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Winning Minesweeper Winning Minesweeper

Winning Minesweeper - PowerPoint Presentation

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Uploaded On 2016-05-31

Winning Minesweeper - PPT Presentation

Christopher Hodgson and Gregory Tyler Loftis Minesweeper A minesweeper board consists of a grid x by y composed of either a value denoting the number of mines in cells adjacent to it or a mine Cells are hidden until probed The player can mark a cell believed to be a mine ID: 343089

equation point points mines point equation mines points strategy game number minesweeper probe board win adjacent set rule single strategies grid square

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Slide1

Winning Minesweeper

Christopher Hodgson and Gregory Tyler LoftisSlide2

Minesweeper

A minesweeper board consists of a grid x by y composed of either a value denoting the number of mines in cells adjacent to it, or a mine.

Cells are hidden until probed. The player can mark a cell believed to be a mine.

The game is won when all cells that are not mines are revealed. The game is lost if a mine is probed.Slide3

A Difficult Problem

Deceptively hard game to win. Each game consists of only an X by Y grid, and N number of mines, randomly placed.

Due to the nature of the game, there is no way to “backtrack” once a mistake is made. Probing a mine results in instant failure.

Due to the random placement of the mines, it is difficult to isolate patterns from game to game, though there are patterns that do exist.

For the purposes of our algorithms, we have a set of interactions that the program can take with the Minesweeper board: look, probe, mark, unmark. Slide4

Programmer’s Minesweeper and Strategies

Programmer’s Minesweeper is a program from Northeastern University designed to implement minesweeper strategies. It is open source and we are using it to analyze the algorithms and modifying it for our purposes.

We discovered three strategies for approaching the game computationally: Single Point Strategy, Equation Strategy, and Constraint Satisfaction Problem Strategy (

CSPStrategy

).Slide5

Minesweeper Strategies

Strategies can be broken into to parts:

What to do when you have enough data to work with

What to do when you lack dataThe overall goal of a strategy is to win.Slide6

Single Point

Strategy – A Naïve Approach

Three Rules:

1. If the number of mines adjacent to the square is equal to the value in the square, then all adjacent squares can be probed safely.2. If the number of unknown adjacent squares + the number of marked adjacent squares is equal to the value in the square, then all unknown adjacent squares can be marked safely.

3. If the strategy cannot find either of these situations on the board, it probes a random square.Slide7

Single Point Strategy – A Naïve Approach

Rule 1:

Rule 2 and 3:Slide8

Single Point Strategy – A Naïve Approach

Lowest win rate of examined strategies

Required to make random probes: high probability that board winds up in a state where rule 3 is applied.

Only works with known information and makes no logical inferences based on probability.Slide9

Equation Strategy

Choose a starting point to add to probe set

while game not won or you lose

if probe set is empty

choose an

unprobed

point to add probe set

for all points in probe set

apply single equation rule to point apply equation difference rule to point

remove point from probe set

if mines remaining < some number

start comparing to global equationSlide10

Equation

Off board = 0

Probed points = 0

Marked points = 1Unprobed points = ?

Mine Sweeper Board

1

1

1

1 = x + 0 + 0 + 0 + 0 + 0 + 0 + 0

xSlide11

Global Equation

pValues

are the values of the points that are

unprobed

when the limit is reached

r is the number of mines remaining when the limit is reachedSlide12

Mine Sweeper Board

Single Equation Rule

0

If c for the point equals 0, then add all the points around it to the probe set.

If c for the point equals the number of unmarked points, then mark all the points around it.

0

1

1

2

2

0

0

1

2 = x + 1 + 0 + 0 + 0 + 0 + 0 + 0

1 = x

xSlide13

Mine Sweeper Board

Equation Difference

Rule

2

1

2

1

0

0

0

0

Take the equation for a point and the equation of an adjacent point and subtract them

If the value of the new c value equals the number of unknown points left, then mark them and probe the

unprobed

points that appear in both equations.

C

1

C

2

x

y

(2-1) = (x + 1 + y + 0 + 0 + 0 + 0 + 0) – (x + 1 + 0 + 0 + 0 + 0 + 0 + 0)

1 = ySlide14

Choosing where to probe

Choose at random

Choose base on probability of being a mine

Use pattern matching to find mines where the strategy might fail.Slide15

Pattern Matching

Mine Sweeper Board

2

1

2

1

0

0

0

0Slide16

Win Rates

Minesweeper defines three difficulty levels

Beginner: 9 x 9 grid, 10 mines

Intermediate: 16 x 16 grid, 40 minesExpert: 16 x 30 grid, 99 minesSlide17

Win RatesSlide18

Win RatesSlide19

Win RatesSlide20