

Tile Assembly Model(Rothemund, Winfree, Adleman)

T = G(y) = 2G(g) = 2G(

r) = 2G(b) = 2G(p) = 1G(w) = 1 t = 2Tile Set:

Glue

Function:

Temperature:

Seed Tile:Slide12

12

How a tile system self assembles

T = G(y) = 2

G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(w) = 1 t = 2Slide13

13

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide14

14

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide15

15

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide16

16

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide17

17

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide18

18

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide19

19

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide20

20

How a tile system self assembles

T =

G(y) = 2G(g) = 2G(r) = 2G(b) = 2G(p) = 1G(

w) = 1 t = 2Slide21

21

How efficiently can you build an n x n square?

nSlide22

22

How efficiently can you build an n x n square?

x

Tile Complexity:

2n

nSlide23

How efficiently can you build an n x n square?

0

0

0

0

log n

-Use

log n

tile types to seed

counter:Slide24

How efficiently can you build an n x n square?

0

0

0

0

log n

-Use

8

additional tile types

capable of binary counting:

-Use log n

tile types capable ofBinary counting:Slide25

How efficiently can you build an n x n square?

0

0

0

0

log n

0

0

0

0

0

0

0

0

1

0

1

0

1

1

0

0

1

1

1

0

0

0

0

0

1

1

0

1

1

1

1

1

0

0

0

1

-Use

8

additional tile types

capable of binary counting:

-Use

log n

tile types capable of

Binary counting:Slide26

How efficiently can you build an n x n square?

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

1

0

1

1

0

0

1

1

1

0

0

0

0

1

0

0

1

1

0

1

0

1

0

1

1

1

1

0

0

1

1

0

1

1

1

1

1

1

1

1

0

1

1

1

1

1

1

-Use

8

additional tile types

capable of binary counting:

-Use

log n

tile types capable of

Binary counting:

log nSlide27

How efficiently can you build an n x n square?

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

1

0

1

1

0

0

1

1

1

0

0

0

0

1

0

0

1

1

0

1

0

1

0

1

1

1

1

0

0

1

1

0

1

1

1

1

1

1

1

1

0

1

1

1

1

1

1

0

0

0

0

1

0

0

0

0

1

0

0

1

1

0

0

0

0

1

0

1

0

1

0

0

1

1

0

1

1

1

0

0

0

0

1

1

0

0

1

0

1

0

1

1

1

0

1

0

0

1

1

1

0

1

1

0

1

1

1

1

1

1

1

-Use

8

additional tile types

capable of binary counting:

-Use

log n

tile types capable of

Binary counting:Slide28

How efficiently can you build an n x n square?

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

1

0

1

1

0

0

1

1

1

0

0

0

0

1

0

0

1

1

0

1

0

1

0

1

1

1

1

0

0

1

1

0

1

1

1

1

1

1

1

1

0

1

1

1

1

1

1

0

0

0

0

1

0

0

0

0

1

0

0

1

1

0

0

0

0

1

0

1

0

1

0

0

1

1

0

1

1

1

0

0

0

0

1

1

0

0

1

0

1

0

1

1

1

0

1

0

0

1

1

1

0

1

1

0

1

1

1

1

1

1

1

n – log n

log n

x

y

Tile Complexity:

O(log n)

(Rothemund, Winfree 2000)Slide29

How efficiently can you build an n x n square?

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

0

1

0

1

1

0

0

1

1

1

0

0

0

0

1

0

0

1

1

0

1

0

1

0

1

1

1

1

0

0

1

1

0

1

1

1

1

1

1

1

1

0

1

1

1

1

1

1

0

0

0

0

1

0

0

0

0

1

0

0

1

1

0

0

0

0

1

0

1

0

1

0

0

1

1

0

1

1

1

0

0

0

0

1

1

0

0

1

0

1

0

1

1

1

0

1

0

0

1

1

1

0

1

1

0

1

1

1

1

1

1

1

n – log n

log n

x

y

Tile Complexity:

O(log n)

With optimal

counter:

Tile Complexity:

O(log n / loglog n)

Meets lower

bound:

W

(log n / loglog n)

(Rothemund, Winfree 2000)

(Adleman, Cheng, Goel,

Huang 2001)

(Rothemund, Winfree 2000)Slide30

30

Barish, Shulman, Rothemund, Winfree, 2009Slide31

Why is Temperature 1 Theory Important?

Temperature 2 self-assembly is powerful

Efficient assembly of squares and more general shapes

Universal ComputationBut….Precise laboratory settings requiredHigh error rates

x

ySlide32

Why is Temperature 1 Theory Important?

Temperature 2 self-assembly is powerful

Efficient assembly of squares and more general shapes

Universal ComputationBut….Precise laboratory settings requiredHigh error rates

x

ySlide33

Why is Temperature 1 Theory Important?

Temperature 2 self-assembly is powerful

Efficient assembly of squares and more general shapes

Universal ComputationBut….Precise laboratory settings requiredHigh error rates

Error locked in placeSlide34

Why is Temperature 1 Theory Important?

Temperature 2 self-assembly is powerful

Efficient assembly of squares and more general shapes

Universal ComputationBut….Precise laboratory settings requiredHigh error rates

Error locked in place

Question:

Is temperature 1 substantially less powerful than temperature 2?

Is temperature 1 powerful enough to warrant consideration considering it’s potential experimental advantages? Slide35

Build an

n x n square at Temperature 1

s

a1Slide36

Build an

n x n square at Temperature 1

s

A

1

A

2

A

3

A

4

A

5

a1

a2

a3

a4

a5Slide37

Build an

n x n square at Temperature 1

s

A

1

A

2

A

3

A

4

A

5

a1

a2

a3

a4

a5

B

1

B

2

B

3

B

4

B

5

b1

b1

b1

b1

b1

b1

b1

b1

b1

b1

b1Slide38

Build an

n x n square at Temperature 1

s

A

1

A

2

A

3

A

4

A

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5Slide39

Build an

n x n square at Temperature 1

s

A

1

A

2

A

3

A

4

A

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

Distinct tile types:

2n-1

Probably optimal, but no

substantial lower bound

proof has been given.Slide40

Build an

n x n square at Temperature 1

s

A

1

A

2

A

3

A

4

A

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

B

1

B

2

B

3

B

4

B

5

Distinct tile types:

2n-1

Probably optimal, but no

substantial lower bound

proof has been given.

Two directions to consider

Can we do better if consider 3D assembly? (3D deterministic assembly)

Can we do better if we permit a small chance of error? (2D probabilistic assembly)Slide41

Our Temperature 1 ResultsSlide42

42

OutlineBackground Information

ModelResultsTemperature 1 in 3DTemperature 1 in 2D, probabilisticSlide43

Simulating Temp 2 Systems at Temp 1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

*

*

*

*

c

0

1

x

0

1

0

0

*

c

1

c

c

0

1

x

x

1

0

0

x

x

1Slide44

Simulating Temp 2 Systems at Temp 1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

*

*

*

*

c

0

1

x

0

1

0

0

*

c

1

c

c

0

1

x

x

1

0

0

x

x

1

0

c

1

c

0Slide45

Simulating Temp 2 Systems at Temp 1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

*

*

*

*

c

0

1

x

0

0

0

*

c

1

c

0

1

x

x

1

0

0

x

x

1

0

0

c

0Slide46

Simulating Temp 2 Systems at Temp 1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

*

*

*

*

c

0

1

x

0

0

0

*

c

1

c

0

1

x

x

1

0

0

x

x

1

0

0

c

0

1

c

0

1

xSlide47

Simulating Temp 2 Systems at Temp 1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

*

*

*

*

c

0

1

x

0

0

*

c

1

c

0

1

x

x

1

0

0

x

x

1

0

0

0

1

x

1Slide48

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles

constituting

a

“macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide49

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting of a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide50

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide51

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide52

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide53

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide54

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide55

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide56

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide57

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide58

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide59

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide60

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide61

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide62

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide63

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide64

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide65

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide66

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide67

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide68

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide69

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide70

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide71

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)Slide72

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

2 inputs

2 outputs

Key idea:

Map each single temperature 2 tile to a collection of tiles constituting a “macro” tile

Use 3D geometry to encode north outputs.

(X,Y)

A

B

“0”

“1”Slide73

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

(X,Y)

A

B

“0”

“1”

Y

XSlide74

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

W

V

Y

X

V

WSlide75

Simulating Temperature 2 Systems at Temperature 1

Y

Geometry decoding tiles:

Y

X

A

B

W

V

Y

XSlide76

Simulating Temp 2 Systems at Temp 1

YSlide77

Simulating Temp 2 Systems at Temp 1

YSlide78

Simulating Temp 2 Systems at Temp 1

YSlide79

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

W

V

Y

X

(X,Y)Slide80

Simulating Temp 2 Systems at Temp 1

Y

X

A

B

W

V

Y

X

A

B

“0”

“1”Slide81

81Slide82

82Slide83

83

OutlineBackground Information

ModelResultsTemperature 1 in 3DTemperature 1 in 2D, probabilisticSlide84

Simulating Temperature 2 Systems at Temperature 1:

2D with high probabilitySlide85

85

Summary3D temperature 1 and 2D probabilistic temperature 1 offer much of the power of temperature 2.

Temperature 1 self-assembly may have important experimental motivation.The use of steric hindrance and steric protection seems inline with nature:Steric hindrance is a common

mechansim in nature.The physical shape of proteins in biology is closely related to function.Slide86

86

Future WorkLower bound for

nxn squares for temperature 1, 2D, deterministic.Multiple nucleation.Can the nxn 3D result be improve to O(log n / loglog n)?Combine ideas from this work with other techniques for robustness and error correction.

Improve sturdiness or connectivity of constructions.