PPT-Massive virtual textures for games: Direct3D

Author : lois-ondreau | Published Date : 2016-07-27

tiled resources Matt Sandy Program Manager Direct3D 4063 The problem with textures Review existing solutions API deep dive Demos Agenda The problem with textures

Presentation Embed Code

Download Presentation

Download Presentation The PPT/PDF document "Massive virtual textures for games: Dire..." is the property of its rightful owner. Permission is granted to download and print the materials on this website for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.

Massive virtual textures for games: Direct3D: Transcript


tiled resources Matt Sandy Program Manager Direct3D 4063 The problem with textures Review existing solutions API deep dive Demos Agenda The problem with textures Gamers want expansive worlds. Vin Sumner – CEO. Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. Magda El Zarki. Prof. of CS. Univ. of CA, Irvine. elzarki@uci.edu. http://. www.ics.uci.edu. /~. magda. The First Computer Game. Noughts. And Crosses, a Tic-Tac-Toe game programmed in 1952 by A.S. Douglas . Core Graphics For Windows 7. Anantha. . Kancherla. Group Program Manager. Microsoft Corporation. Talk Overview. Goal: Understand how DirectX is evolving to meet the needs of all Graphics scenarios, not just Gaming. Graphics . and Performance. DirectX . 12. . Max McMullen. Direct3D Development Lead. Microsoft. It’s been a busy year…. API is largely complete, with working drivers. Over 50% of gamers have DirectX 12 hardware. Native C/C++ . Game Development. Sam George. Principal Group Program Manager. Windows Phone. 3-046. Windows Phone 8 game platform goals. Support Existing Games (XNA). Reduce the Cost to Target Windows Phone. Vin Sumner – CEO. Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. Stroke Rehabilitation. James Burke Michael McNeill . Philip Morrow Darryl Charles . School of Computing and Information Engineering. Suzanne McDonough. Jacqui . Crosbie. School of Life and Health Sciences. CS3540. Dr. Brian Durney. World of . Borecraft. by Justin Peters, June 27, 2007. “Never play a video game that’s trying to teach you something”. . http://www.slate.com/id/2169019/. Peters asks these “philosophical questions”:. J.M.P. van Waveren. Lead Technology Programmer. id Software. Software Virtual Textures. Solving issues and. achieving high quality.. Software Virtual Textures in RAGE. Software Virtual Textures in RAGE. code camp. fall . 2008. Richard Thomson. DAZ . 3D. www.daz3d.com. Direct3D 11. CTP in November 2008 DirectX SDK. Vista (and beyond) only, not on XP. Evolution of Direct3D 10. Compatible with D3D 10 cards. Anantha. . Kancherla. 首席程序经理 . US-WEX PM . anankan@microsoft.com . 议程. 目标. : . 理解. DirectX. 如何演变以满足所有的图形使用场景(并不只是游戏). DirectX APIs. Obtained from a July, 2014 Summer workshop in Guildford County . Texture Mapping. Texture Mapping. Surfaces may have single colors or they may have multiple color patterns, which are commonly referred to as . Agenda. Virtual Reality ( Immersive 3D ) . Immersive . Platforms. (Games). Immersive Applications . Demo of Oculus Rift . DK2. Collaborative Immersion . Virtual Reality . Past 20 Years. Over the past 20 years or so there have been various attempts at furthering virtual reality with companies such as Sega, Nintendo and Sony releasing console based accessories to the market with little success. . FCC Torsion, BCC textures. A. D. Rollett. 27-750 . Texture, Microstructure & Anisotropy. Last revised: . 26. th. Apr. . ‘. 14. Objectives. Part 1 of the slides covers shear (torsion) and rolling textures; part 2 covers some aspects of textures in BCC metals..

Download Document

Here is the link to download the presentation.
"Massive virtual textures for games: Direct3D"The content belongs to its owner. You may download and print it for personal use, without modification, and keep all copyright notices. By downloading, you agree to these terms.

Related Documents