PPT-Simulation and Animation
Author : min-jolicoeur | Published Date : 2016-02-23
Collisions Collisions Detection Broad Phase Bounding Volumes Key idea Surround the object with a simpler bounding object the bounding volume If something does not
Presentation Embed Code
Download Presentation
Download Presentation The PPT/PDF document "Simulation and Animation" is the property of its rightful owner. Permission is granted to download and print the materials on this website for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.
Simulation and Animation: Transcript
Collisions Collisions Detection Broad Phase Bounding Volumes Key idea Surround the object with a simpler bounding object the bounding volume If something does not collide with the bounding volume it does not collide with the object inside. DisneyPixar Abstract Artistic simulation of hair presents many challenges ranging from incorporating artistic control to dealing with extreme motions of characters Additionally in a production environment the simu lation needs to be fast and result COS 116, Spring . 2012. Adam Finkelstein. Applications. Entertainment. Computer-aided design. Scientific visualization. Training. Education. E-commerce. Computer art. Boeing 777 Airplane. Inside a Thunderstorm. Rigid Body Simulation. The . next. . few. . lectures. …. Comming. . up. …. Dynamic simulation . Movement of point masses, rigid bodies, systems of point masses etc. with respect to. Forces . Body charcteristics (mass, shape). This lesson we look at . what Graphical Animation and the history behind it. . Ajarn David. 1. When did graphic animation start?. http://www.youtube.com/watch?v=X0hVEH4se-0. Ajarn David. 2. History. Animation is a graphic representation of drawings to show movement within those drawings. A series of drawings are linked together and usually photographed by a camera. The drawings have been slightly changed between individualized frames so when they are played back in rapid succession (24 frames per second) there appears to be seamless movement within the drawings.. Peggy Finnegan. Thomas Metcalf School. Visual Art 2. nd. – 8. th. grades. Why Animation?. Easy to integrate. Technology. School Improvement Plan. National Educational Technology Plan. 21. st. Century Skills. Lesson 9. © 2014, John Wiley & Sons, Inc.. Microsoft Official Academic Course, Powerpoint 2013. 1. Microsoft. . Powerpoint 2013. Objectives. © 2014, John Wiley & Sons, Inc.. Microsoft Official Academic Course, Powerpoint 2013. Creation of basic bouncing ball. Creation of an individual animation. Storyboard. Drawings/Digital frames. Export. 3. Moving pictures. Animation—making objects that appear to move on the screen—is done by displaying a series of still pictures, one after the other, in rapid succession. Creation of basic bouncing ball. Creation of an individual animation. Storyboard. Drawings/Digital frames. Export. 3. Moving pictures. Animation—making objects that appear to move on the screen—is done by displaying a series of still pictures, one after the other, in rapid succession. Custom animations. or animation effects (either term is correct), are the motions applied to objects on your slide, such as pictures, text and other graphics. . Custom animations differ from . Uses of web animation. Banner ads. Promotion. Instruction. Information. Entertainment. Banner ads. Banner ads are used on websites as promotions, promoting other websites or even new games or films that are being released. Banner ads can simply be text with graphics, or can be more advanced by having animations and sounds added onto them. Banner ads are interactive, and some can be dictated by cookies found in a users search history. For example in the image below, . Gladys Nzita-Mak. Movement. Movement is when an object changes its place or position, goes from A to B.. For example in the picture below, the person is moving from A to B. It starts off with a hunched back and keeps moving until it is straight and walking tall.. Crowds (and research in computer animation and games) CSE 3541/5541 Matt Boggus Foundation of Digital Games See site for paper topics CASA – computer animation and social agents Social Agents and This article will focus on the use of sandglass animation inas a way to understand the film in relation to craftbased, or handmade practices. The aesthetic such a method can produce in th What is Animation?. . . Animation is the process of creating the illusion of movement by displaying a sequence of images, drawings, or frames that change slightly from one to the next. The above bouncing ball animation consists of these six frames,...
Download Document
Here is the link to download the presentation.
"Simulation and Animation"The content belongs to its owner. You may download and print it for personal use, without modification, and keep all copyright notices. By downloading, you agree to these terms.
Related Documents