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is a fast-moving party game in which you play cardsmatching numbers an is a fast-moving party game in which you play cardsmatching numbers an

is a fast-moving party game in which you play cardsmatching numbers an - PDF document

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is a fast-moving party game in which you play cardsmatching numbers an - PPT Presentation

a card game for 3 or more players the monsters ITHTHEHere ID: 177228

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is a fast-moving party game in which you play cardsmatching numbers and suits. The first player to empty his handwins ... and the ghosties get everybody else!There are 11 cards in each suit (Spiders, Spooks, Goblins,Bones, and Bats) … 1 through 10, plus the Master … and one BlackCat card. Each suit has a special rule for play, so the last cardplayed can change everything. Who will be first to play all hiscards and escape the haunted house?PIDERSANDou knew better than to let yourfriends talk you into this adventureŽ ...but you came anyway. Now the door a card game for 3 or more players the monsters ... ITHTHEHeres how each suit of cards is played.ColorSuitPlayOptional Master EffectBlueSpidersNext number in sequenceMaster Spider can be played on anyBlueSpooksNext number in sequenceEveryone passes a card to the rightGreenGoblinsPlay a trickŽ roundPass a card to the opponent with the fewest cardsBonesPlay the number OR the same suit Reverse direction of playBatsPlay the TM ATTLEDBYThe skeletal specters will tryto scare everyone out of theirwits! Dont get caught ...When a player is unable to topa Bone, the player who laid downthe last card chooses a numerical9…10…M) from his hand. Thesecards can be any mixture of suits,and the straightŽ can be of anylength, or just a single card. Placethem in the discard pile with thehighest card on top. If this lets that player get rid of all his cards,he wins! Otherwise, the player who could not top the Bone nowplays, if he can, on the new top card.Only the new top card has any effect. Ignore the suit and rankof all other cards discarded in the straight.Ž So if the top card isa Goblin, play a trick, and if its a Master, its special effect countsif you are using that rule.ITTENBYtheyll bite you any chance they get.When a player is unable to top a Bat, hes in real trouble.tarting with the one who played the Bat and going counterclock-each player chooses one card and gives it to the Bat victim.If someone gets rid of his last card this way, he wins instantly!Otherwise, play resumes, starting with the player who gotBitten, who may play any card he chooses.Monsters are everywhere; youve got to hide. Maybethis room is safe. The hair rises on your neck, yourheart beats faster, your hand shakes as you reach forthe doorknob, and a screech makes you jump a footin the air, just as you recognize ... a black cat.Oh. Well, The Cat is the wild card. It can be played on any card.The next player can then play any card he chooses. (If you play aCat during a Goblin round, it wins the trick automatically.)Obviously, the Cat is good for getting out of scrapes, but itgives the next player the lead. You dont want to squander the Catin a situation where you can lay down another card.SCAPINGTHEJust as the monster reaches out to grab you ...ou win by getting rid of all your cards. Youve outrun thespooks … too bad for your friends!ou race through the door with the monsters hot on yourheels ... and find yourself on another floor ...Shuffle the cards and play each hand as usual. At the end ofeach round, tally the points in each losing hand. When one person hits 200, hes grabbed by the monsters and loses ... andwhoever has the score is first out the door and wins!or a longer game: When a player reaches 200and is grabbed by the monsters, he drops out andthe others keep playing until three players are left.When one of those three hits 200, the game endsand the player with the lowest score wins.CardPoints1-10face valueM20Cat30or a longer or larger game, simply combine two decks!The player nearest the dealers leftplays it to start the game.During a Goblin round, two players might tie if they both playa Cat, or both play the highest Goblin card. Those two players(only) choose new cards from their hands and play another trick.If they tie again, yet another trick is played ... until someone winsmake the game more challenging, add these effects forMaster cards. A special effect happens only if the Master is playednormally. If its played during a trick, it has no effect!The Master of Spiders can be played on any Spidercard, regardless of number. It remains the Master, not the numberit replaces.Each player picks one card from his hand. At thesame time, everyone gives his chosen card to the person on hisWhoever played the Master of Goblins picks onecard from his hand and gives it to the opponent with the cards. If players are tied for fewest, he picks one victim to receivethe gift.The direction of play reverses. Regular play now goesclockwise. Bat bites go around the table clockwise,the Master of Spooks makes you hand cards to the left.The Spook and Spider cards are nowplayed backwardin sequence, so low numbers areplayed on high ones. When a Goblin trick is played,Goblin card wins.The Bones and Bats effects last until the end ofthe game ... unless you are playing with two decks.In that case, the second Master of Bones reverses theirst one and puts the directions back to normal. Thesame holds true for Bats.IDINGINmake the hands smaller, or to make it more difficult to tellwhat cards can be played, deal one extra hand of cards and set itaside. This ghost handŽ will not be played this round.If nobody has the 1 of Spiders, start the game with the 2 ofSpiders (and so on, if necessary).This option is especially good with few players, very experi-enced players, or two-deck games!Visit our website! This games web page, found atwww.sjgames.com/spooks/, has more game variations andany FAQ or errata that prove necessary.Original Game Concept by Jason D. WittmanDevelopment by Monica StephensArt by Alex FernandezEditor: Steve JacksonProduction Manager: Monique ChapmanProduction: Alex FernandezPrint Buyer: Monica StephensSales Manager: Ross JepsonPlaytesting:Bryan Anderson, Deborah Bojar, Melony Fender, Laurie Holm, Bret Inderlee, Rob Mann, Shari Mann, Paula Merns, Hilary Moon Murphy, eabody, Andrew Rose, Kris Spiesz, Dave Stagner, elley Stender, Daniel Taylor, Jordan Wood.Austin Playtesting:Michelle Barrett, Kayn Bernard, Kim Bernard, Matt Doublé,Andrew Hackard, Fade Manley, Giles Schildt, Mia Sherman.is a trademark, and the all-seeing pyramid is a registered trademark,of Steve Jackson Games Incorporated. Copyright 2003 by Steve JacksonGames Incorporated. All rights reserved. Rule version 1.0.