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social - PPT Presentation

impacts 26 January COMP 381 Inflection Points in History Positives Negatives privacy family quality of life survival expanding human reach expanding knowledge expanding economy democratization ID: 362073

real simulations cyberspace positives simulations real positives cyberspace life 1996 internet human world phone virtual simulation expanding family main

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Slide1

social impacts26 January

COMP 381Slide2

Inflection Points in History Positives

Negatives

privacy

family

quality of life

survivalexpanding human reachexpanding knowledgeexpanding economydemocratization

privacy invasion

disintegration of family

health

pollution

danger / misuse

misinformation

work abuseSlide3

And for digital technologies?Slide4

POSITIVESPrivacy

Family

Mostly negative

Easy to track people

Façade:

Can use screen name to avoid publicly askingFalse sense of securityFeel like they can say anythingReconnecting over long distance

Facebook

Ancestry.com

Security

Bring family together over entertainment

Wii

DVRSlide5

POSITIVESQuality of life

Survival

Easier

Cameras

Share/preserve photos

Communication (email)Access to knowledgeShoppingGPS

Medical digitalization

Medical intervention

Cell phone to call for helpSlide6

POSITIVESExpanding human reach

Expanding knowledge

Communicate with other people

Facebook

Internet

Cell phonesTransportationExplorationUnderwaterSpace

Availability of information

Searching

Sharing

LearningSlide7

POSITIVESExpanding economy

Democratization

Online shopping

Faster business communication

Trade

BankingInternational projectsMom and pop shops can advertiseGovernment transparency

Wikileaks

VotingSlide8

ImpactsSlide9

Is Cyberspace Real?Are we creating an artificial distinction?When do distinctions matter?

Worker vs. teleworker

Conference vs. teleconference vs. virtual world conference?

Others?Slide10

ManifestationsSpeed of lifeCommunicationsDesensitization

ExpectationsSlide11

Speed of LifeCrazy Busy: we are all driven to do more and do it faster

Signs?

Is this technology’s fault?

Other contributing factors?Slide12

How communications has changed

We build our ideas about what is real and what is natural with the cultural materials available.

high school student, 1996

Perception of reasonable ways to communicate:

1930s: phone

1996: Internet

2001: End of pay phone

era

today: Changes in the last 5 years?Slide13

DesensitizationTelevisionMovies

Rap songs

Violence

in games

Internet hunting

Modern warfareSlide14

The Technosphere

Without much awareness or comment on our part, the technological-technocratic system has usurped the natural and social milieus to become the primary environment in which we live.

Andrew Kimbrell

Cold Evil

Technology is a way of organizing the world so that we do not experience it.

Max FrischSlide15

SimulationsThe imitative representation of functioning of one system by means of the functioning of another You capture some aspects, but not all: need to decide what is importantSlide16

Simulations in Physical Space

Shopping mall: simulation of main street

Streets of

Southpoint

!

Neighborhood developmentsSimulations or reversions?Sustainable village communitiesTelevision locationsCheers

… and bars that are simulations of the simulation

Zoos and theme parks:

Busch Garden,

World fairs

Disneyland Main Street USASlide17

Simulations in Cyberspace

Chat rooms

Multi-player online environments

Instant messaging

Military: War games, simulations, exercises

Games

Training: flight simulator

Medical:

Virtual human

Social networks

Why are these simulations?

How effective are they?Slide18

Simulations in CyberspaceWith your own persona:

Create communities and societies

Communication with friends

But are these really “you”?

Do you have different personas?

In “real life”?In cyberspace?Slide19

Culture of Simulation

Sherry

Turkle

, “

cybershrink

Seminal work on people and technology

Simulation and Its Discontents

What about the Internet has changed since 1996?

Real life vs. virtual life

Avatars

TransferenceSlide20

What is good about simulations?Safe place to

Learn

Experiment

Opportunity to try things that you couldn’t otherwise try

Different places and times

Expensive facilitiesDangerSlide21

What is bad about simulations?

False sense of capability

CPR without real practice

Flying an airplane in bad weather

Can spoil the real thing

“Disneyland effect”Nature videos or zoosTravelogsThe Veldt by Ray Bradbury Impact underestimatedRape in Cyberspace (1998)Slide22

Human reactionsAlleviating loneliness:

Aibo

vs. real dog

Emotion in robots

(KISMET)

The Uncanny alleyCrossing the Valley