PPT-Software Design

Author : lois-ondreau | Published Date : 2016-08-04

Patterns in Test Automation 3 Objectives What are Design Patterns Design Pattern and Design Principle whats the difference Principles KISS Dont Repeat Y ourself

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Software Design: Transcript


Patterns in Test Automation 3 Objectives What are Design Patterns Design Pattern and Design Principle whats the difference Principles KISS Dont Repeat Y ourself 5 . Terra Vista Solutions is a leading developer of business application software for the oil, gas and refuse industries. Our software is designed to help your business run smoother and more efficiently – and can save thousands of dollars a year for even the smallest organizations. Track your software investments and understand how your Embarcadero software is being used With the Embarcadero License Center ELC you can have centralized and simplified control over license administration It is one more way Embarcadero Technologie Eric M. . Dashofy. February . 27, . 2013. On . Bogosity. bogus. adj.. 1. Non-functional. "Your patches are bogus." 2. Useless. "OPCON is a bogus program." 3. False. "Your arguments are bogus." 4. Incorrect. "That algorithm is bogus." 5. Unbelievable. "You claim to have solved the halting problem for Turing Machines? That's totally bogus." 6. Silly. "Stop writing those bogus sagas." . Requirements. Construction. Design. Testing. Delivery and Installation. Operations and Maintenance. Concept Exploration. Prototype. Software Design. From . SWEBOK. 2004. V-Model. Spiral Model. Agile Methods. . Xiaofeng. Fan. xiaofenf@usc.edu. What’s in your mind when programming?. PC:. H. ighly reliable. Easy to debug. Embedded System:. Hardware and functionality need to be improved during the development routine.. COMP 201. Lecturer: . Sebastian . Coope. Ashton Building, Room G.18. E-mail: . coopes@liverpool.ac.uk . COMP 201 web-page:. http://www.csc.liv.ac.uk/~coopes/comp201. http://www.csc.liv.ac.uk/~pbell/comp201.html. Development. Methodologies. Damian Gordon. Timeline of Methodologies. 3. 1950s Code & Fix. 1960s Design-Code-Test-Maintain. 1970s Waterfall Model. 1980s Spiral Model. A unique approach to software development. Cleanroom History. Harlan D. Mills. . . Theory developed thru 1970’s to mid 80’s by mathematician and IBM employee Harlan Mills and colleagues.. First seen use in the mid 80’s being selected for the ARPA STARS program. Lecture 5. Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.. Today’s lecture. Design failures. Practice. Intermezzo: what experts do. What is Architecture?. Software Architecture. is the structure and organization of high-level components in a software system. This includes high level . components. and the . relationships. between these components.. 1.1 The Software Life Cycle . 1.2 Using Abstraction to Manage Complexity. 1. Attendance Quiz #5. Software Design. 2. Tip #6: Local Declarations. Should I declare locals in the middle of a function or at the top? . Lecture 18. Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.. Announcements. Design studio 3 due Friday, by 4pm in ICS1 414. Design COP 3538 Summer 2012 © Lethbridge/Laganière 2001 Chapter 9: Architecting and designing software 2 The Process of Design Definition: Design is a problem-solving process whose objective is to find and describe a way: Unlock the magic of software creation with SDLC! From planning to testing, each phase is a step closer to your dream app or program. Let\'s dive into the journey of development together!

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