PPT-INF5063 – GPU & CUDA

Author : tatyana-admore | Published Date : 2016-09-01

Håkon Kvale Stensland iADlab Department for Informatics Basic 3D Graphics Pipeline Application Scene Management Geometry Rasterization Pixel Processing ROPFBIDisplay

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INF5063 – GPU & CUDA: Transcript


Håkon Kvale Stensland iADlab Department for Informatics Basic 3D Graphics Pipeline Application Scene Management Geometry Rasterization Pixel Processing ROPFBIDisplay Frame Buffer Memory. Basically a child CUDA Kernel can be called from within a parent CUDA kernel and then optionally synchronize on the completion of that child CUDA Kernel The parent CUDA kernel can consume the output produced from the child CUDA Kernel all withou t . Acknowledgement: the lecture materials are based on the materials in NVIDIA teaching center CUDA course materials, including materials from Wisconsin (. Negrut. ), North Carolina Charlotte (. Wikinson. ITS Research Computing. Mark Reed . Objectives. Learn why computing with accelerators is important. Understand accelerator hardware. Learn what types of problems are suitable for accelerators. Survey the programming models available. Martin Burtscher. Department of Computer Science. CUDA Optimization Tutorial. Martin Burtscher. burtscher@txstate.edu. http://www.cs.txstate.edu/~burtscher/. Tutorial slides. http://www.cs.txstate.edu/~burtscher/tutorials/COT5/slides.pptx. Martin Burtscher. Department of Computer Science. High-End CPUs and GPUs. Xeon X7550 Tesla C2050. Cores 8 (superscalar) 448 (simple). Active threads 2 per core 48 per core. Frequency 2 GHz 1.15 GHz. Sathish. . Vadhiyar. Parallel Programming. GPU. Graphical Processing Unit. A single GPU consists of large number of cores – hundreds of cores.. Whereas a single CPU can consist of 2, 4, 8 or 12 cores. ITS Research Computing. Mark Reed . Objectives. Learn why computing with accelerators is important. Understand accelerator hardware. Learn what types of problems are suitable for accelerators. Survey the programming models available. Defines much more than an API. A language . Hardware Specifications. PA0. Let’s look into your first assignment and figure some things out.. HELLOCUDA.CU. HELLOCUDA.CU. Pointers to GPU land. dev_a. Programming, Part 3. -- Streaming, Library and Tuning. CSCE 790: Parallel Programming Models for Multicore and . Manycore. Processors. Department of Computer Science and Engineering. Yonghong. Yan. Research Computing Services. Boston . University. GPU Programming. Access to the SCC. Login: . tuta#. Password: . VizTut#. GPU Programming. Access to the SCC GPU nodes. # copy tutorial materials: . Martin Burtscher. Department of Computer Science. High-end CPU-GPU Comparison. . Xeon 8180M. . Titan V. Cores 28 5120 (+ 640). Active threads 2 per core 32 per core. Frequency 2.5 (3.8) GHz 1.2 (1.45) GHz. Ajaya. . Neupane. , . Zhiyun. Qian . and . Nael. Abu-. Ghazaleh. University of California, Riverside. Rendered Insecure: . GPU Side Channel Attacks . are Practical. 1. G. raphics . P. rocessing . Current Goal(s):. Generate . stacktraces. of GPU executions and associate GPU call chains with CPU call graphs. Particular interest on how to determine call chains when in-lined GPU functions are used. Cliff Woolley NVIDIADeveloper Technology GroupGPUCPUGPGPU Revolutionizes ComputingLatency Processor Throughput processorLow Latency or High ThroughputCPUOptimized for low-latency access to cached dat

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