PDF-EUROGRAPHICS P
Author : lindy-dunigan | Published Date : 2014-11-11
Cignoni T Ertl Guest Editors Volume 31 2012 Number 2 DataDriven Estimation of Cloth Simulation Models E Miguel D Bradley B Thomaszewski B Bickel W Matusik M A Otaduy
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EUROGRAPHICS P: Transcript
Cignoni T Ertl Guest Editors Volume 31 2012 Number 2 DataDriven Estimation of Cloth Simulation Models E Miguel D Bradley B Thomaszewski B Bickel W Matusik M A Otaduy S Marschner 1 URJC Madrid 2 Disney. We argue that de64257ning a modeling operation by asking for rigidity of the local transformations is useful in various settings Such formulation leads to a nonlinear yet conceptually simple energy formulation which is to be minimized by the deforme Following the obser vations of Joshi et al JMD 07 we show the advantage of having positive coordinates The control points of the deformation are the vertices of a cage enclosing the deformed mesh To de64257ne positive mean value coordinates for a Tong P Alliez D CohenSteiner M Desbrun Caltech INRIA SophiaAntipolis France Abstract We introduce a framework for quadrangle meshing of discrete manifolds Based on discrete differential forms our method hinges on extending the discrete Laplacian ope Botsch R Pajarola Editors Topological Methods for the Analysis of High Dimensional Data Sets and 3D Object Recognition Gurjeet Singh Facundo M57577moli and Gunnar Carlsson Institute for Computational and Mathematical Engineering S tanford Universit Desbrun H Pottmann Editors Triangulating Point Set Surfaces with Bounded Error Carlos E Scheidegger Shachar Fleishman Cl57569udio T Silva University of Utah Abstract We introduce an algorithm for constructing a highquality triangulation directly fro Ebert S M57577rillou Editors Modeling Trees with a Space Colonization Algorithm Adam Runions Brendan Lane and Przemyslaw Prusinkiewicz Department of Computer Science University of Calgary Canada Abstract We extend the open leaf venation model by Run Metaxas and J Popovic Editors Arbitrary Cutting of Deformable Tetrahedralized Objects Eftychios Sifakis Kevin G Der Ronald Fedkiw Stanford University Stanford University Stanford University Intel Corporation Industrial LightMagic Abstract We propose obbelt Schr57590der H Hoppe Editors CLODs Dual Hierar chies or Multir esolution Collision Detection Miguel A Otaduy and Ming C Lin Department of Computer Science Uni ersity of North Carolina Chapel Hill USA Abstract pr esent contact le els of detail Kobbelt P Schr57590der H Hoppe Editors Global Conformal Surface Parameterization Xianfeng Gu ShingTung Yau Division of Engineering and Applied Science Harvard University gueecsharvardedu Mathematics department Harvard Universityyaumathharvardedu Ab Denting is achieved by deforming the triangulated surface of the target body based on a dent map computed onthey from the projectile body using a Zbuffer algorithm with varying degrees of smoothing Our method accounts for the angle of impact is appl 1. Introduction Locomotion is an important interaction technique in virtual environments. Real walking is better than flying or walking-in-place, in terms of presence, ease of use, and naturalness Fig Eurographics Animation Festival AbstractPompeiiwasaRomancity,destroyedandcompletelyburiedduringaneruptionofthevolcanoMountVesuvius.Wehavereviveditspastbycreatinga3DmodelofitspreviousappearanceandpopulateditwithcrowdsofVirtualRomans. Abstract We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling p
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