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Search Results for 'Vertex Edges'
Dynamic lighting in GOW3
calandra-battersby
On (In)Tractability of Movement Problems
pamella-moone
Scalable SIMD-Efficient Graph Processing on GPUs
jane-oiler
Graphs, Vectors, and Matrices
yoshiko-marsland
Picking Planar Edges; or,
sherrill-nordquist
Approximately counting triangles in sublinear time
marina-yarberry
Measurement and Geometry 40
test
Graph Classification Classification Outline
briana-ranney
Representing Relations
jane-oiler
Implementing Parallel Graph
lindy-dunigan
Polygon Triangulation
giovanna-bartolotta
1 Privacy in Social Networks:
phoebe-click
Streaming Graph Partitioning for Large Distributed Graphs
giovanna-bartolotta
Improved Approximation for the Directed Spanner Problem
stefany-barnette
Completing The Square
lois-ondreau
Shading models
conchita-marotz
Decisions, decisions:
danika-pritchard
Crunch: Search-based Hierarchy Generation for State Machine
kittie-lecroy
Parallel View-Dependent Tessellation of Catmull-Clark Subdi
alexa-scheidler
Study of the Hirsch conjecture based on “A quasi-polynomi
celsa-spraggs
Graphics Gems for Games
mitsue-stanley
Graph traversals Outline
myesha-ticknor
Data Structures and Algorithms in Parallel Computing
marina-yarberry
Mesh Data Structure
yoshiko-marsland
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