PDF-(READ)-Usability for the Web Designing Web Sites that Work (Interactive Technologies)

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Every stage in the design of a new web site is an opportunity to meet or miss deadlines and budgetary goals Every stage is an opportunity to boost or undercut the

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(READ)-Usability for the Web Designing Web Sites that Work (Interactive Technologies): Transcript


Every stage in the design of a new web site is an opportunity to meet or miss deadlines and budgetary goals Every stage is an opportunity to boost or undercut the sites usability Usability for the Webnbsptells you how to design usable web sites in a systematic process applicable to almost any business need You get practical advice on managing the project and incorporating usability principles from the projects inception This systematic usability process for web design has been developed by the authors and proven again and again in their own successful businessesA beacon in a sea of web design titles this book treats web site usability as a preeminent practical and realizable business goal not a buzzword or abstraction The book is written for web designers and web project managers seeking a balance between usability goals and business concernsExamines the entire spectrum of usability issues including architecture navigation graphical presentation and page structureExplains clearly the steps relevant to incorporating usability into every stage of the web development process from requirements to tasks analysis prototyping and mockups to user testing revision and even postlaunch evaluations. Technical Writing Fundamentals. Agenda. Introductions. Syllabus review. Week 1 assignment. What is technical communication. The communication process. Technical communication goals. Getting to know you. Fall 2014. 1. Anthony Tang. Learning Objectives. At the end of this lecture, you should be able to:. » Know how to select users for a usability test, and how many. » Be able to describe how to analyze data. Advocating a user-centered approach to medical technology design, Designing Usability into Medical Products covers the essential processes and specific techniques necessary to produce safe, effective, usable, and appealing medical systems and products. Written by experts on user-centered research, design, and evaluation, the book provides a range of alternative approaches to the subject. Wiklund and Wilcox explore how to make medical devices safe and effective by involving users in the design process. They discuss specific design and evaluation methods and tools, present case studies of user-friendly medical technologies and corporate human factors programs, and supply related resources for medical design professionals.The book conveys an in-depth understanding of the user-centered design process, covers design methods for FDA compliance, and offers guidance on performing a variety of hands-on user research, user interface design, and user interface evaluation. The authors make a compelling case for treating the user\'s needs and preferences as a top design priority, rather than an afterthought. They demonstrate that high-quality customer interactions with systems and products leads to effective medical diagnosis and treatment, increases the physical and mental well being of patients and caregivers, and leads to commercial success in a crowded marketplace. This groundbreaking book defines the emerging field of information visualization and offers the first-ever collection of the classic papers of the discipline with introductions and analytical discussions of each topic and paper. The authors\' intention is to present papers that focus on the use of visualization to discover relationships using interactive graphics to amplify thought. This book is intended for research professionals in academia and industry new graduate students and professors who want to begin work in this burgeoning field professionals involved in financial data analysis statistics and information design scientific data managers and professionals involved in medical bioinformatics and other areas. 8220For years now I8217ve been running around preaching to anyone who8217ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX in a complete but compact easy-to-absorb and implementable form. Developers come and get it8221 8213Steve Krug author of Don8217t Make Me Think A Common Sense Approach to Web UsabilityMaster User Experience and Interaction Design from the Developer8217s PerspectiveFor modern developers UX expertise is indispensable Without outstanding user experience your software will fail. Now David Platt has written the first and only comprehensive developer8217s guide to achieving a world-class user experience.Quality user experience isn8217t hard but it does require developers to think in new ways. The Joy of UX shows you how with plenty of concrete examples. Firmly grounded in reality this guide will help you optimize usability and engagement while also coping with difficult technical schedule and budget constraints.Platt8217s technology-agnostic approach illuminates all the principles techniques and best practices you need to build great user experiences for the web mobile devices and desktop environments. He covers the entire process from user personas and stories through wireframes layouts and execution. He also addresses key issues8213such as telemetry and security8213that many other UX guides ignore. You8217ll find all the resources and artifacts you need complete case studies sample design documents testing plans and more.This guide shows you how toRecognize and avoid pitfalls that lead to poor user experiencesLearn the crucial difference between design and mere decorationPut yourself in your users8217 shoes8213understand what they want (and where when and why)Quickly sketch and prototype user interfaces for easy refinementTest your sketches on real users or appropriate surrogatesIntegrate telemetry to capture the best possible usage informationUse analytics to accurately interpret the data you8217ve capturedSolve unique experience problems presented by mobile environmentsSecure your app without compromising usability any more than necessary8220Polish8221 your UX to eliminate user effort everywhere you canRegister your product at informit.com/register for convenient access to downloads updates and corrections as they become available.nbsp Moderating Usability Tests provides insight and guidance for usability testing. To a large extent successful usability testing depends on the skills of the person facilitating the test. However most usability specialists still learn how to conduct tests through an apprentice system with little formal training.This book is the resource for new and experienced moderators to learn about the rules and practices for interacting. Authors Dumas and Loring draw on their combined 40 years of usability testing experience to develop and present the most effective principles and practices 8211 both practical and ethical 8211 for moderating successful usability tests. The videos are available from the publisher\'s companion web site. In the early days of computing technicians in white coats controlled refrigerator-sized computers housed in sealed rooms far from ordinary users. Today computers are inexpensive commodities like television setsand ordinary people control and interact with them. This new paradigm has led to a burgeoning demand for graphics-intensive and highly interactive interfaces. Developing User Interfaces is targeted at the programmer who will actually implement rather than design the user interface. Most user interface books focus on psychology and usability not programming techniques. This book recognizes the need for programmers to collaborate with usability experts and psychologists so topics such as the principles of visualization human perception and usability evaluation are touched upon. Yet the primary focus remains on those tools and techniques required for programming the complex user interface. * Focuses on advanced programming topics* event handling* interaction with geometric objects* widget tool kits* input syntax* Useful to programmers using any language8212no particular windowing system or tool kit is presumed examples are drawn from a variety of commercial systems and code examples are presented in pseudo code* The basic concepts of traditional computer graphics such as drawing and three-dimensional modeling are covered for readers without a computer graphics background. Human factors and usability issues have traditionally played a limited role in security research and secure systems development. Security experts have largely ignored usability issues--both because they often failed to recognize the importance of human factors and because they lacked the expertise to address them.But there is a growing recognition that today\'s security problems can be solved only by addressing issues of usability and human factors. Increasingly well-publicized security breaches are attributed to human errors that might have been prevented through more usable software. Indeed the world\'s future cyber-security depends upon the deployment of security technology that can be broadly used by untrained computer users.Still many people believe there is an inherent tradeoff between computer security and usability. It\'s true that a computer without passwords is usable but not very secure. A computer that makes you authenticate every five minutes with a password and a fresh drop of blood might be very secure but nobody would use it. Clearly people need computers and if they can\'t use one that\'s secure they\'ll use one that isn\'t. Unfortunately unsecured systems aren\'t usable for long either. They get hacked compromised and otherwise rendered useless.There is increasing agreement that we need to design secure systems that people can actually use but less agreement about how to reach this goal. Security amp Usability is the first book-length work describing the current state of the art in this emerging field. Edited by security experts Dr. Lorrie Faith Cranor and Dr. Simson Garfinkel and authored by cutting-edge security and human-computerinteraction (HCI) researchers world-wide this volume is expected to become both a classic reference and an inspiration for future research.Security amp Usability groups 34 essays into six partsRealigning Usability and Security---with careful attention to user-centered design principles security and usability can be synergistic.Authentication Mechanisms-- techniques for identifying and authenticating computer users.Secure Systems--how system software can deliver or destroy a secure user experience.Privacy and Anonymity Systems--methods for allowing people to control the release of personal information.Commercializing Usability The Vendor Perspective--specific experiences of security and software vendors (e.g.IBM Microsoft Lotus Firefox and Zone Labs) in addressing usability.The Classics--groundbreaking papers that sparked the field of security and usability.This book is expected to start an avalanche of discussion new ideas and further advances in this important field. Since the beginning of the computer age researchers from many disciplines have sought to facilitate people\'s use of computers and to provide ways for scientists to make sense of the immense quantities of data coming out of them. One gainful result of these efforts has been the field of information visualization whose technology is increasingly applied in scientific research digital libraries data mining financial data analysis market studies manufacturing production control and data discovery.This book collects 38 of the key papers on information visualization from a leading and prominent research lab the University of Maryland8217s Human-Computer Interaction Lab (HCIL). Celebrating HCIL8217s 20th anniversary this book presents a coherent body of work from a respected community that has had many success stories with its research and commercial spin-offs. Each chapter contains an introduction specifically written for this volume by two leading HCI researchers to describe the connections among those papers and reveal HCIL8217s individual approach to developing innovations.*Presents key ideas novel interfaces and major applications of information visualization tools embedded in inspirational prototypes.*Techniques can be widely applied in scientific research digital libraries data mining financial data analysis business market studies manufacturing production control drug discovery and genomic studies.*Provides an quotinsiderquot view to the scientific process and evolution of innovation as told by the researchers themselves.*This work comes from the prominent and high profile University of Maryland\'s Human Computer Interaction Lab You just know that an improvement of the user interface will reap rewards but how do you justify the expense and the labor and the time8212guarantee a robust ROI8212ahead of time? How do you decide how much of an investment should be funded? And what is the best way to sell usability to others?In this completely revised and new edition of Cost-Justifying Usability Randolph G. Bias (University of Texas at Austin with 25 years8217 experience as a usability practitioner and manager) and Deborah J. Mayhew (internationally recognized usability consultant and author of two other seminal books including The Usability Engineering Lifecycle) tackle these and many other problems. It has been updated to cover cost-justifying usability for Web sites and intranets for the complex applications we have today and for a host of products8212offering techniques examples and cases that are unavailable elsewhere. No matter what type of product you build whether or not you are a cost-benefit expert or a born salesperson this book has the tools that will enable you to cost-justify the appropriate usability investment.Includes contributions by a host of experts involved in this work including Aaron Marcus Janice Rohn Chauncey Wilson Nigel Bevan Dennis Wixon Clare-Marie Karat Susan Dray Charles Mauro and many othersIncludes actionable ideas for every phase of the software development processIncludes case studies from inside a variety of companiesIncludes ideas from quotthe other side of the tablequot software executives who hold the purse strings who offer thoughts on which proposals for usability support they\'ve funded and which ones they\'ve declined Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry non-profit organizations and academia to offer practical solutions for the design and the future of mobile technology for children.First book to present a multitude of voices on the design technology and impact of mobile devices for children and learningFeatures contributions from leading academics designers and policy makers from nine countries whose affiliations include Sesame Workshop LeapFrog Enterprises Intel the United Nations and UNICEFEach contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference A commitment to usability in user interface design and development offers enormous benefits including greater user productivity more competitive products lower support costs and a more efficient development process. But what does it mean to be committed to usability? Inside a twenty-year expert answers this question in full presenting the techniques of Usability Engineering as a series of product lifecycle tasks that result directly in easier-to-learn easier-to-use software.You\'ll learn to perform a complete requirements analysis and then incorporate the resulting goals and constraints in a highly structured iterative design and development process. This process doesn\'t end with installation but instead begins anew with the collection of user feedback that will guide further development. Also covered are organizational issues related to the implementation of Usability Engineering including cost justification project planning and organizational structures.

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