PPT-Canny Edge Detection Using an NVIDIA GPU and CUDA
Author : phoebe-click | Published Date : 2015-11-03
Alex Wade CAP6938 Final Project Introduction GPU based implementation of A Computational Approach to Edge Detection by John Canny Paper presents an accurate localized
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Canny Edge Detection Using an NVIDIA GPU and CUDA: Transcript
Alex Wade CAP6938 Final Project Introduction GPU based implementation of A Computational Approach to Edge Detection by John Canny Paper presents an accurate localized edge detection method Purpose. . Acknowledgement: the lecture materials are based on the materials in NVIDIA teaching center CUDA course materials, including materials from Wisconsin (. Negrut. ), North Carolina Charlotte (. Wikinson. CUDA Platform. CUDA Parallel Computing Platform. . Hardware . . . Capabilities. GPUDirect. SMX. Dynamic Parallelism. HyperQ. Programming . Approaches. Libraries. “Drop-in” Acceleration. Håkon Kvale . Stensland. iAD-lab, Department for Informatics. Basic 3D Graphics Pipeline. Application. Scene Management. Geometry. Rasterization. Pixel Processing. ROP/FBI/Display. Frame. Buffer. Memory. Patrick Cozzi. University of Pennsylvania. CIS 565 - Fall 2014. Acknowledgements. CPU slides – Varun Sampath, NVIDIA. GPU . slides. Kayvon . Fatahalian. , CMU. Mike Houston, . NVIDIA. CPU and GPU Trends. using BU Shared Computing Cluster. Scientific Computing and Visualization. Boston . University. GPU Programming. GPU – graphics processing unit. Originally designed as a graphics processor. Nvidia's. Supercomputing. The Next wave of HPC. Presented by Shel Waggener. HP Materials from Marc Hamilton. June. , . 2011. © Copyright 2011 Hewlett-Packard Development Company, L.P. . GPUs – changing the Economics of Supercomputing. Intel. ®. Core i5 and i7 “. Calpella. ” Based Platforms . October, 2010. NVIDIA Quadro. Range of Professional Graphics Solutions. Images courtesy of Softimage Co. and Avid Technology Inc., model provided by Acony Games.. ITS Research Computing. Mark Reed . Objectives. Learn why computing with accelerators is important. Understand accelerator hardware. Learn what types of problems are suitable for accelerators. Survey the programming models available. Corporation. © NVIDIA 2013. What is CUDA?. CUDA Architecture. Expose GPU parallelism for general-purpose computing. Retain performance. CUDA C/C . Based on industry-standard C/C . Small set of extensions to enable heterogeneous programming. K. ainz. Overview. About myself. Motivation. GPU hardware and system architecture. GPU programming languages. GPU programming paradigms. Pitfalls and best practice. Reduction and tiling examples. State-of-the-art . Scientific Computing and Visualization. Boston . University. GPU Programming. GPU – graphics processing unit. Originally designed as a graphics processor. Nvidia's. GeForce 256 (1999) – first GPU. Research Computing Services. Boston . University. GPU Programming. Access to the SCC. Login: . tuta#. Password: . VizTut#. GPU Programming. Access to the SCC GPU nodes. # copy tutorial materials: . Martin Burtscher. Department of Computer Science. High-end CPU-GPU Comparison. . Xeon 8180M. . Titan V. Cores 28 5120 (+ 640). Active threads 2 per core 32 per core. Frequency 2.5 (3.8) GHz 1.2 (1.45) GHz. Edge. Attneave's. Cat (1954) . 2. Edges are caused by a variety of . factors.. depth discontinuity. surface color discontinuity. illumination discontinuity. surface normal discontinuity. Origin of edges.
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