PPT-The Abyss Usability Test

Author : phoebe-click | Published Date : 2016-09-01

SMU Main C ampus 12814 Playtest 26 Testers SMU Main Campus HughesTrig Student Center 65 Male Playtesters Primarily Console gamers with PC and Casual not far behind

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The Abyss Usability Test: Transcript


SMU Main C ampus 12814 Playtest 26 Testers SMU Main Campus HughesTrig Student Center 65 Male Playtesters Primarily Console gamers with PC and Casual not far behind Few NonGamers Majority of players had played shooting based games and some played . February 10, 2016. Usability Testing. Research Methods in HCI. Usability. Chapters 1-2. Controlled Experiments. Lab Experiment. An . artificial situation, created by and highly controlled by the experimenter, . and. Communicating Value. Eka. Grguric . @. egrguric. NCSU Libraries Fellow. Code4Lib conference, 8 March 2016. 1. . What. is usability and usability testing. 2. . Where . it fits in a project. 3. . SMU Main . C. ampus 12/8/14. Playtest. 26 Testers. SMU Main Campus, Hughes-Trig Student Center . 65% Male . Playtesters. Primarily Console gamers with PC and Casual not far behind. Few Non-Gamers. Majority of players had played shooting based games and some played . F. or E-textbook Web. p. age Enhancements . DAVID COMEAUX AND EMILY FRANK. LOUISIANA STATE UNIVERSITY. Agenda. User experience and why it matters. Our e-textbook initiative. Usability testing. Tests. JUNIOR TIDAL. WEB SERVICES & MULTIMEDIA LIBRARIAN. NEW YORK CITY COLLEGE OF TECHNOLOGY, CUNY. April 6. th. , 2016. INTRODUCTIONS. . WHAT’S . THIS WORKSHOP ABOUT, ANYWAY?. WHAT IS USABILITY?. WHY USABILITY IMPORTANT. Introduction. Method for Study. Test Measures. Tasks. Study Results. Recommendations for Design Changes. Summary. Overview. Alisa Yamanaka. Danny . Kitt. Haochen. Wei. Jared Jones. Yuna Shim. Team Members. Mark Mesarch. Web/Database Programmer. School of Natural Resources. 402.472.5904 | mmesarch1@unl.edu. Usability Testing. “Watching people try to use what you’re . creating . designing . building . Chapter 4. Introduction. Why evaluate?. Designers become too entranced. What I like. Sunk cost fallacy. Experienced designers know extensive testing is required. How do you test?. A web site?. Air traffic control system?. Fall 2014. 1. Anthony Tang. Learning Objectives. At the end of this lecture, you should be able to:. » Know how to select users for a usability test, and how many. » Be able to describe how to analyze data. JUNIOR TIDAL. ASSOCIATE PROFESSOR, WEB SERVICES & MULTIMEDIA LIBRARIAN. NEW YORK CITY COLLEGE OF TECHNOLOGY, CUNY. @JUNIORTIDAL. SLA STUDENT CHAPTER SKILL SHARE. PRATT INSTITUTE . APRIL 23, 2016. JUNIOR TIDAL. WEB SERVICES & MULTIMEDIA LIBRARIAN. NEW YORK CITY COLLEGE OF TECHNOLOGY, CUNY. April 6. th. , 2016. INTRODUCTIONS. . WHAT’S . THIS WORKSHOP ABOUT, ANYWAY?. WHAT IS USABILITY?. WHY USABILITY IMPORTANT. Jim Warren. COMPSCI 702 / SOFTENG 705. . 1. . What is usability?. Usability is the measure of the quality of a user’s experience when interacting with a product or system (www.usability.gov 2006). Usability of an Academic Library’s Mobile Site. Junior Tidal . Multimedia & Web Services Librarian. New York City College of Technology, CUNY. jtidal@citytech.cuny.edu. @. JuniorTidal. WHAT IS USABILITY TESTING. Al-. Matrafi. Why Should You Care About Usability?. Have you ever…. gotten lost in a Web site?. left a site without finding the information you wanted?. waited too long for a page to download?. gone to a site you can’t view or read?.

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