Certain functions of E and H are invariant under Lorentz transform The 4D representation of the field is F ik F ik F ik an invariant scalar 12 e iklm F ik F lm ID: 927083
Download Presentation The PPT/PDF document "Invariants of the field Section 25" is the property of its rightful owner. Permission is granted to download and print the materials on this web site for personal, non-commercial use only, and to display it on your personal computer provided you do not modify the materials and that you retain all copyright notices contained in the materials. By downloading content from our website, you accept the terms of this agreement.
Slide1
Invariants of the field
Section 25
Slide2Certain functions of
E
and H are invariant under Lorentz transform
The 4D representation of the field is FikFik Fik = an invariant scalar(1/2)eiklm Fik Flm = an invariant pseudo scalarDual of antisymmetric tensor Fik is an antisymmetric pseudo tensorInvariant with respect to Lorentz transform, i.e. to rotations in 4D, but changes sign under inversion or reflection
Slide3There are only two invariants (HW)
H
2
– E2 = invariant scalarE.H = invariant pseudo scalarE is a polar vector: components change sign under inversion or reflectionH is an axial vector: components do not change sign
Slide4Invariance of
E
.H gives a theorem:
If E and H are perpendicular in one reference system, they are perpendicular in every reference system.For example, electromagnetic waves
Slide5Invariance of
E
.H gives a second theorem
If E and H make an acute (or obtuse) angle in any inertial system, the same will hold in all inertial systems. You cannot transform from an acute to obtuse angle, or vice versa.For acute angles E.H is positiveFor obtuse angles E.H is negative
Slide6Invariance of H
2
– E2 gives a third theorem
If the magnitudes E and H are equal in one inertial reference system, they equal in every inertial reference system.For example, electromagnetic waves
Slide7Invariance of H
2
– E2
gives a fourth theoremIf E>H (or H>E) in any inertial reference system, the same holds in all inertial systems.
Slide8Lorentz transforms can be found to give E and H arbitrary values subject to two conditions:
H
2
– E2 = invariant scalarE.H = invariant pseudo scalar
Slide9We can
usually
find a reference frame where E and
H are parallel at a given pointIn this systemE.H = E H Cos[0] =E H, orE.H =E H Cos[180] = - E HValues of E,H in this system are found from two equations in two unknowns:H2 – E2 = H02 – E02 ± E H =
E0.H0 + sign if E0
& H0 form acute angle.Subscript fields are the known ones in the original frameDoesn’t work when both invariants are zero, e.g. EM wave: The conditions E = H and E perpendicular to H are invariant.
Slide10If
E
and H are perpendicular, we can
usually find a frame in whichE = 0 (when E2 < H2), i.e. pure magnetic. Or, H = 0 (when E2 > H2), i.e. pure electric.In other words, we can always make the smaller field vanish by suitable transform.Except when E2 = H2, e.g. electromagnetic wave
Slide11If E = 0 or H = 0 in any frame, then
E
and H are perpendicular in every other frame.
Follows from invariance of E.H, which here is zero.
Slide12The two invariants of
F
ik given (or of any antisymmetric
4-tensor), are the only ones.Consider a Lorentz transform of F = E + iH along the X axis. (Homework)
Where
Rotation matrixA rotation in (x,t
) plane in 4-space (the considered Lorentz transform along X) is equivalent for F to a rotation in (y,z) plane through an imaginary angle in 3-space.
Slide13Square of
F
is invariant under 3D rotations
The set of all possible rotations in 4-space (including simple ones about x,y,z axes) is equivalent to the set of all possible rotations through complex angles in 3 space6 angles of rotation in 4D 3 complex angles in 3DThe only invariant of a 3 vector with respect to rotations is its square
Slide14The square of F is given by just two invariants
F
2
= (E + iH).(E + iH) = (E2 – H2) + 2 i E.HThe real and imaginary parts are the only two independent invariants of the tensor Fik.
Slide15If F
2
is non-zero, then F
= a na is a complex numbern is a complex unit vector, n2 = 1A suitable complex rotation in 3D will point n along one coordinate axisThen n becomes realAnd F = (E+iH) n, i.e. E and H become parallel
In other words, a suitable Lorentz transform makes E and H parallel if neither invariant vanishes.